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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef DEBUGUTIL_P_H
#define DEBUGUTIL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qqmldebugclient_p.h>
#include <QtCore/qeventloop.h>
#include <QtCore/qtimer.h>
#include <QtCore/qthread.h>
#include <QtCore/qprocess.h>
#include <QtCore/qmutex.h>
#include <QtTest/qtest.h>
#include <QtQml/qqmlengine.h>
class QQmlDebugTest
{
public:
static bool waitForSignal(QObject *receiver, const char *member, int timeout = 5000);
static QList<QQmlDebugClient *> createOtherClients(QQmlDebugConnection *connection);
static QString clientStateString(const QQmlDebugClient *client);
static QString connectionStateString(const QQmlDebugConnection *connection);
};
class QQmlDebugTestClient : public QQmlDebugClient
{
Q_OBJECT
public:
QQmlDebugTestClient(const QString &s, QQmlDebugConnection *c);
QByteArray waitForResponse();
signals:
void stateHasChanged();
void serverMessage(const QByteArray &);
protected:
virtual void stateChanged(State state);
virtual void messageReceived(const QByteArray &ba);
private:
QByteArray lastMsg;
};
class QQmlDebugProcess : public QObject
{
Q_OBJECT
public:
QQmlDebugProcess(const QString &executable, QObject *parent = 0);
~QQmlDebugProcess();
QString state();
void addEnvironment(const QString &environment);
void start(const QStringList &arguments);
bool waitForSessionStart();
int debugPort() const;
bool waitForFinished();
QProcess::ExitStatus exitStatus() const;
QString output() const;
void stop();
void setMaximumBindErrors(int numErrors);
signals:
void readyReadStandardOutput();
private slots:
void timeout();
void processAppOutput();
void processError(QProcess::ProcessError error);
private:
QString m_executable;
QProcess m_process;
QString m_outputBuffer;
QString m_output;
QTimer m_timer;
QEventLoop m_eventLoop;
QMutex m_mutex;
bool m_started;
QStringList m_environment;
int m_port;
int m_maximumBindErrors;
int m_receivedBindErrors;
};
class QQmlInspectorResultRecipient : public QObject
{
Q_OBJECT
public:
QQmlInspectorResultRecipient(QObject *parent = 0) :
QObject(parent), lastResponseId(-1), lastResult(false) {}
int lastResponseId;
bool lastResult;
public slots:
void recordResponse(int requestId, bool result)
{
lastResponseId = requestId;
lastResult = result;
}
};
#endif // DEBUGUTIL_P_H
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