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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#import <Cocoa/Cocoa.h>
#include <QApplication>
#include <QDebug>
#include <QHBoxLayout>
#include <QLineEdit>
#include <QPainter>
#include <QPushButton>
#include <QVBoxLayout>
#include <QWidget>
#include <QMacNativeWidget>
class RedWidget : public QWidget
{
public:
RedWidget() {
}
void resizeEvent(QResizeEvent *)
{
qDebug() << "RedWidget::resize" << size();
}
void paintEvent(QPaintEvent *event)
{
QPainter p(this);
Q_UNUSED(event);
QRect rect(QPoint(0, 0), size());
qDebug() << "Painting geometry" << rect;
p.fillRect(rect, QColor(133, 50, 50));
}
};
namespace {
int qtArgc = 0;
char **qtArgv;
QApplication *qtApp = 0;
}
@interface WindowCreator : NSObject <NSApplicationDelegate>
@end
@implementation WindowCreator
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
Q_UNUSED(notification)
// Qt widgets rely on a QApplication being alive somewhere
qtApp = new QApplication(qtArgc, qtArgv);
// Create the NSWindow
NSRect frame = NSMakeRect(500, 500, 500, 500);
NSWindow* window = [[NSWindow alloc] initWithContentRect:frame
styleMask:NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
[window setTitle:@"NSWindow"];
// Create widget hierarchy with QPushButton and QLineEdit
QMacNativeWidget *nativeWidget = new QMacNativeWidget();
// Get the NSView for QMacNativeWidget and set it as the content view for the NSWindow
[window setContentView:nativeWidget->nativeView()];
QHBoxLayout *hlayout = new QHBoxLayout();
hlayout->addWidget(new QPushButton("Push", nativeWidget));
hlayout->addWidget(new QLineEdit(nativeWidget));
QVBoxLayout *vlayout = new QVBoxLayout();
vlayout->addLayout(hlayout);
//RedWidget * redWidget = new RedWidget;
//vlayout->addWidget(redWidget);
nativeWidget->setLayout(vlayout);
// show() must be called on nativeWiget to get the widgets int he correct state.
nativeWidget->show();
// Show the NSWindow
[window makeKeyAndOrderFront:NSApp];
}
- (void)applicationWillTerminate:(NSNotification *)notification
{
Q_UNUSED(notification)
delete qtApp;
}
@end
int main(int argc, char *argv[])
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
Q_UNUSED(pool);
// Normally, we would use let the main bundle instanciate and set
// the application delegate, but we set it manually for conciseness.
WindowCreator *windowCreator= [WindowCreator alloc];
[[NSApplication sharedApplication] setDelegate:windowCreator];
// Save these for QApplication
qtArgc = argc;
qtArgv = argv;
// Other than the few lines above, it's business as usual...
return NSApplicationMain(argc, (const char **)argv);
}
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