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#ifndef Word_h
#define Word_h
/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include "TextPosition.h"
#include <QSet>
namespace SpellCheck
{
//! keep track of misspelled words in text
class Word: public QString
{
public:
//! shortcut for set
using Set = QSet<Word>;
//! constructor
Word( const QString& word = QString(), const int& position = 0 ):
QString( word ),
position_( position )
{}
//! equal to operator
bool operator == ( const Word& word ) const
{ return position_ == word.position_; }
//! less than to operator
bool operator < ( const Word& word ) const
{ return position_ < word.position_; }
//! position
const int& position( void ) const
{ return position_; }
//! true if given position is in the selected word
bool has( const int& position ) const
{
return
position >= position_ &&
position < position_+static_cast<int>(size());
}
//! returns true if Word is find at position
class AtPositionFTor
{
public:
//! constructor
AtPositionFTor( const int& position ):
position_( position )
{}
//! predicate
bool operator() (const Word& word )
{ return word.has( position_ ); }
private:
//! predicate position
const int position_;
};
private:
//! position in text
const int position_;
};
}
#endif
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