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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.12
import QtQuick.Particles 2.12
import "shared" as Shared
import "content/script.js" as Script
import "content"
Item {
id: root
width: 640
height: 480
Rectangle {
anchors.fill: parent
color: "black"
z: -1
}
Item {
id: loading
Behavior on opacity {NumberAnimation {}}
anchors.fill: parent
Text {
anchors.centerIn: parent
text: "Loading"
color: "white"
}
}
ParticleSystem {
id: sys;
running: true
}
Emitter {
id: emitter
system: sys
height: parent.height - 132/2
x: -132/2
y: 132/2
velocity: PointDirection { x: 32; xVariation: 8 }
emitRate: 0.5
lifeSpan: Emitter.InfiniteLife
group: "photos"
}
Age {
system: sys
x: parent.width + 132/2
height: parent.height
width: 1000
}
ImageParticle {
system: sys
groups: ["fireworks"]
source: "qrc:///particleresources/star.png"
color: "lightsteelblue"
alpha: 0
colorVariation: 0
z: 1000
}
ItemParticle {
id: mp
z: 0
system: sys
fade: false
groups: ["photos"]
}
Component {
id: alertDelegate
Rectangle {
color: "DarkSlateGray"
border.width: 1
border.color: "LightSteelBlue"
width: 144
height: 132
antialiasing: true
radius: 3
NumberAnimation on scale {
running: true
loops: 1
from: 0.2
to: 1
}
Image {
source: "qrc:///particles/images/rocket.png"
anchors.centerIn: parent
}
Text {
anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter
text: "A new ship has arrived!"
color: "LightSteelBlue"
}
}
}
property Item alertItem;
function alert() {
force.enabled = true;
alertItem = alertDelegate.createObject(root);
alertItem.x = root.width/2 - alertItem.width/2
alertItem.y = root.height/2 - alertItem.height/2
spawnFireworks.pulse(200);
stopAlert.start();
}
focus: true
Keys.onSpacePressed: alert();
Timer {
id: stopAlert
running: false
repeat: false
interval: 800
onTriggered: {
force.enabled = false;
mp.take(root.alertItem, true);
centerEmitter.burst(1);
}
}
Attractor {
id: force
system: sys
pointX: root.width/2
pointY: root.height/2
strength: -10000
enabled: false
anchors.centerIn: parent
width: parent.width/2
height: parent.height/2
groups:["photos"]
affectedParameter: Attractor.Position
}
Emitter {
id: centerEmitter
velocity: PointDirection { x: 32; xVariation: 8;}
emitRate: 0.5
lifeSpan: 12000 //TODO: A -1 or something which does 'infinite'? (but need disable fade first)
maximumEmitted: 20
group: "photos"
system: sys
anchors.centerIn: parent
enabled: false
//TODO: Zoom in effect
}
Emitter {
id: spawnFireworks
group: "fireworks"
system: sys
maximumEmitted: 400
emitRate: 400
lifeSpan: 2800
x: parent.width/2
y: parent.height/2 - 64
width: 8
height: 8
enabled: false
size: 32
endSize: 8
velocity: AngleDirection { magnitude: 160; magnitudeVariation: 120; angleVariation: 90; angle: 270 }
acceleration: PointDirection { y: 160 }
}
Item { x: -1000; y: -1000 //offscreen
Repeater {//Load them here, add to system on completed
model: flickrModel
delegate: theDelegate
}
}
Shared.FlickrRssModel {
id: flickrModel
tags: "particle,particles"
}
Component {
id: theDelegate
Image {
required property int index
required property string title
required property string media
required property string thumbnail
id: image
antialiasing: true;
source: thumbnail
cache: true
property real depth: Math.random()
property real darken: 0.75
z: Math.floor(depth * 100)
scale: (depth + 1) / 2
sourceSize {
width: root.width
height: root.height
}
width: 132
height: 132
fillMode: Image.PreserveAspectFit
Rectangle {
// Darken based on depth
anchors.centerIn: parent
width: parent.paintedWidth + 1
height: parent.paintedHeight + 1
color: "black"
opacity: image.darken * (1 - image.depth)
antialiasing: true;
}
Text {
anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottomMargin: Math.max(parent.paintedWidth, parent.paintedHeight) - Math.min(parent.width, parent.height)
width: parent.paintedWidth - 4
horizontalAlignment: Text.AlignHCenter
elide: Text.ElideRight
text: image.title
color: "black"
}
ItemParticle.onDetached: mp.take(image); // respawns
onStatusChanged: if (image.status == Image.Ready) {
loading.opacity = 0;
mp.take(image);
}
function manage()
{
if (state == "selected") {
console.log("Taking " + index);
mp.freeze(image);
} else {
console.log("Returning " +index);
mp.unfreeze(image);
}
}
TapHandler {
gesturePolicy: TapHandler.ReleaseWithinBounds
onTapped: image.state = (image.state == "" ? "selected" : "")
}
states: State {
name: "selected"
ParentChange {
target: image
parent: root
}
PropertyChanges {
target: image
source: image.media
x: 0
y: 0
width: root.width
height: root.height
z: 101
opacity: 1
rotation: 0
darken: 0
}
}
transitions: Transition {
to: "selected"
reversible: true
SequentialAnimation {
ScriptAction { script: image.manage() }
ParallelAnimation {
ParentAnimation {NumberAnimation { properties: "x,y" }}
PropertyAnimation { properties: "width, height, z, rotation, darken"; easing.type: Easing.InOutQuad }
}
}
}
}
}
}
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