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/*****************************************************************************
* Copyright 2007 - 2010 Craig Drummond <craig.p.drummond@gmail.com> *
* Copyright 2013 - 2015 Yichao Yu <yyc1992@gmail.com> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 2.1 of the *
* License, or (at your option) version 3, or any later version accepted *
* by the membership of KDE e.V. (or its successor approved by the *
* membership of KDE e.V.), which shall act as a proxy defined in *
* Section 6 of version 3 of the license. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library. If not, *
* see <http://www.gnu.org/licenses/>. *
*****************************************************************************/
//////////////////////////////////////////////////////////////////////////////
// Taken from: oxygenshadowcache.cpp
// handles caching of TileSet objects to draw shadows
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include <kdeversion.h>
#include <KColorUtils>
#include <KColorScheme>
#include <QPainter>
#include <style/qtcurve.h>
#include "qtcurveshadowcache.h"
#include "qtcurveclient.h"
#include "qtcurvehandler.h"
namespace QtCurve {
namespace KWin {
static bool lowThreshold(const QColor &color)
{
QColor darker = KColorScheme::shade(color, KColorScheme::MidShade, 0.5);
return KColorUtils::luma(darker) > KColorUtils::luma(color);
}
static QColor backgroundTopColor(const QColor &color)
{
if(lowThreshold(color)) return KColorScheme::shade(color, KColorScheme::MidlightShade, 0.0);
qreal my = KColorUtils::luma(KColorScheme::shade(color, KColorScheme::LightShade, 0.0));
qreal by = KColorUtils::luma(color);
return KColorUtils::shade(color, (my - by) * 0.9/*_bgcontrast*/);
}
static QColor backgroundBottomColor(const QColor &color)
{
QColor midColor = KColorScheme::shade(color, KColorScheme::MidShade, 0.0);
if(lowThreshold(color)) return midColor;
qreal by = KColorUtils::luma(color);
qreal my = KColorUtils::luma(midColor);
return KColorUtils::shade(color, (my - by) * 0.9/*_bgcontrast*/ * 0.85);
}
static QColor calcLightColor(const QColor &color)
{
return KColorScheme::shade(color, KColorScheme::LightShade, 0.7/*_contrast*/);
}
QtCurveShadowCache::QtCurveShadowCache()
: m_activeShadowConfig(ShadowConfig(QPalette::Active))
, m_inactiveShadowConfig(ShadowConfig(QPalette::Inactive))
{
m_shadowCache.setMaxCost(1<<6);
}
bool QtCurveShadowCache::shadowConfigChanged(const ShadowConfig &other) const
{
const auto &local = (other.colorGroup() == QPalette::Active ?
m_activeShadowConfig : m_inactiveShadowConfig);
return !(local == other);
}
void QtCurveShadowCache::setShadowConfig(const ShadowConfig &other)
{
auto &local = (other.colorGroup() == QPalette::Active ?
m_activeShadowConfig : m_inactiveShadowConfig);
local = other;
reset();
}
TileSet*
QtCurveShadowCache::tileSet(const QtCurveClient *client, bool roundAllCorners)
{
Key key(client);
int hash(key.hash());
if (m_shadowCache.contains(hash))
return m_shadowCache.object(hash);
qreal size(shadowSize());
TileSet *tileSet = new TileSet(shadowPixmap(client, key.active, roundAllCorners), size, size, 1, 1);
m_shadowCache.insert(hash, tileSet);
return tileSet;
}
QPixmap QtCurveShadowCache::shadowPixmap(const QtCurveClient *client, bool active, bool roundAllCorners) const
{
Key key(client);
QPalette palette(client->widget()->palette());
QColor color(palette.color(client->widget()->backgroundRole()));
