1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275
|
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtFeedback module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//TESTED_COMPONENT=src/feedback
#include <QtTest/QtTest>
#include <qfeedbackeffect.h>
#include <qfeedbackactuator.h>
QT_USE_NAMESPACE
class tst_QFeedbackHapticsEffect : public QObject
{
Q_OBJECT
public:
tst_QFeedbackHapticsEffect();
~tst_QFeedbackHapticsEffect();
public slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
private slots:
void initialization();
void envelope_data();
void envelope();
void startStop_data();
void startStop();
void themeSupport();
};
tst_QFeedbackHapticsEffect::tst_QFeedbackHapticsEffect()
{
}
tst_QFeedbackHapticsEffect::~tst_QFeedbackHapticsEffect()
{
}
void tst_QFeedbackHapticsEffect::initTestCase()
{
}
void tst_QFeedbackHapticsEffect::cleanupTestCase()
{
}
void tst_QFeedbackHapticsEffect::init()
{
}
void tst_QFeedbackHapticsEffect::cleanup()
{
}
void tst_QFeedbackHapticsEffect::initialization()
{
QFeedbackHapticsEffect effect;
if (QFeedbackActuator::actuators().isEmpty()) {
QVERIFY(!effect.actuator()->isValid());
} else {
QVERIFY(effect.actuator()->isValid());
QCOMPARE(effect.actuator(), QFeedbackActuator::actuators().first());
}
// actuators from other plugins need to be verified.
//test default values
QCOMPARE(effect.duration(), 250); //250ms is the default length for effects
QCOMPARE(effect.intensity(), qreal(1));
QCOMPARE(effect.attackTime(), 0);
QCOMPARE(effect.attackIntensity(), qreal(0));
QCOMPARE(effect.fadeTime(), 0);
QCOMPARE(effect.fadeIntensity(), qreal(0));
QCOMPARE(effect.period(), -1);
QCOMPARE(effect.state(), QFeedbackEffect::Stopped);
}
void tst_QFeedbackHapticsEffect::envelope_data()
{
QTest::addColumn<int>("duration");
QTest::addColumn<qreal>("intensity");
QTest::addColumn<int>("attackTime");
QTest::addColumn<qreal>("attackIntensity");
QTest::addColumn<int>("fadeTime");
QTest::addColumn<qreal>("fadeIntensity");
QTest::addColumn<int>("period");
QTest::newRow("TEST1") << 300 << qreal(.2) << 1 << qreal(.2) << 2 << qreal(1) << -1;
QTest::newRow("TEST2") << 500 << qreal(1) << 100 << qreal(.5) << 0 << qreal(0) << -1;
QTest::newRow("TEST3") << 250 << qreal(.8) << 150 << qreal(1) << 150 << qreal(1) << -1;
QTest::newRow("TEST period") << 1000 << qreal(1) << 150 << qreal(1) << 150 << qreal(1) << 150;
}
void tst_QFeedbackHapticsEffect::envelope()
{
QFETCH(int, duration);
QFETCH(qreal, intensity);
QFETCH(int, attackTime);
QFETCH(qreal, attackIntensity);
QFETCH(int, fadeTime);
QFETCH(qreal, fadeIntensity);
QFETCH(int, period);
QFeedbackHapticsEffect effect;
// actuators from other plugins need to be verified.
