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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/qstylehints.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtQuick/private/qquickmousearea_p.h>
#include <QtQuick/private/qquickmultipointtoucharea_p.h>
#include <QtQuick/private/qquickpincharea_p.h>
#include <QtQuick/private/qquickflickable_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <private/qquickwindow_p.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include "../../shared/util.h"
struct Event
{
Event(QEvent::Type t, QPoint mouse, QPoint global)
:type(t), mousePos(mouse), mousePosGlobal(global)
{}
Event(QEvent::Type t, QList<QTouchEvent::TouchPoint> touch)
:type(t), points(touch)
{}
QEvent::Type type;
QPoint mousePos;
QPoint mousePosGlobal;
QList<QTouchEvent::TouchPoint> points;
};
class EventItem : public QQuickItem
{
Q_OBJECT
public:
EventItem(QQuickItem *parent = 0)
: QQuickItem(parent), acceptMouse(false), acceptTouch(false), filterTouch(false)
{}
void touchEvent(QTouchEvent *event)
{
eventList.append(Event(event->type(), event->touchPoints()));
event->setAccepted(acceptTouch);
}
void mousePressEvent(QMouseEvent *event)
{
eventList.append(Event(event->type(), event->pos(), event->globalPos()));
event->setAccepted(acceptMouse);
}
void mouseMoveEvent(QMouseEvent *event)
{
eventList.append(Event(event->type(), event->pos(), event->globalPos()));
event->setAccepted(acceptMouse);
}
void mouseReleaseEvent(QMouseEvent *event)
{
eventList.append(Event(event->type(), event->pos(), event->globalPos()));
event->setAccepted(acceptMouse);
}
void mouseDoubleClickEvent(QMouseEvent *event)
{
eventList.append(Event(event->type(), event->pos(), event->globalPos()));
event->setAccepted(acceptMouse);
}
bool event(QEvent *event) {
if (event->type() == QEvent::UngrabMouse) {
eventList.append(Event(event->type(), QPoint(0,0), QPoint(0,0)));
}
return QQuickItem::event(event);
}
QList<Event> eventList;
bool acceptMouse;
bool acceptTouch;
bool filterTouch; // when used as event filter
bool eventFilter(QObject *, QEvent *event)
{
if (event->type() == QEvent::TouchBegin ||
event->type() == QEvent::TouchUpdate ||
event->type() == QEvent::TouchCancel ||
event->type() == QEvent::TouchEnd) {
QTouchEvent *touch = static_cast<QTouchEvent*>(event);
eventList.append(Event(event->type(), touch->touchPoints()));
if (filterTouch)
event->accept();
return true;
}
return false;
}
};
class tst_TouchMouse : public QQmlDataTest
{
Q_OBJECT
public:
tst_TouchMouse()
:device(0)
{}
private slots:
void initTestCase();
void simpleTouchEvent();
void testEventFilter();
void mouse();
void touchOverMouse();
void mouseOverTouch();
void buttonOnFlickable();
void buttonOnDelayedPressFlickable();
void buttonOnTouch();
void pinchOnFlickable();
void flickableOnPinch();
void mouseOnFlickableOnPinch();
void tapOnDismissiveTopMouseAreaClicksBottomOne();
protected:
bool eventFilter(QObject *, QEvent *event)
{
if (event->type() == QEvent::MouseButtonPress ||
event->type() == QEvent::MouseMove ||
event->type() == QEvent::MouseButtonRelease) {
QMouseEvent *me = static_cast<QMouseEvent*>(event);
filteredEventList.append(Event(me->type(), me->pos(), me->globalPos()));
}
return false;
}
private:
QQuickView *createView();
QTouchDevice *device;
QList<Event> filteredEventList;
};
QQuickView *tst_TouchMouse::createView()
{
QQuickView *window = new QQuickView(0);
window->setGeometry(0,0,240,320);
return window;
}
void tst_TouchMouse::initTestCase()
{
// This test assumes that we don't get synthesized mouse events from QGuiApplication
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
QQmlDataTest::initTestCase();
qmlRegisterType<EventItem>("Qt.test", 1, 0, "EventItem");
if (!device) {
device = new QTouchDevice;
device->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(device);
}
}
void tst_TouchMouse::simpleTouchEvent()
{
QQuickView *window = createView();
window->setSource(testFileUrl("singleitem.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
// Do not accept touch or mouse
QPoint p1;
p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 1);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 1);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 1);
