1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84
|
#ifndef HelpItem_h
#define HelpItem_h
/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include "Counter.h"
#include "Debug.h"
#include <QList>
//* Help system namespace
namespace Base
{
//* reference manual single entry
class HelpItem final: private Counter<HelpItem>
{
public:
//* constructor
explicit HelpItem( const QString& label = QString(), const QString& text = QString() ):
Counter( "HelpItem" ),
label_( label ),
text_( text )
{ Debug::Throw( "HelpItem::HelpItem.\n" ); }
//* item label
void setLabel( const QString& label )
{ label_ = label; }
//* label
const QString& label() const
{ return label_; }
//* item text
void setText( const QString& text )
{ text_ = text; }
//* item text
const QString& text() const
{ return text_; }
//* shortcut to help item list
using List = QList< HelpItem >;
private:
//* help label
QString label_;
//* help text
QString text_;
};
//* equal-to operator
inline bool operator == (const HelpItem& first, const HelpItem& second)
{ return first.label() == second.label() && first.text() == second.text(); }
//* less than operator
inline bool operator < (const HelpItem& first, const HelpItem& second)
{ return first.label() < second.label() || (first.label() == second.label() && first.text() < second.text() ); }
}
#endif
|