1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110
|
#ifndef BaseSocketInterface_h
#define BaseSocketInterface_h
/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include <QTcpSocket>
class BaseSocketInterface: public QObject
{
Q_OBJECT
public:
//* constructor
explicit BaseSocketInterface( QObject*, QTcpSocket* = nullptr );
//* socket
QTcpSocket& socket()
{ return *socket_; }
//* associated socket
const QTcpSocket& socket() const
{ return *socket_; }
//* used to retrieve all readers for a given state
class SameStateFTor
{
public:
//* constructor
explicit SameStateFTor( QAbstractSocket::SocketState state ):
state_( state )
{}
//* destructor
virtual ~SameStateFTor() = default;
//* predicate
bool operator() ( const BaseSocketInterface* reader ) const
{ return reader->socket().state() == state_; }
private:
//* prediction
QAbstractSocket::SocketState state_;
};
Q_SIGNALS:
//* received buffer of given type
void bufferReceived( qint32, QByteArray );
public Q_SLOTS:
//* write buffer of a given type
void sendBuffer( qint32, const QByteArray& );
protected Q_SLOTS:
//* send pending buffers
void _sendPendingBuffers();
//* read message from socket
void _read();
private:
//* send buffer
void _sendBuffer( qint32, const QByteArray& );
//* socket
QTcpSocket* socket_ = nullptr;
//* running type
using buffertype_t = qint32;
buffertype_t bufferType_ = -1;
//* running lenght
using buffersize_t = quint64;
buffersize_t bufferSize_ = 0;
//* buffer
QByteArray buffer_;
//* pending buffers
using BufferPair = QPair<quint32, QByteArray>;
QList<BufferPair> pendingBuffers_;
};
#endif
|