eventItem1->eventList.clear();
// Accept touch
eventItem1->acceptTouch = true;
p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 1);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 3);
eventItem1->eventList.clear();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// Accept mouse
eventItem1->acceptTouch = false;
eventItem1->acceptMouse = true;
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
QQuickWindowPrivate *windowPriv = QQuickWindowPrivate::get(window);
QCOMPARE(windowPriv->mouseGrabberItem, eventItem1);
QPoint localPos = eventItem1->mapFromScene(p1).toPoint();
QPoint globalPos = window->mapToGlobal(p1);
QPoint scenePos = p1; // item is at 0,0
QCOMPARE(eventItem1->eventList.at(0).points.at(0).pos().toPoint(), localPos);
QCOMPARE(eventItem1->eventList.at(0).points.at(0).scenePos().toPoint(), scenePos);
QCOMPARE(eventItem1->eventList.at(0).points.at(0).screenPos().toPoint(), globalPos);
QCOMPARE(eventItem1->eventList.at(1).mousePos, localPos);
QCOMPARE(eventItem1->eventList.at(1).mousePosGlobal, globalPos);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 4);
QCOMPARE(eventItem1->eventList.at(2).type, QEvent::TouchUpdate);
QCOMPARE(eventItem1->eventList.at(3).type, QEvent::MouseMove);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 6);
QCOMPARE(eventItem1->eventList.at(4).type, QEvent::TouchEnd);
QCOMPARE(eventItem1->eventList.at(5).type, QEvent::MouseButtonRelease);
eventItem1->eventList.clear();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// Accept mouse buttons but not the event
eventItem1->acceptTouch = false;
eventItem1->acceptMouse = false;
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
eventItem1->eventList.clear();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// Accept touch and mouse
eventItem1->acceptTouch = true;
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 1);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::TouchUpdate);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 3);
QCOMPARE(eventItem1->eventList.at(2).type, QEvent::TouchEnd);
eventItem1->eventList.clear();
delete window;
}
void tst_TouchMouse::testEventFilter()
{
// // install event filter on item and see that it can grab events
// QQuickView *window = createView();
// window->setSource(testFileUrl("singleitem.qml"));
// window->show();
// window->requestActivate();
// QVERIFY(window->rootObject() != 0);
// EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
// QVERIFY(eventItem1);
// eventItem1->acceptTouch = true;
// EventItem *filter = new EventItem;
// filter->filterTouch = true;
// eventItem1->installEventFilter(filter);
// QPoint p1 = QPoint(20, 20);
// QTest::touchEvent(window, device).press(0, p1, window);
// // QEXPECT_FAIL("", "We do not implement event filters correctly", Abort);
// QCOMPARE(eventItem1->eventList.size(), 0);
// QCOMPARE(filter->eventList.size(), 1);
// QTest::touchEvent(window, device).release(0, p1, window);
// QCOMPARE(eventItem1->eventList.size(), 0);
// QCOMPARE(filter->eventList.size(), 2);
// delete filter;
// delete window;
}
void tst_TouchMouse::mouse()
{
// eventItem1
// - eventItem2
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
QQuickView *window = createView();
window->setSource(testFileUrl("twoitems.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
QVERIFY(QTest::qWaitForWindowExposed(window));
// bottom item likes mouse, top likes touch
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
eventItem1->acceptMouse = true;
// item 2 doesn't accept anything, thus it sees a touch pass by
QPoint p1 = QPoint(30, 30);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
delete window;
}
void tst_TouchMouse::touchOverMouse()
{
// eventItem1
// - eventItem2
QQuickView *window = createView();
window->setSource(testFileUrl("twoitems.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
// bottom item likes mouse, top likes touch
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
eventItem2->acceptTouch = true;
QVERIFY(QTest::qWaitForWindowExposed(window));
QCOMPARE(eventItem1->eventList.size(), 0);
QPoint p1 = QPoint(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 0);
