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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtWidgets>
#include "window.h"
//! [Window constructor start]
Window::Window()
{
thread = new RenderThread();
//! [Window constructor start] //! [set up widgets and connections]
label = new QLabel();
label->setAlignment(Qt::AlignCenter);
loadButton = new QPushButton(tr("&Load image..."));
resetButton = new QPushButton(tr("&Stop"));
resetButton->setEnabled(false);
connect(loadButton, SIGNAL(clicked()), this, SLOT(loadImage()));
connect(resetButton, SIGNAL(clicked()), thread, SLOT(stopProcess()));
connect(thread, SIGNAL(finished()), this, SLOT(resetUi()));
//! [set up widgets and connections] //! [connecting signal with custom type]
connect(thread, SIGNAL(sendBlock(Block)), this, SLOT(addBlock(Block)));
//! [connecting signal with custom type]
QHBoxLayout *buttonLayout = new QHBoxLayout();
buttonLayout->addStretch();
buttonLayout->addWidget(loadButton);
buttonLayout->addWidget(resetButton);
buttonLayout->addStretch();
QVBoxLayout *layout = new QVBoxLayout(this);
layout->addWidget(label);
layout->addLayout(buttonLayout);
//! [Window constructor finish]
setWindowTitle(tr("Queued Custom Type"));
}
//! [Window constructor finish]
void Window::loadImage()
{
QStringList formats;
foreach (QByteArray format, QImageReader::supportedImageFormats())
if (format.toLower() == format)
formats.append("*." + format);
QString newPath = QFileDialog::getOpenFileName(this, tr("Open Image"),
path, tr("Image files (%1)").arg(formats.join(' ')));
if (newPath.isEmpty())
return;
QImage image(newPath);
if (!image.isNull()) {
loadImage(image);
path = newPath;
}
}
void Window::loadImage(const QImage &image)
{
QDesktopWidget desktop;
QImage useImage;
QRect space = desktop.availableGeometry();
if (image.width() > 0.75*space.width() || image.height() > 0.75*space.height())
useImage = image.scaled(0.75*space.width(), 0.75*space.height(),
Qt::KeepAspectRatio, Qt::SmoothTransformation);
else
useImage = image;
pixmap = QPixmap(useImage.width(), useImage.height());
pixmap.fill(qRgb(255, 255, 255));
label->setPixmap(pixmap);
loadButton->setEnabled(false);
resetButton->setEnabled(true);
thread->processImage(useImage);
}
//! [Adding blocks to the display]
void Window::addBlock(const Block &block)
{
QColor color = block.color();
color.setAlpha(64);
QPainter painter;
painter.begin(&pixmap);
painter.fillRect(block.rect(), color);
painter.end();
label->setPixmap(pixmap);
}
//! [Adding blocks to the display]
void Window::resetUi()
{
loadButton->setEnabled(true);
resetButton->setEnabled(false);
}
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