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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.9
Flickable {
width: 200; height: 200
contentWidth: rect.width; contentHeight: rect.height
property real minContentY: 0
property real maxContentY: 0
onContentYChanged: {
minContentY = Math.min(contentY, minContentY)
maxContentY = Math.max(contentY, maxContentY)
}
property real minContentX: 0
property real maxContentX: 0
onContentXChanged: {
minContentX = Math.min(contentX, minContentX)
maxContentX = Math.max(contentX, maxContentX)
}
property real minVerticalOvershoot: 0
property real maxVerticalOvershoot: 0
onVerticalOvershootChanged: {
minVerticalOvershoot = Math.min(verticalOvershoot, minVerticalOvershoot)
maxVerticalOvershoot = Math.max(verticalOvershoot, maxVerticalOvershoot)
}
property real minHorizontalOvershoot: 0
property real maxHorizontalOvershoot: 0
onHorizontalOvershootChanged: {
minHorizontalOvershoot = Math.min(horizontalOvershoot, minHorizontalOvershoot)
maxHorizontalOvershoot = Math.max(horizontalOvershoot, maxHorizontalOvershoot)
}
function reset() {
minContentY = contentY
maxContentY = contentY
minContentX = contentX
maxContentX = contentX
minVerticalOvershoot = 0
maxVerticalOvershoot = 0
minHorizontalOvershoot = 0
maxHorizontalOvershoot = 0
}
Rectangle {
id: rect
color: "red"
width: 400; height: 400
}
}
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