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import QtQuick 2.0
Rectangle {
id: whiteRect
property variant center
property real scale
property int pointCount: 0
property bool pinchActive: false
width: 240; height: 320
color: "white"
Rectangle {
id: blackRect
objectName: "blackrect"
color: "black"
y: 50
x: 50
width: 100
height: 100
opacity: (whiteRect.width-blackRect.x+whiteRect.height-blackRect.y-199)/200
Text { text: blackRect.opacity}
PinchArea {
id: pincharea
objectName: "pincharea"
anchors.fill: parent
pinch.target: blackRect
pinch.dragAxis: Drag.XAndYAxis
pinch.minimumX: 0
pinch.maximumX: whiteRect.width-blackRect.width
pinch.minimumY: 0
pinch.maximumY: whiteRect.height-blackRect.height
pinch.minimumScale: 1.0
pinch.maximumScale: 2.0
pinch.minimumRotation: 0.0
pinch.maximumRotation: 90.0
onPinchStarted: {
whiteRect.center = pinch.center
whiteRect.scale = pinch.scale
whiteRect.pointCount = pinch.pointCount;
whiteRect.pinchActive = true;
}
onPinchUpdated: {
whiteRect.center = pinch.center
whiteRect.scale = pinch.scale
whiteRect.pointCount = pinch.pointCount;
}
onPinchFinished: {
whiteRect.center = pinch.center
whiteRect.scale = pinch.scale
whiteRect.pointCount = pinch.pointCount;
whiteRect.pinchActive = false;
}
}
}
}
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