File: ColorMenu.cpp

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/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program.  If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/

#include "ColorMenu.h"

#include "BaseIconNames.h"
#include "IconEngine.h"
#include "IconSize.h"

#include <QColorDialog>
#include <QPainter>

//_______________________________________________
ColorMenu::ColorMenu( QWidget* parent ):
    QMenu( parent ),
    Counter( "ColorMenu" )
{
    Debug::Throw( "ColorMenu::ColorMenu.\n" );
    connect( this, SIGNAL(triggered(QAction*)), SLOT(_selected(QAction*)) );
    connect( this, SIGNAL(aboutToShow()), SLOT(_display()) );
}

//_______________________________________________
Base::Color::Set ColorMenu::colors() const
{

    Base::Color::Set out;
    for( auto&& iter = colors_.begin(); iter != colors_.end(); ++iter )
    { out.insert( iter.key() ); }

    return out;
}

//_______________________________________________
void ColorMenu::add( QColor color )
{

    if( color.isValid() && !colors_.contains( Base::Color(color) ) )
    { colors_.insert( Base::Color(color), QBrush() ); }

    return;
}

//_______________________________________________
void ColorMenu::paintEvent( QPaintEvent* event )
{

    static const int margin = 5;

    // default paint
    QMenu::paintEvent( event );

    // loop over actions associated to existing colors
    QPainter painter( this );
    painter.setClipRect( event->rect() );

    painter.setPen( Qt::NoPen );
    for( auto&& iter = actions_.begin(); iter != actions_.end(); ++iter )
    {
        QRect action_rect( actionGeometry( iter.key() ) );
        if( !event->rect().intersects( action_rect ) ) continue;
        action_rect.adjust( 2*margin, margin+1, -2*margin-1, -margin );
        painter.setBrush( colors_[Base::Color(iter.value())] );
        painter.setRenderHints(QPainter::Antialiasing );
        painter.drawRoundedRect( action_rect, 4, 4 );
    }

    painter.end();

}

//_______________________________________________
void ColorMenu::_display()
{

    Debug::Throw( "ColorMenu::_display.\n" );

    // clear menu
    clear();

    // new color action
    addAction( IconEngine::get( IconNames::Add ), tr( "New" ), this, SLOT(_new()) );
    addSeparator();

    // default color action
    addAction( tr( "Default" ), this, SLOT(_default()) );

    // clear actions
    actions_.clear();

    for( auto&& iter = colors_.begin(); iter != colors_.end(); ++iter )
    {

        // create pixmap if not done already
        if( iter.value() == Qt::NoBrush ) iter.value() = QColor( iter.key() );

        // create action
        QAction* action = new QAction( this );
        actions_.insert( action, iter.key() );
        addAction( action );

    };

    return;

}

//_______________________________________________
void ColorMenu::_new()
{

    Debug::Throw( "ColorMenu::_new.\n" );
    QColor color( QColorDialog::getColor( Qt::white, this ) );
    if( color.isValid() )
    {
        add( color );
        lastColor_ = color;
        emit selected( color );
    }

}

//_______________________________________________
void ColorMenu::_default()
{

    Debug::Throw( "ColorMenu::_default.\n" );
    lastColor_ = QColor();
    emit selected( QColor() );

}

//_______________________________________________
void ColorMenu::_selected( QAction* action )
{
    Debug::Throw( "ColorMenu::_selected.\n" );
    ActionMap::const_iterator iter = actions_.find( action );
    if( iter != actions_.end() )
    {
        lastColor_ = iter.value();
        emit selected( iter.value() );
    }
}