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/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
/*!
\file RoundedRegion.cpp
\brief rounded QRegion based on a rect
\author Hugo Pereira
\version $Revision$
\date $Date$
*/
#include "RoundedRegion.h"
//_________________________________________________________
RoundedRegion::RoundedRegion( const QRect& rect, Corners corners ):
Counter( "RoundedRegon" ),
region_( rect )
{
// top left
if( corners & Corner::TopLeft )
{
const auto& point( rect.topLeft() );
region_ -= QRegion(point.x(), point.y()+0, 5, 1);
region_ -= QRegion(point.x(), point.y()+1, 3, 1);
region_ -= QRegion(point.x(), point.y()+2, 2, 1);
region_ -= QRegion(point.x(), point.y()+3, 1, 2);
}
// top right
if( corners & Corner::TopRight )
{
const auto& point( rect.topRight() );
region_ -= QRegion(point.x()-4, point.y()+0, 5, 1);
region_ -= QRegion(point.x()-2, point.y()+1, 3, 1);
region_ -= QRegion(point.x()-1, point.y()+2, 2, 1);
region_ -= QRegion(point.x()-0, point.y()+3, 1, 2);
}
// bottom left
if( corners & Corner::BottomLeft )
{
const auto& point( rect.bottomLeft() );
region_ -= QRegion(point.x(), point.y()-0, 5, 1);
region_ -= QRegion(point.x(), point.y()-1, 3, 1);
region_ -= QRegion(point.x(), point.y()-2, 2, 1);
region_ -= QRegion(point.x(), point.y()-4, 1, 2);
}
// bottom right
if( corners & Corner::BottomRight )
{
const auto& point( rect.bottomRight() );
region_ -= QRegion(point.x()-4, point.y()-0, 5, 1);
region_ -= QRegion(point.x()-2, point.y()-1, 3, 1);
region_ -= QRegion(point.x()-1, point.y()-2, 2, 1);
region_ -= QRegion(point.x()-0, point.y()-4, 1, 2);
}
}
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