QCOMPARE(eventItem2->eventList.size(), 1);
QCOMPARE(eventItem2->eventList.at(0).type, QEvent::TouchBegin);
p1 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window);
QCOMPARE(eventItem2->eventList.size(), 2);
QCOMPARE(eventItem2->eventList.at(1).type, QEvent::TouchUpdate);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem2->eventList.size(), 3);
QCOMPARE(eventItem2->eventList.at(2).type, QEvent::TouchEnd);
eventItem2->eventList.clear();
delete window;
}
void tst_TouchMouse::mouseOverTouch()
{
// eventItem1
// - eventItem2
QQuickView *window = createView();
window->setSource(testFileUrl("twoitems.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
// bottom item likes mouse, top likes touch
eventItem1->acceptTouch = true;
eventItem2->setAcceptedMouseButtons(Qt::LeftButton);
eventItem2->acceptMouse = true;
QVERIFY(QTest::qWaitForWindowExposed(window));
QPoint p1 = QPoint(20, 20);
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 0);
QCOMPARE(eventItem2->eventList.size(), 2);
QCOMPARE(eventItem2->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem2->eventList.at(1).type, QEvent::MouseButtonPress);
// p1 += QPoint(10, 0);
// QTest::touchEvent(window, device).move(0, p1, window);
// QCOMPARE(eventItem2->eventList.size(), 1);
// QTest::touchEvent(window, device).release(0, p1, window);
// QCOMPARE(eventItem2->eventList.size(), 1);
// eventItem2->eventList.clear();
delete window;
}
void tst_TouchMouse::buttonOnFlickable()
{
// flickable - height 500 / 1000
// - eventItem1 y: 100, height 100
// - eventItem2 y: 300, height 100
QQuickView *window = createView();
window->setSource(testFileUrl("buttononflickable.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>("flickable");
QVERIFY(flickable);
// should a mouse area button be clickable on top of flickable? yes :)
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
eventItem1->acceptMouse = true;
// should a touch button be touchable on top of flickable? yes :)
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
QCOMPARE(eventItem2->eventList.size(), 0);
eventItem2->acceptTouch = true;
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// check that buttons are clickable
// mouse button
QCOMPARE(eventItem1->eventList.size(), 0);
QPoint p1 = QPoint(20, 130);
QTest::touchEvent(window, device).press(0, p1, window);
QTRY_COMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 4);
QCOMPARE(eventItem1->eventList.at(2).type, QEvent::TouchEnd);
QCOMPARE(eventItem1->eventList.at(3).type, QEvent::MouseButtonRelease);
eventItem1->eventList.clear();
// touch button
p1 = QPoint(10, 310);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem2->eventList.size(), 1);
QCOMPARE(eventItem2->eventList.at(0).type, QEvent::TouchBegin);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem2->eventList.size(), 2);
QCOMPARE(eventItem2->eventList.at(1).type, QEvent::TouchEnd);
QCOMPARE(eventItem1->eventList.size(), 0);
eventItem2->eventList.clear();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// click above button, no events please
p1 = QPoint(10, 90);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 0);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 0);
eventItem1->eventList.clear();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// check that flickable moves - mouse button
QCOMPARE(eventItem1->eventList.size(), 0);
p1 = QPoint(10, 110);
QTest::touchEvent(window, device).press(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
QQuickWindowPrivate *windowPriv = QQuickWindowPrivate::get(window);
QCOMPARE(windowPriv->touchMouseId, 0);
QCOMPARE(windowPriv->itemForTouchPointId[0], eventItem1);
QCOMPARE(windowPriv->mouseGrabberItem, eventItem1);
p1 += QPoint(0, -10);
QPoint p2 = p1 + QPoint(0, -10);
QPoint p3 = p2 + QPoint(0, -10);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p1, window);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p2, window);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p3, window);
// we cannot really know when the events get grabbed away
QVERIFY(eventItem1->eventList.size() >= 4);
QCOMPARE(eventItem1->eventList.at(2).type, QEvent::TouchUpdate);
