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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QQUICKBOUNDARYRULE_H
#define QQUICKBOUNDARYRULE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qtquickglobal_p.h>
#include <private/qqmlpropertyvalueinterceptor_p.h>
#include <qqml.h>
QT_BEGIN_NAMESPACE
class QQuickAbstractAnimation;
class QQuickBoundaryRulePrivate;
class QQuickBoundaryRule : public QObject, public QQmlPropertyValueInterceptor
{
Q_OBJECT
Q_DECLARE_PRIVATE(QQuickBoundaryRule)
Q_INTERFACES(QQmlPropertyValueInterceptor)
Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged)
Q_PROPERTY(qreal minimum READ minimum WRITE setMinimum NOTIFY minimumChanged)
Q_PROPERTY(qreal minimumOvershoot READ minimumOvershoot WRITE setMinimumOvershoot NOTIFY minimumOvershootChanged)
Q_PROPERTY(qreal maximum READ maximum WRITE setMaximum NOTIFY maximumChanged)
Q_PROPERTY(qreal maximumOvershoot READ maximumOvershoot WRITE setMaximumOvershoot NOTIFY maximumOvershootChanged)
Q_PROPERTY(qreal overshootScale READ overshootScale WRITE setOvershootScale NOTIFY overshootScaleChanged)
Q_PROPERTY(qreal currentOvershoot READ currentOvershoot NOTIFY currentOvershootChanged)
Q_PROPERTY(qreal peakOvershoot READ peakOvershoot NOTIFY peakOvershootChanged)
Q_PROPERTY(OvershootFilter overshootFilter READ overshootFilter WRITE setOvershootFilter NOTIFY overshootFilterChanged)
Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
Q_PROPERTY(int returnDuration READ returnDuration WRITE setReturnDuration NOTIFY returnDurationChanged)
QML_NAMED_ELEMENT(BoundaryRule)
public:
enum OvershootFilter {
None,
Peak
};
Q_ENUM(OvershootFilter)
QQuickBoundaryRule(QObject *parent=nullptr);
~QQuickBoundaryRule();
void setTarget(const QQmlProperty &) override;
void write(const QVariant &value) override;
bool enabled() const;
void setEnabled(bool enabled);
qreal minimum() const;
void setMinimum(qreal minimum);
qreal minimumOvershoot() const;
void setMinimumOvershoot(qreal minimum);
qreal maximum() const;
void setMaximum(qreal maximum);
qreal maximumOvershoot() const;
void setMaximumOvershoot(qreal maximum);
qreal overshootScale() const;
void setOvershootScale(qreal scale);
qreal currentOvershoot() const;
qreal peakOvershoot() const;
OvershootFilter overshootFilter() const;
void setOvershootFilter(OvershootFilter overshootFilter);
Q_INVOKABLE bool returnToBounds();
QEasingCurve easing() const;
void setEasing(const QEasingCurve &easing);
int returnDuration() const;
void setReturnDuration(int duration);
Q_SIGNALS:
void enabledChanged();
void minimumChanged();
void minimumOvershootChanged();
void maximumChanged();
void maximumOvershootChanged();
void overshootScaleChanged();
void currentOvershootChanged();
void peakOvershootChanged();
void overshootFilterChanged();
void easingChanged();
void returnDurationChanged();
private Q_SLOTS:
void componentFinalized();
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickBoundaryRule)
#endif // QQUICKBOUNDARYRULE_H
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