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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtFeedback module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qfeedbackactuator.h>
#include "qfeedbacktestplugin.h"
#include <QtCore/QtPlugin>
#include <QtCore/QDebug>
#include <QtCore/QStringList>
#include <QtCore/QCoreApplication>
#include <QtCore/QFile>
#include <QtCore/QVariant>
#include <QDebug>
QFeedbackTestPlugin::QFeedbackTestPlugin()
: QObject(qApp), mHapticState(QFeedbackEffect::Stopped), mFileState(QFeedbackEffect::Stopped)
{
actuators_ << createFeedbackActuator(this, 0) << createFeedbackActuator(this, 1);
}
QFeedbackTestPlugin::~QFeedbackTestPlugin()
{
}
QFeedbackInterface::PluginPriority QFeedbackTestPlugin::pluginPriority()
{
return PluginHighPriority; // to make sure we get used
}
QList<QFeedbackActuator*> QFeedbackTestPlugin::actuators()
{
return actuators_;
}
void QFeedbackTestPlugin::setActuatorProperty(const QFeedbackActuator &actuator, ActuatorProperty prop, const QVariant &value)
{
Q_UNUSED(actuator)
Q_UNUSED(prop)
Q_UNUSED(value)
}
QVariant QFeedbackTestPlugin::actuatorProperty(const QFeedbackActuator &actuator, ActuatorProperty prop)
{
Q_UNUSED(actuator)
switch (prop) {
case Name:
if (actuator.id() == 0)
return QString(QLatin1String("test plugin"));
else
return QString(QLatin1String("5555"));
case State:
return static_cast<int>(QFeedbackActuator::Unknown);
case Enabled:
return false;
default:
break;
}
return QVariant();
}
bool QFeedbackTestPlugin::isActuatorCapabilitySupported(const QFeedbackActuator &, QFeedbackActuator::Capability cap)
{
switch (cap) {
case QFeedbackActuator::Envelope:
case QFeedbackActuator::Period:
return true;
default:
break;
}
return false;
}
QTimer* QFeedbackTestPlugin::ensureTimer(const QFeedbackHapticsEffect* effect)
{
// Yes, this is slow
QTimer *t = mHapticEffects.key(effect);
if (!t) {
t = new QTimer();
t->setSingleShot(true);
t->setInterval(effect->duration());
connect(t, SIGNAL(timeout()), this, SLOT(timerExpired()));
mHapticEffects.insert(t, effect);
}
return t;
}
void QFeedbackTestPlugin::updateEffectProperty(const QFeedbackHapticsEffect *effect, EffectProperty ep)
{
if (ep == QFeedbackHapticsInterface::Duration) {
QTimer* t = ensureTimer(effect);
t->setInterval(effect->duration());
}
}
void QFeedbackTestPlugin::setEffectState(const QFeedbackHapticsEffect *effect, QFeedbackEffect::State state)
{
Q_UNUSED(effect)
if (mHapticState != state) {
mHapticState = state;
QTimer* t = ensureTimer(effect);
if (mHapticState == QFeedbackEffect::Running) {
t->start();
} else if (mHapticState == QFeedbackEffect::Stopped) {
t->stop();
} else if (mHapticState == QFeedbackEffect::Paused) {
// In theory should set the duration to the remainder...
t->stop();
}
}
}
QFeedbackEffect::State QFeedbackTestPlugin::effectState(const QFeedbackHapticsEffect *effect)
{
Q_UNUSED(effect)
return mHapticState;
}
void QFeedbackTestPlugin::timerExpired()
{
mHapticState = QFeedbackEffect::Stopped;
// Emit the stateChanged signal
const QFeedbackHapticsEffect* effect = mHapticEffects.value(static_cast<QTimer*>(sender()));
if (effect) {
QMetaObject::invokeMethod(const_cast<QFeedbackHapticsEffect*>(effect), "stateChanged");
}
}
void QFeedbackTestPlugin::setLoaded(QFeedbackFileEffect *effect, bool load)
{
if (effect->source() == QUrl("load")) {
// Succeed the load
if (load) {
mFileState = QFeedbackEffect::Loading;
reportLoadFinished(effect, true); // not strictly true
} else
mFileState = QFeedbackEffect::Stopped;
} else {
// Fail the load
if (load)
reportLoadFinished(effect, false);
}
}
void QFeedbackTestPlugin::setEffectState(QFeedbackFileEffect *effect, QFeedbackEffect::State state)
{
Q_UNUSED(effect)
if (effect->source() == QUrl("load")) // we only change state for good effects
mFileState = state;
}
QFeedbackEffect::State QFeedbackTestPlugin::effectState(const QFeedbackFileEffect *effect)
{
Q_UNUSED(effect)
return mFileState;
}
int QFeedbackTestPlugin::effectDuration(const QFeedbackFileEffect *effect)
{
Q_UNUSED(effect)
return 5678;
}
QStringList QFeedbackTestPlugin::supportedMimeTypes()
{
return QStringList() << "x-test/this is a test";
}
bool QFeedbackTestPlugin::play(QFeedbackEffect::Effect effect)
{
if (effect == QFeedbackEffect::Press)
return true;
else {
reportError(0, QFeedbackEffect::UnknownError);
return false;
}
}
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