return simpleShadowPixmap(color, active, roundAllCorners);
}
QPixmap QtCurveShadowCache::simpleShadowPixmap(const QColor &color, bool active, bool roundAllCorners) const
{
static const qreal fixedSize = 25.5;
const ShadowConfig &shadowConfig(active ? m_activeShadowConfig : m_inactiveShadowConfig);
// offsets are scaled with the shadow size
// so that the ratio Top-shadow/Bottom-shadow is kept constant when shadow size is changed
qreal size(shadowSize()),
shadowSize(shadowConfig.shadowSize());
QPixmap shadow(size*2, size*2);
shadow.fill(Qt::transparent);
QPainter p(&shadow);
p.setRenderHint(QPainter::Antialiasing);
p.setPen(Qt::NoPen);
if (shadowSize) {
if (ShadowConfig::SH_ACTIVE == shadowConfig.shadowType()) {
{
// inner (shark) gradient
const qreal gradientSize = qMin(shadowSize,
(shadowSize + fixedSize) / 2);
const qreal hoffset = (shadowConfig.horizontalOffset() / 100. *
gradientSize / fixedSize);
const qreal voffset = (shadowConfig.verticalOffset() / 100. *
gradientSize / fixedSize);
QRadialGradient rg = QRadialGradient(size + 12. * hoffset,
size + 12. * voffset,
gradientSize);
rg.setColorAt(1, Qt::transparent);
// gaussian shadow is used
int nPoints(10 * gradientSize / fixedSize);
Gaussian f(0.85, 0.25);
QColor c = shadowConfig.innerColor();
for (int i = 0;i < nPoints;i++) {
qreal x = qreal(i) / nPoints;
c.setAlphaF(f(x));
rg.setColorAt(x, c);
}
p.setBrush(rg);
renderGradient(p, shadow.rect(), rg, roundAllCorners);
}
{
// outer (spread) gradient
const qreal gradientSize = shadowSize;
const qreal hoffset = (shadowConfig.horizontalOffset() / 100. *
gradientSize / fixedSize);
const qreal voffset = (shadowConfig.verticalOffset() / 100. *
gradientSize / fixedSize);
QRadialGradient rg = QRadialGradient(size + 12. * hoffset,
size + 12. * voffset,
gradientSize);
rg.setColorAt(1, Qt::transparent);
// gaussian shadow is used
int nPoints(10 * gradientSize / fixedSize);
Gaussian f(0.46, 0.42);
QColor c = shadowConfig.outerColor();
for (int i = 0;i < nPoints;i++) {
qreal x = qreal(i) / nPoints;
c.setAlphaF(f(x));
rg.setColorAt(x, c);
}
p.setBrush(rg);
p.drawRect(shadow.rect());
}
} else {
{
// inner (sharp gradient)
const qreal gradientSize = qMin(shadowSize, fixedSize);
const qreal hoffset = (shadowConfig.horizontalOffset() / 100. *
gradientSize / fixedSize);
const qreal voffset = (shadowConfig.verticalOffset() / 100. *
gradientSize / fixedSize);
QRadialGradient rg = QRadialGradient(size + hoffset,
size + voffset,
gradientSize);
rg.setColorAt(1, Qt::transparent);
// parabolic shadow is used
int nPoints(10 * gradientSize / fixedSize);
Parabolic f(0.85, 0.22);
QColor c = shadowConfig.outerColor();
for (int i = 0;i < nPoints;i++) {
qreal x = qreal(i) / nPoints;
c.setAlphaF(f(x));
rg.setColorAt(x, c);
}
p.setBrush(rg);
renderGradient(p, shadow.rect(), rg, roundAllCorners);
}
{
// mid gradient
const qreal gradientSize = qMin(shadowSize,
(shadowSize +
2 * fixedSize) / 3);
const qreal hoffset = (shadowConfig.horizontalOffset() / 100. *
gradientSize / fixedSize);
const qreal voffset = (shadowConfig.verticalOffset() / 100. *
gradientSize / fixedSize);
// gaussian shadow is used
QRadialGradient rg = QRadialGradient(size + 8. * hoffset,
size + 8. * voffset,
gradientSize);
rg.setColorAt(1, Qt::transparent);
int nPoints(10 * gradientSize / fixedSize);
Gaussian f(0.54, 0.21);
QColor c = shadowConfig.outerColor();
for (int i = 0;i < nPoints;i++) {
qreal x = qreal(i) / nPoints;
c.setAlphaF(f(x));
rg.setColorAt(x, c);
}
p.setBrush(rg);