QCOMPARE(eventItem1->eventList.at(3).type, QEvent::MouseMove);
QCOMPARE(windowPriv->mouseGrabberItem, flickable);
QCOMPARE(windowPriv->touchMouseId, 0);
QCOMPARE(windowPriv->itemForTouchPointId[0], flickable);
QVERIFY(flickable->isMovingVertically());
QTest::touchEvent(window, device).release(0, p3, window);
delete window;
}
void tst_TouchMouse::buttonOnDelayedPressFlickable()
{
// flickable - height 500 / 1000
// - eventItem1 y: 100, height 100
// - eventItem2 y: 300, height 100
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
filteredEventList.clear();
QQuickView *window = createView();
window->setSource(testFileUrl("buttononflickable.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>("flickable");
QVERIFY(flickable);
window->installEventFilter(this);
flickable->setPressDelay(60);
// should a mouse area button be clickable on top of flickable? yes :)
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
eventItem1->acceptMouse = true;
// should a touch button be touchable on top of flickable? yes :)
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
QCOMPARE(eventItem2->eventList.size(), 0);
eventItem2->acceptTouch = true;
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// check that flickable moves - mouse button
QCOMPARE(eventItem1->eventList.size(), 0);
QPoint p1 = QPoint(10, 110);
QTest::touchEvent(window, device).press(0, p1, window);
// Flickable initially steals events
QCOMPARE(eventItem1->eventList.size(), 0);
// but we'll get the delayed mouse press after a delay
QTRY_COMPARE(eventItem1->eventList.size(), 1);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::MouseButtonPress);
// eventItem1 should have the mouse grab, and have moved the itemForTouchPointId
// for the touchMouseId to the new grabber.
QQuickWindowPrivate *windowPriv = QQuickWindowPrivate::get(window);
QCOMPARE(windowPriv->touchMouseId, 0);
QCOMPARE(windowPriv->itemForTouchPointId[0], eventItem1);
QCOMPARE(windowPriv->mouseGrabberItem, eventItem1);
p1 += QPoint(0, -10);
QPoint p2 = p1 + QPoint(0, -10);
QPoint p3 = p2 + QPoint(0, -10);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p1, window);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p2, window);
QTest::qWait(10);
QTest::touchEvent(window, device).move(0, p3, window);
QVERIFY(flickable->isMovingVertically());
// flickable should have the mouse grab, and have moved the itemForTouchPointId
// for the touchMouseId to the new grabber.
QCOMPARE(windowPriv->mouseGrabberItem, flickable);
QCOMPARE(windowPriv->touchMouseId, 0);
QCOMPARE(windowPriv->itemForTouchPointId[0], flickable);
QTest::touchEvent(window, device).release(0, p3, window);
// We should not have received any synthesised mouse events from Qt gui.
QCOMPARE(filteredEventList.count(), 0);
delete window;
}
void tst_TouchMouse::buttonOnTouch()
{
// 400x800
// PinchArea - height 400
// - eventItem1 y: 100, height 100
// - eventItem2 y: 300, height 100
// MultiPointTouchArea - height 400
// - eventItem1 y: 100, height 100
// - eventItem2 y: 300, height 100
QQuickView *window = createView();
window->setSource(testFileUrl("buttonontouch.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickPinchArea *pinchArea = window->rootObject()->findChild<QQuickPinchArea*>("pincharea");
QVERIFY(pinchArea);
QQuickItem *button1 = window->rootObject()->findChild<QQuickItem*>("button1");
QVERIFY(button1);
EventItem *eventItem1 = window->rootObject()->findChild<EventItem*>("eventItem1");
QVERIFY(eventItem1);
EventItem *eventItem2 = window->rootObject()->findChild<EventItem*>("eventItem2");
QVERIFY(eventItem2);
QQuickMultiPointTouchArea *touchArea = window->rootObject()->findChild<QQuickMultiPointTouchArea*>("toucharea");
QVERIFY(touchArea);
EventItem *eventItem3 = window->rootObject()->findChild<EventItem*>("eventItem3");
QVERIFY(eventItem3);
EventItem *eventItem4 = window->rootObject()->findChild<EventItem*>("eventItem4");
QVERIFY(eventItem4);
// Test the common case of a mouse area on top of pinch
eventItem1->setAcceptedMouseButtons(Qt::LeftButton);
eventItem1->acceptMouse = true;
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// Normal touch click
QPoint p1 = QPoint(10, 110);
