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import QtQuick 2.0
Rectangle {
width: 320
height: 480
color: "skyblue"
ShaderEffect {
anchors.centerIn: parent
width: 22 * 12
height: 16 * 12
property variant source: ShaderEffectSource {
sourceItem: Rectangle {
width: 22 * 20
height: 16 * 20
color: "#EF2B2D"
Rectangle {
y: 6 * 20
height: 4 * 20
width: 22 * 20
color: "white"
}
Rectangle {
x: 6 * 20
width: 4 * 20
height: 16 * 20
color: "white"
}
Rectangle {
y: 7 * 20
height: 2 * 20
width: 22 * 20
color: "#002868"
}
Rectangle {
x: 7 * 20
width: 2 * 20
height: 16 * 20
color: "#002868"
}
}
smooth: true
}
vertexShader: "qrc:shaders/wave.vert"
mesh: GridMesh {
property int r: 1
resolution: Qt.size(r, r)
}
}
}
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