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/****************************************************************************
**
** Copyright (C) 2016 Ford Motor Company
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QQmlComponent>
#include <QQmlContext>
#include <QQmlEngine>
#include <QTest>
#include "../../shared/util.h"
class tst_qqmlstatemachine : public QQmlDataTest
{
Q_OBJECT
public:
tst_qqmlstatemachine();
private slots:
void tst_cppObjectSignal();
};
class CppObject : public QObject
{
Q_OBJECT
Q_PROPERTY(ObjectState objectState READ objectState WRITE setObjectState NOTIFY objectStateChanged)
Q_ENUMS(ObjectState)
public:
enum ObjectState {
State0,
State1,
State2
};
public:
CppObject()
: QObject()
, m_objectState(State0)
{}
ObjectState objectState() const { return m_objectState; }
void setObjectState(ObjectState objectState) { m_objectState = objectState; emit objectStateChanged();}
signals:
void objectStateChanged();
void mySignal(int signalState);
private:
ObjectState m_objectState;
};
tst_qqmlstatemachine::tst_qqmlstatemachine()
{
QVERIFY(-1 != qmlRegisterUncreatableType<CppObject>("CppObjectEnum", 1, 0, "CppObject", QString()));
}
void tst_qqmlstatemachine::tst_cppObjectSignal()
{
CppObject cppObject;
QQmlEngine engine;
QQmlComponent component(&engine, testFileUrl("cppsignal.qml"));
QVERIFY(!component.isError());
QQmlContext *ctxt = engine.rootContext();
ctxt->setContextProperty("_cppObject", &cppObject);
QScopedPointer<QObject> rootObject(component.create());
QVERIFY(rootObject != 0);
// wait for state machine to start
QTRY_VERIFY(rootObject->property("running").toBool());
// emit signal from cpp
emit cppObject.mySignal(CppObject::State1);
// check if the signal was propagated
QTRY_COMPARE(cppObject.objectState(), CppObject::State1);
// emit signal from cpp
emit cppObject.mySignal(CppObject::State2);
// check if the signal was propagated
QTRY_COMPARE(cppObject.objectState(), CppObject::State2);
// wait for state machine to finish
QTRY_VERIFY(!rootObject->property("running").toBool());
}
QTEST_MAIN(tst_qqmlstatemachine)
#include "tst_qqmlstatemachine.moc"
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