QTest::touchEvent(window, device).press(0, p1, window);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(eventItem1->eventList.size(), 4);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
QCOMPARE(eventItem1->eventList.at(2).type, QEvent::TouchEnd);
QCOMPARE(eventItem1->eventList.at(3).type, QEvent::MouseButtonRelease);
eventItem1->eventList.clear();
// Normal mouse click
QTest::mouseClick(window, Qt::LeftButton, 0, p1);
QCOMPARE(eventItem1->eventList.size(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::MouseButtonPress);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonRelease);
eventItem1->eventList.clear();
// Pinch starting on the PinchArea should work
p1 = QPoint(40, 10);
QPoint p2 = QPoint(60, 10);
// Start the events after each other
QTest::touchEvent(window, device).press(0, p1, window);
QTest::touchEvent(window, device).stationary(0).press(1, p2, window);
QCOMPARE(button1->scale(), 1.0);
// This event seems to be discarded, let's ignore it for now until someone digs into pincharea
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
// QCOMPARE(button1->scale(), 1.5);
qDebug() << "Button scale: " << button1->scale();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
// QCOMPARE(button1->scale(), 2.0);
qDebug() << "Button scale: " << button1->scale();
QTest::touchEvent(window, device).release(0, p1, window).release(1, p2, window);
// QVERIFY(eventItem1->eventList.isEmpty());
// QCOMPARE(button1->scale(), 2.0);
qDebug() << "Button scale: " << button1->scale();
// wait to avoid getting a double click event
QTest::qWait(qApp->styleHints()->mouseDoubleClickInterval() + 10);
// Start pinching while on the button
button1->setScale(1.0);
p1 = QPoint(40, 110);
p2 = QPoint(60, 110);
QTest::touchEvent(window, device).press(0, p1, window).press(1, p2, window);
QCOMPARE(button1->scale(), 1.0);
QCOMPARE(eventItem1->eventList.count(), 2);
QCOMPARE(eventItem1->eventList.at(0).type, QEvent::TouchBegin);
QCOMPARE(eventItem1->eventList.at(1).type, QEvent::MouseButtonPress);
// This event seems to be discarded, let's ignore it for now until someone digs into pincharea
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
//QCOMPARE(button1->scale(), 1.5);
qDebug() << button1->scale();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p1, window).move(1, p2, window);
qDebug() << button1->scale();
//QCOMPARE(button1->scale(), 2.0);
QTest::touchEvent(window, device).release(0, p1, window).release(1, p2, window);
// QCOMPARE(eventItem1->eventList.size(), 99);
qDebug() << button1->scale();
//QCOMPARE(button1->scale(), 2.0);
delete window;
}
void tst_TouchMouse::pinchOnFlickable()
{
QQuickView *window = createView();
window->setSource(testFileUrl("pinchonflickable.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickPinchArea *pinchArea = window->rootObject()->findChild<QQuickPinchArea*>("pincharea");
QVERIFY(pinchArea);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>("flickable");
QVERIFY(flickable);
QQuickItem *rect = window->rootObject()->findChild<QQuickItem*>("rect");
QVERIFY(rect);
// flickable - single touch point
QVERIFY(flickable->contentX() == 0.0);
QPoint p = QPoint(100, 100);
QTest::touchEvent(window, device).press(0, p, window);
QCOMPARE(rect->position(), QPointF(200.0, 200.0));
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::qWait(10);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::qWait(10);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::touchEvent(window, device).release(0, p, window);
QGuiApplication::processEvents();
QTest::qWait(10);
QVERIFY(!flickable->isAtXBeginning());
// wait until flicking is done
QTRY_VERIFY(!flickable->isFlicking());
// pinch
QPoint p1 = QPoint(40, 20);
QPoint p2 = QPoint(60, 20);
QTest::QTouchEventSequence pinchSequence = QTest::touchEvent(window, device);
pinchSequence.press(0, p1, window).commit();
// In order for the stationary point to remember its previous position,
// we have to reuse the same pinchSequence object. Otherwise if we let it
// be destroyed and then start a new sequence, point 0 will default to being
// stationary at 0, 0, and PinchArea will filter out that touchpoint because
// it is outside its bounds.
