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#ifndef Client_h
#define Client_h
/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include "Counter.h"
#include "BaseSocketInterface.h"
#include "ServerCommand.h"
#include <QTcpSocket>
namespace Server
{
//* interprocess communication client
class Client : public BaseSocketInterface, private Base::Counter<Client>
{
//* Qt meta object macro
Q_OBJECT
public:
//* client list
using List = QList<Client*>;
//* constructor
explicit Client( QObject*, QTcpSocket* = nullptr );
//* id
quint32 id() const
{ return id_; }
/** returns true if message could be sent */
void sendCommand( const ServerCommand& );
//* used to retrieve client matching id
class SameIdFTor
{
public:
//* constructor
explicit SameIdFTor( quint32 id ):
id_( id )
{}
//* predicate
bool operator() ( const Client* client ) const
{ return client->id() == id_; }
protected:
//* prediction
quint32 id_;
};
Q_SIGNALS:
//* emitted when a message is available
void commandAvailable( Server::ServerCommand );
private Q_SLOTS:
//* process buffer
void _parseBuffer( qint32, QByteArray );
private:
//* client counter
static quint32& _counter();
//* client id
quint32 id_ = 0;
};
};
#endif
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