effect.setDuration(duration);
QCOMPARE(effect.duration(), duration);
effect.setIntensity(intensity);
QCOMPARE(effect.intensity(), intensity);
effect.setAttackTime(attackTime);
QCOMPARE(effect.attackTime(), attackTime);
effect.setAttackIntensity(attackIntensity);
QCOMPARE(effect.attackIntensity(), attackIntensity);
effect.setFadeTime(fadeTime);
QCOMPARE(effect.fadeTime(), fadeTime);
effect.setFadeIntensity(fadeIntensity);
QCOMPARE(effect.fadeIntensity(), fadeIntensity);
effect.setPeriod(period);
QCOMPARE(effect.period(), period);
//test all the values at once
QCOMPARE(effect.duration(), duration);
QCOMPARE(effect.intensity(), intensity);
QCOMPARE(effect.attackTime(), attackTime);
QCOMPARE(effect.attackIntensity(), attackIntensity);
QCOMPARE(effect.fadeTime(), fadeTime);
QCOMPARE(effect.fadeIntensity(), fadeIntensity);
QCOMPARE(effect.period(), period);
}
void tst_QFeedbackHapticsEffect::startStop_data()
{
envelope_data();
}
void tst_QFeedbackHapticsEffect::startStop()
{
qRegisterMetaType<QFeedbackEffect::ErrorType>("QFeedbackEffect::ErrorType");
if (QFeedbackActuator::actuators().isEmpty())
QSKIP("this test requires to have actuators");
QList<QFeedbackActuator*> actuators = QFeedbackActuator::actuators();
QFETCH(int, duration);
QFETCH(qreal, intensity);
QFETCH(int, attackTime);
QFETCH(qreal, attackIntensity);
QFETCH(int, fadeTime);
QFETCH(qreal, fadeIntensity);
QFETCH(int, period);
QFeedbackHapticsEffect effect;
QSignalSpy errorspy(&effect, SIGNAL(error(QFeedbackEffect::ErrorType)));
QSignalSpy stateSpy(&effect, SIGNAL(stateChanged()));
effect.setDuration(duration);
effect.setIntensity(intensity);
effect.setAttackTime(attackTime);
effect.setAttackIntensity(attackIntensity);
effect.setFadeTime(fadeTime);
effect.setFadeIntensity(fadeIntensity);
effect.setPeriod(period);
QCOMPARE(effect.state(), QFeedbackHapticsEffect::Stopped);
QCOMPARE(effect.actuator(), actuators.at(0));
// Double set a few properties (shouldn't call the backend)
effect.setAttackTime(attackTime);
QVERIFY(effect.attackTime() == attackTime);
effect.setFadeTime(fadeTime);
QVERIFY(effect.fadeTime() == fadeTime);
// Test setting to a non default actuator and then back again
if (actuators.count() > 1) {
effect.setActuator(actuators.at(1));
QCOMPARE(effect.actuator(), actuators.at(1));
effect.setActuator(0);
QCOMPARE(effect.actuator(), actuators.at(0));
// noop
effect.setActuator(actuators.at(0));
QCOMPARE(effect.actuator(), actuators.at(0));
}
// Now start
QVERIFY(stateSpy.isEmpty());
effect.start();
QVERIFY(errorspy.isEmpty());
// This seems a little risky
QTRY_COMPARE(effect.state(), QFeedbackHapticsEffect::Running);
QVERIFY(errorspy.isEmpty());
QCOMPARE(stateSpy.count(), 1); // stopped to start
effect.pause();
QCOMPARE(effect.state(), QFeedbackHapticsEffect::Paused);
QCOMPARE(stateSpy.count(), 2);
// Now try to change a few properties (should be refused because of !Stopped)
effect.setPeriod(period + 100);
QVERIFY(effect.period() == period);
QFeedbackActuator* actuator = effect.actuator();
effect.setActuator(0);
QVERIFY(effect.actuator() == actuator);
effect.start();
QCOMPARE(effect.state(), QFeedbackHapticsEffect::Running);
QCOMPARE(stateSpy.count(), 3);
QTRY_COMPARE(effect.state(), QFeedbackHapticsEffect::Stopped);
QVERIFY(errorspy.isEmpty());
QCOMPARE(stateSpy.count(), 4);
}
void tst_QFeedbackHapticsEffect::themeSupport()
{
const bool supportsTheme = QFeedbackEffect::supportsThemeEffect();
if (!supportsTheme)
QSKIP("No theme support");
int numberOfSupportedEffects = 0;
for (int i = 0; i < QFeedbackEffect::NumberOfEffects; ++i) {
if (QFeedbackEffect::playThemeEffect(QFeedbackEffect::Effect(i)))
numberOfSupportedEffects++;
QTest::qWait(250); //let's make sure the device is ready again
}
QVERIFY(numberOfSupportedEffects > 0);
}
QTEST_MAIN(tst_QFeedbackHapticsEffect)
#include "tst_qfeedbackhapticseffect.moc"
|