pinchSequence.stationary(0).press(1, p2, window).commit();
p1 -= QPoint(10,10);
p2 += QPoint(10,10);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
QCOMPARE(rect->scale(), 1.0);
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
pinchSequence.release(0, p1, window).release(1, p2, window).commit();
QVERIFY(rect->scale() > 1.0);
}
void tst_TouchMouse::flickableOnPinch()
{
QQuickView *window = createView();
window->setSource(testFileUrl("flickableonpinch.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickPinchArea *pinchArea = window->rootObject()->findChild<QQuickPinchArea*>("pincharea");
QVERIFY(pinchArea);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>("flickable");
QVERIFY(flickable);
QQuickItem *rect = window->rootObject()->findChild<QQuickItem*>("rect");
QVERIFY(rect);
// flickable - single touch point
QVERIFY(flickable->contentX() == 0.0);
QPoint p = QPoint(100, 100);
QTest::touchEvent(window, device).press(0, p, window);
QCOMPARE(rect->position(), QPointF(200.0, 200.0));
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::qWait(1000);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::touchEvent(window, device).release(0, p, window);
QTest::qWait(1000);
//QVERIFY(flickable->isMovingHorizontally());
qDebug() << "Pos: " << rect->position();
// wait until flicking is done
QTRY_VERIFY(!flickable->isFlicking());
// pinch
QPoint p1 = QPoint(40, 20);
QPoint p2 = QPoint(60, 20);
QTest::QTouchEventSequence pinchSequence = QTest::touchEvent(window, device);
pinchSequence.press(0, p1, window).commit();
// In order for the stationary point to remember its previous position,
// we have to reuse the same pinchSequence object. Otherwise if we let it
// be destroyed and then start a new sequence, point 0 will default to being
// stationary at 0, 0, and PinchArea will filter out that touchpoint because
// it is outside its bounds.
pinchSequence.stationary(0).press(1, p2, window).commit();
p1 -= QPoint(10,10);
p2 += QPoint(10,10);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
QCOMPARE(rect->scale(), 1.0);
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
pinchSequence.release(0, p1, window).release(1, p2, window).commit();
QVERIFY(rect->scale() > 1.0);
}
void tst_TouchMouse::mouseOnFlickableOnPinch()
{
QQuickView *window = createView();
window->setSource(testFileUrl("mouseonflickableonpinch.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
QVERIFY(window->rootObject() != 0);
QRect windowRect = QRect(window->position(), window->size());
QCursor::setPos(windowRect.center());
QQuickPinchArea *pinchArea = window->rootObject()->findChild<QQuickPinchArea*>("pincharea");
QVERIFY(pinchArea);
QQuickFlickable *flickable = window->rootObject()->findChild<QQuickFlickable*>("flickable");
QVERIFY(flickable);
QQuickItem *rect = window->rootObject()->findChild<QQuickItem*>("rect");
QVERIFY(rect);
// flickable - single touch point
QVERIFY(flickable->contentX() == 0.0);
QPoint p = QPoint(100, 100);
QTest::touchEvent(window, device).press(0, p, window);
QCOMPARE(rect->position(), QPointF(200.0, 200.0));
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QGuiApplication::processEvents();
p -= QPoint(10, 0);
QTest::touchEvent(window, device).move(0, p, window);
QTest::touchEvent(window, device).release(0, p, window);
QGuiApplication::processEvents();
//QVERIFY(flickable->isMovingHorizontally());
// Wait for flick to end
QTRY_VERIFY(!flickable->isMoving());
qDebug() << "Pos: " << rect->position();
// pinch
QPoint p1 = QPoint(40, 20);
QPoint p2 = QPoint(60, 20);
QTest::QTouchEventSequence pinchSequence = QTest::touchEvent(window, device);
pinchSequence.press(0, p1, window).commit();
// In order for the stationary point to remember its previous position,
// we have to reuse the same pinchSequence object. Otherwise if we let it
// be destroyed and then start a new sequence, point 0 will default to being
// stationary at 0, 0, and PinchArea will filter out that touchpoint because
// it is outside its bounds.