p.drawRect(shadow.rect());
}
{
// outer (spread) gradient
const qreal gradientSize = shadowSize;
const qreal hoffset = (shadowConfig.horizontalOffset() / 100. *
gradientSize / fixedSize);
const qreal voffset = (shadowConfig.verticalOffset() / 100. *
gradientSize / fixedSize);
// gaussian shadow is used
QRadialGradient rg = QRadialGradient(size + 20. * hoffset,
size + 20. * voffset,
gradientSize);
rg.setColorAt(1, Qt::transparent);
int nPoints(20 * gradientSize / fixedSize);
Gaussian f(0.155, 0.445);
QColor c = shadowConfig.outerColor();
for (int i = 0;i < nPoints;i++) {
qreal x = qreal(i) / nPoints;
c.setAlphaF(f(x));
rg.setColorAt(x, c);
}
p.setBrush(rg);
p.drawRect(shadow.rect());
}
}
}
// draw the corner of the window - actually all 4 corners as one circle
// this is all fixedSize. Does not scale with shadow size
QLinearGradient lg = QLinearGradient(0.0, size-4.5, 0.0, size+4.5);
lg.setColorAt(0.0, calcLightColor(backgroundTopColor(color)));
lg.setColorAt(0.51, backgroundBottomColor(color));
lg.setColorAt(1.0, backgroundBottomColor(color));
p.setBrush(lg);
p.drawEllipse(QRectF(size-4, size-4, 8, 8));
p.end();
return shadow;
}
void QtCurveShadowCache::renderGradient(QPainter &p, const QRectF &rect, const QRadialGradient &rg, bool hasBorder) const
{
if( hasBorder )
{
p.setBrush( rg );
p.drawRect( rect );
return;
}
qreal size(rect.width() / 2.0),
hoffset(rg.center().x() - size),
voffset(rg.center().y() - size),
radius(rg.radius());
QGradientStops stops(rg.stops());
// draw ellipse for the upper rect
{
QRectF rect(hoffset, voffset, 2*size-hoffset, size);
p.setBrush(rg);
p.drawRect(rect);
}
// draw square gradients for the lower rect
{
// vertical lines
QRectF rect(hoffset, size+voffset, 2*size-hoffset, 4);
QLinearGradient lg(hoffset, 0.0, 2*size+hoffset, 0.0);
for(int i = 0; i<stops.size(); i++)
{
QColor c(stops[i].second);
qreal xx(stops[i].first*radius);
lg.setColorAt((size - xx) / (2. * size), c);
lg.setColorAt((size + xx) / (2. * size), c);
}
p.setBrush(lg);
p.drawRect(rect);
}
{
// horizontal line
QRectF rect(size-4+hoffset, size+voffset, 8, size);
QLinearGradient lg = QLinearGradient(0, voffset, 0, 2*size+voffset);
for(int i = 0; i<stops.size(); i++)
{
QColor c(stops[i].second);
qreal xx(stops[i].first*radius);
lg.setColorAt((size + xx) / (2. * size), c);
}
p.setBrush(lg);
p.drawRect(rect);
}
{
// bottom-left corner
QRectF rect(hoffset, size+4+voffset, size-4, size);
QRadialGradient rg = QRadialGradient(size+hoffset-4, size+4+voffset, radius);
for(int i = 0; i<stops.size(); i++)
{
QColor c(stops[i].second);
qreal xx(stops[i].first -4.0/rg.radius());
if(xx<0 && i < stops.size()-1)
{
qreal x1(stops[i+1].first -4.0/rg.radius());
c = KColorUtils::mix(c, stops[i+1].second, -xx/(x1-xx));
xx = 0;
}
rg.setColorAt(xx, c);
}
p.setBrush(rg);
p.drawRect(rect);
}
{
// bottom-right corner
QRectF rect(size+4+hoffset, size+4+voffset, size-4, size);
QRadialGradient rg = QRadialGradient(size+hoffset+4, size+4+voffset, radius);
for(int i = 0; i<stops.size(); i++)
{
QColor c(stops[i].second);
qreal xx(stops[i].first -4.0/rg.radius());
if(xx<0 && i < stops.size()-1)
{
qreal x1(stops[i+1].first -4.0/rg.radius());
c = KColorUtils::mix(c, stops[i+1].second, -xx/(x1-xx));
xx = 0;
}
rg.setColorAt(xx, c);
}
p.setBrush(rg);
p.drawRect(rect);
}
}
QtCurveShadowCache::Key::Key(const QtCurveClient *client)
: active(client->isActive())
, isShade(client->isShade())
{
}
}
}
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