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/****************************************************************************
**
** Copyright (C) 2017 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Graphical Effects module.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtGraphicalEffects.private 1.12
import QtQuick 2.12
Item {
id: root
width: 400
height: 600
// Text {
// text: "source: layered, padded\nproxy: expect-no-padding"
// layer.enabled: true
// layer.sourceRect: Qt.rect(-1, -1, width, height);
// font.pixelSize: 14
// font.bold: true
// }
Flickable {
anchors.fill: parent
contentWidth: root.width
contentHeight: column.height
Column {
id: column
width: root.width
SourceProxyTest {
label: "source: layered, padded\nproxy: expect-no-padding"
sourcing: "layered"
proxyPadding: false
padding: true
expectProxy: true
}
SourceProxyTest {
label: "source: layered, non-padded\nproxy: expect-no-padding"
sourcing: "layered"
proxyPadding: false
padding: false
expectProxy: false
}
SourceProxyTest {
label: "source: layered, padded\nproxy: expect-padding"
sourcing: "layered"
proxyPadding: true
padding: true
expectProxy: false
}
SourceProxyTest {
label: "source: layered, non-padded\nproxy: expect-padding"
sourcing: "layered"
proxyPadding: true
padding: false
expectProxy: true
}
SourceProxyTest {
label: "source: shadersource, padded\nproxy: expect-no-padding"
sourcing: "shadersource"
proxyPadding: false
padding: true
expectProxy: true
}
SourceProxyTest {
label: "source: shadersource, non-padded\nproxy: expect-no-padding"
sourcing: "shadersource"
proxyPadding: false
padding: false
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, padded\nproxy: expect-padding"
sourcing: "shadersource"
proxyPadding: true
padding: true
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, non-padded\nproxy: expect-padding"
sourcing: "shadersource"
proxyPadding: true
padding: false
expectProxy: true
}
SourceProxyTest {
label: "source: layered, non-smooth\nproxy: any-interpolation, "
sourcing: "layered"
smoothness: false
proxyInterpolation: SourceProxy.AnyInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: layered, smooth\nproxy: any-interpolation, "
sourcing: "layered"
smoothness: true
proxyInterpolation: SourceProxy.AnyInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: layered, non-smooth\nproxy: nearest-interpolation, "
sourcing: "layered"
smoothness: false
proxyInterpolation: SourceProxy.NearestInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: layered, smooth\nproxy: nearest-interpolation, "
sourcing: "layered"
smoothness: true
proxyInterpolation: SourceProxy.NearestInterpolation
expectProxy: true
}
SourceProxyTest {
label: "source: layered, non-smooth\nproxy: linear-interpolation, "
sourcing: "layered"
smoothness: false
proxyInterpolation: SourceProxy.LinearInterpolation
expectProxy: true
}
SourceProxyTest {
label: "source: layered, smooth\nproxy: linear-interpolation, "
sourcing: "layered"
smoothness: true
proxyInterpolation: SourceProxy.LinearInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, non-smooth\nproxy: any-interpolation, "
sourcing: "shadersource"
smoothness: false
proxyInterpolation: SourceProxy.AnyInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, smooth\nproxy: any-interpolation, "
sourcing: "shadersource"
smoothness: true
proxyInterpolation: SourceProxy.AnyInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, non-smooth\nproxy: nearest-interpolation, "
sourcing: "shadersource"
smoothness: false
proxyInterpolation: SourceProxy.NearestInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: shadersource, smooth\nproxy: nearest-interpolation, "
sourcing: "shadersource"
smoothness: true
proxyInterpolation: SourceProxy.NearestInterpolation
expectProxy: true
}
SourceProxyTest {
label: "source: shadersource, non-smooth\nproxy: linear-interpolation, "
sourcing: "shadersource"
smoothness: false
proxyInterpolation: SourceProxy.LinearInterpolation
expectProxy: true
}
SourceProxyTest {
label: "source: shadersource, smooth\nproxy: linear-interpolation, "
sourcing: "shadersource"
smoothness: true
proxyInterpolation: SourceProxy.LinearInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: none\nproxy: any-interpolation"
sourcing: "none"
proxyInterpolation: SourceProxy.AnyInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: none\nproxy: nearest-interpolation"
sourcing: "none"
proxyInterpolation: SourceProxy.NearestInterpolation
expectProxy: false
}
SourceProxyTest {
label: "source: none\nproxy: linear-interpolation"
sourcing: "none"
proxyInterpolation: SourceProxy.LinearInterpolation
expectProxy: false
}
}
}
}
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