pinchSequence.stationary(0).press(1, p2, window).commit();
p1 -= QPoint(10,10);
p2 += QPoint(10,10);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
QCOMPARE(rect->scale(), 1.0);
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(10, 0);
p2 += QPoint(10, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
pinchSequence.release(0, p1, window).release(1, p2, window).commit();
QVERIFY(rect->scale() > 1.0);
// PinchArea should steal the event after flicking started
rect->setScale(1.0);
flickable->setContentX(0.0);
p = QPoint(100, 100);
pinchSequence.press(0, p, window).commit();
QCOMPARE(rect->position(), QPointF(200.0, 200.0));
p -= QPoint(10, 0);
pinchSequence.move(0, p, window).commit();
p -= QPoint(10, 0);
pinchSequence.move(0, p, window).commit();
QGuiApplication::processEvents();
p -= QPoint(10, 0);
pinchSequence.move(0, p, window).commit();
QQuickWindowPrivate *windowPriv = QQuickWindowPrivate::get(window);
qDebug() << "Mouse Grabber: " << windowPriv->mouseGrabberItem << " itemForTouchPointId: " << windowPriv->itemForTouchPointId;
QCOMPARE(windowPriv->mouseGrabberItem, flickable);
// Add a second finger, this should lead to stealing
p1 = QPoint(40, 100);
p2 = QPoint(60, 100);
pinchSequence.stationary(0).press(1, p2, window).commit();
QCOMPARE(rect->scale(), 1.0);
p1 -= QPoint(5, 0);
p2 += QPoint(5, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(5, 0);
p2 += QPoint(5, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
p1 -= QPoint(5, 0);
p2 += QPoint(5, 0);
pinchSequence.move(0, p1, window).move(1, p2, window).commit();
pinchSequence.release(0, p1, window).release(1, p2, window).commit();
QVERIFY(rect->scale() > 1.0);
pinchSequence.release(0, p, window).commit();
}
/*
Regression test for the following use case:
You have two mouse areas, on on top of the other.
1 - You tap the top one.
2 - That top mouse area receives a mouse press event but doesn't accept it
Expected outcome:
3 - the bottom mouse area gets clicked (besides press and release mouse events)
Bogus outcome:
3 - the bottom mouse area gets double clicked.
*/
void tst_TouchMouse::tapOnDismissiveTopMouseAreaClicksBottomOne()
{
QQuickView *window = createView();
window->setSource(testFileUrl("twoMouseAreas.qml"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window));
window->requestActivate();
QVERIFY(QTest::qWaitForWindowActive(window));
QVERIFY(window->rootObject() != 0);
QQuickMouseArea *bottomMouseArea =
window->rootObject()->findChild<QQuickMouseArea*>("rear mouseArea");
QSignalSpy bottomClickedSpy(bottomMouseArea, SIGNAL(clicked(QQuickMouseEvent*)));
QSignalSpy bottomDoubleClickedSpy(bottomMouseArea,
SIGNAL(doubleClicked(QQuickMouseEvent*)));
// tap the front mouse area (see qml file)
QPoint p1(20, 20);
QTest::touchEvent(window, device).press(0, p1, window);
QTest::qWait(1);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(bottomClickedSpy.count(), 1);
QCOMPARE(bottomDoubleClickedSpy.count(), 0);
QTest::qWait(15);
QTest::touchEvent(window, device).press(0, p1, window);
QTest::qWait(1);
QTest::touchEvent(window, device).release(0, p1, window);
QCOMPARE(bottomClickedSpy.count(), 1);
QCOMPARE(bottomDoubleClickedSpy.count(), 1);
delete window;
}
QTEST_MAIN(tst_TouchMouse)
#include "tst_touchmouse.moc"
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