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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef DEBUGUTIL_P_H
#define DEBUGUTIL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <../../../shared/util.h>
#include <private/qqmldebugclient_p.h>
class QQmlDebugProcess;
class QQmlDebugTest : public QQmlDataTest
{
Q_OBJECT
public:
static bool waitForSignal(QObject *receiver, const char *member, int timeout = 5000);
static QList<QQmlDebugClient *> createOtherClients(QQmlDebugConnection *connection);
static QString clientStateString(const QQmlDebugClient *client);
static QString connectionStateString(const QQmlDebugConnection *connection);
enum ConnectResult {
ConnectSuccess,
ProcessFailed,
SessionFailed,
ConnectionFailed,
ClientsFailed,
EnableFailed,
RestrictFailed
};
Q_ENUM(ConnectResult)
protected:
ConnectResult connectTo(const QString &executable, const QString &services,
const QString &extraArgs, bool block);
virtual QQmlDebugProcess *createProcess(const QString &executable);
virtual QQmlDebugConnection *createConnection();
virtual QList<QQmlDebugClient *> createClients();
QQmlDebugProcess *m_process = nullptr;
QQmlDebugConnection *m_connection = nullptr;
QList<QQmlDebugClient *> m_clients;
protected slots:
virtual void cleanup();
};
class QQmlDebugTestClient : public QQmlDebugClient
{
Q_OBJECT
public:
QQmlDebugTestClient(const QString &s, QQmlDebugConnection *c);
QByteArray waitForResponse();
signals:
void serverMessage(const QByteArray &);
protected:
virtual void messageReceived(const QByteArray &ba);
private:
QByteArray lastMsg;
};
class QQmlInspectorResultRecipient : public QObject
{
Q_OBJECT
public:
QQmlInspectorResultRecipient(QObject *parent = 0) :
QObject(parent), lastResponseId(-1), lastResult(false) {}
int lastResponseId;
bool lastResult;
void recordResponse(int requestId, bool result)
{
lastResponseId = requestId;
lastResult = result;
}
};
class ClientStateHandler : public QObject
{
Q_OBJECT
public:
ClientStateHandler(const QList<QQmlDebugClient *> &clients,
const QList<QQmlDebugClient *> &others,
QQmlDebugClient::State expectedOthers);
~ClientStateHandler();
bool allEnabled() const { return m_allEnabled; }
bool othersAsExpected() const { return m_othersAsExpected; }
signals:
void allOk();
private:
void checkStates();
const QList<QQmlDebugClient *> m_clients;
const QList<QQmlDebugClient *> m_others;
const QQmlDebugClient::State m_expectedOthers;
bool m_allEnabled = false;
bool m_othersAsExpected = false;
};
QString debugJsServerPath(const QString &selfPath);
#endif // DEBUGUTIL_P_H
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