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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Graphical Effects module.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TST_IMAGECOMPARE_H
#define TST_IMAGECOMPARE_H
#include <QtTest/QtTest>
class tst_imagecompare : public QObject
{
Q_OBJECT
public:
void setDiffTolerance(int tolerance);
private Q_SLOTS:
void initTestCase();
void blend_varMode();
void brightnessContrast_varBrightness();
void brightnessContrast_varContrast();
void colorize_varHue();
void colorize_varSaturation();
void colorize_varLightness();
void colorOverlay_varColor();
void conicalGradient_varAngle();
void conicalGradient_varHorizontalOffset();
void conicalGradient_varVerticalOffset();
void conicalGradient_varGradient();
void conicalGradient_varMaskSource();
void desaturate_varDesaturation();
void displace_varDisplacement();
void dropShadow_varRadius();
void dropShadow_varColor();
void dropShadow_varHorizontalOffset();
void dropShadow_varVerticalOffset();
void dropShadow_varSpread();
void dropShadow_varFast();
void glow_varRadius();
void glow_varColor();
void glow_varSpread();
void glow_varFast();
void fastBlur_varBlur();
void fastBlur_varTransparentBorder();
void gammaAdjust_varGamma();
void gaussianBlur_varRadius();
void gaussianBlur_varDeviation();
void gaussianBlur_varTransparentBorder();
void hueSaturation_varHue();
void hueSaturation_varSaturation();
void hueSaturation_varLightness();
void innerShadow_varRadius();
void innerShadow_varHorizontalOffset();
void innerShadow_varVerticalOffset();
void innerShadow_varSpread();
void innerShadow_varFast();
void innerShadow_varColor();
void linearGradient_varGradient();
void linearGradient_varStart();
void linearGradient_varEnd();
void linearGradient_varMaskSource();
void opacityMask_varMaskSource();
void radialGradient_varHorizontalOffset();
void radialGradient_varVerticalOffset();
void radialGradient_varHorizontalRadius();
void radialGradient_varVerticalRadius();
void radialGradient_varGradient();
void radialGradient_varAngle();
void radialGradient_varMaskSource();
void rectangularGlow_varGlowRadius();
void rectangularGlow_varSpread();
void rectangularGlow_varColor();
void rectangularGlow_varCornerRadius();
void recursiveBlur_varLoops();
void recursiveBlur_varRadius();
void recursiveBlur_varTransparentBorder();
void thresholdMask_varSpread();
void thresholdMask_varThreshold();
void radialBlur_varAngle();
void radialBlur_varHorizontalOffset();
void radialBlur_varVerticalOffset();
void directionalBlur_varAngle();
void directionalBlur_varLength();
void zoomBlur_varHorizontalOffset();
void zoomBlur_varVerticalOffset();
void zoomBlur_varLength();
void levelAdjust_varMinimumInput();
void levelAdjust_varMaximumInput();
void levelAdjust_varMinimumOutput();
void levelAdjust_varMaximumOutput();
void maskedBlur_varRadius();
void maskedBlur_varFast();
void maskedBlur_varTransparentBorder();
};
#endif // TST_IMAGECOMPARE_H
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