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/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include "SshConnection.h"
#include "Debug.h"
#include "File.h"
#include "Sleep.h"
#include "SshLoginDialog.h"
#include "SshSingleton.h"
#include "SshSocket.h"
#include "SshTunnel.h"
#include <QCoreApplication>
#include <QElapsedTimer>
#include <QTcpServer>
#include <QTextStream>
#include <QTimer>
#include <QThread>
#if defined(Q_OS_WIN)
#include <ws2tcpip.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#endif
#include <unistd.h>
#include <fcntl.h>
#if HAVE_SSH
#include <libssh2.h>
#endif
namespace Ssh
{
//_______________________________________________
Connection::Connection( QObject* parent ):
QObject( parent ),
Counter( "Ssh::Connection" )
{}
//_______________________________________________
Connection::~Connection()
{ disconnect(); }
//_______________________________________________
bool Connection::createTunnels()
{
Debug::Throw( "Ssh::Connection::createTunnels.\n" );
if( !Singleton::get().initialized() ) return false;
// loop over tunnel attributes
for( const auto& attributes:attributes_.tunnels() )
{
// create Tcp server
QTcpServer* tcpServer = new QTcpServer( this );
connect( tcpServer, SIGNAL(newConnection()), SLOT(_newConnection()) );
if( !tcpServer->listen( QHostAddress::LocalHost, attributes.localPort() ) )
{
const QString message = tr( "Cannot listen to localhost:%1 - error:%2")
.arg( attributes.localPort() )
.arg( tcpServer->errorString() );
Debug::Throw() << "Ssh::Connection::connectTunnels - " << message << endl;
_notifyError( message );
return false;
}
}
// update state and return
state_ |= TunnelCreated;
return true;
}
//_______________________________________________
bool Connection::connect()
{
Debug::Throw( "Ssh::Connection::connect.\n" );
if( !Singleton::get().initialized() ) return false;
#if HAVE_SSH
// initialize socket
sshSocket_ = socket( PF_INET, SOCK_STREAM, IPPROTO_TCP);
if( sshSocket_ == -1 )
{
_notifyError( tr( "unable to create ssh socket" ) );
return false;
}
// make socket non blocking
const int flags( fcntl(sshSocket_, F_GETFL ) );
if( flags < 0 )
{
_notifyError( tr( "unable to get socket flags" ) );
return false;
}
if( fcntl( sshSocket_, F_SETFL, flags|O_NONBLOCK ) < 0 )
{
_notifyError( tr( "unable to set socket flags" ) );
return false;
}
// lookup host
QHostInfo::lookupHost( attributes_.host(), this, SLOT(_saveHost(QHostInfo)) );
// session
if(!( session_ = libssh2_session_init() ))
{
Debug::Throw() << "Ssh::Connection::connect - Cannot initialize session" << endl;
_notifyError( tr( "cannot initialize ssh session" ) );
return false;
}
// cast session
auto session( static_cast<LIBSSH2_SESSION*>(session_) );
// initialize agent
agent_ = libssh2_agent_init(session);
if( !agent_ )
{
// do not throw error because one can connect without the agent
Debug::Throw(0, "Ssh::Connection::connect - failed initializing agent.\n" );
}
// update state and return
state_ |= SessionCreated;
// mark as non blocking
libssh2_session_set_blocking(session, 0);
// request handshake and agent connection
addCommand( Connect );
addCommand( Handshake );
addCommand( ConnectAgent );
return true;
#else
return false;
#endif
}
//_______________________________________________
bool Connection::authenticate( bool forceRequestIdentity )
{
Debug::Throw( "Ssh::Connection::authenticate.\n" );
// authentication
if( forceRequestIdentity ) addCommand(Connection::RequestIdentity);
addCommand(Connection::LoadAuthenticationMethods);
addCommand(Connection::ListIdentities);
addCommand(Connection::AuthenticateWithAgent);
if( !( forceRequestIdentity || attributes_.rememberPassword() ) )
{ addCommand(Connection::RequestIdentity); }
addCommand(Connection::AuthenticateWithPassword);
return true;
}
//_______________________________________________________________________
bool Connection::waitForConnected( int msecs )
{
// do nothing if already connected
if( isConnected() ) return true;
// setup host manually if not already set
if( sshHost_.lookupId() < 0 )
{
sshHost_ = QHostInfo::fromName( attributes_.host() );
sshHost_.setLookupId( 0 );
}
// start timer
QElapsedTimer timer;
timer.start();
while( (msecs < 0 || timer.elapsed() < msecs) && _processCommands() )
{ qApp->processEvents(); }
// while( msecs < 0 || timer.elapsed() < msecs )
// {
// // qApp->processEvents();
// if( !_processCommands() ) break;
// Sleep::msleep( 100 );
// }
return isConnected();
}
//_______________________________________________
void Connection::addCommand( Command command )
{
Debug::Throw() << "Ssh::Connection::AddCommand: " << command << endl;
commands_.append( command );
if( !timer_.isActive() ) timer_.start( latency_, this );
}
//_______________________________________________
void Connection::abortCommands()
{
if( timer_.isActive() ) timer_.stop();
commands_.clear();
}
//_______________________________________________
void Connection::disconnect()
{
Debug::Throw( "Ssh::Connection::disconnect.\n" );
_disconnectChannels();
_disconnectTunnels();
_disconnectSession();
}
//_______________________________________________
void Connection::_saveHost( QHostInfo host )
{ sshHost_ = host; }
//_______________________________________________
void Connection::_disconnectChannels()
{
Debug::Throw( "Ssh::Connection::_disconnectChannels.\n" );
// loop over tunnels and delete
for( const auto& tunnel:findChildren<Tunnel*>() )
{
tunnel->close();
tunnel->deleteLater();
}
}
//_______________________________________________
void Connection::_disconnectSession()
{
Debug::Throw( "Ssh::Connection::_disconnectSession.\n" );
#if HAVE_SSH
if( state_ & (Connected|SessionCreated) )
{
// disconnect agent
if( agent_ )
{
auto agent( static_cast<LIBSSH2_AGENT*>(agent_) );
libssh2_agent_disconnect(agent);
libssh2_agent_free(agent);
agent_ = nullptr;
identity_ = nullptr;
};
// close session
if( session_ )
{
auto session( static_cast<LIBSSH2_SESSION*>(session_) );
libssh2_session_disconnect( session, "Client disconnecting normally" );
libssh2_session_free( session );
session_ = nullptr;
}
// close socket
if( sshSocket_ >= 0 )
{
close( sshSocket_ );
sshSocket_ = -1;
}
state_ &= ~(Connected|SessionCreated);
}
#endif
}
//_______________________________________________
void Connection::_disconnectTunnels()
{
Debug::Throw( "Ssh::Connection::_disconnectTunnel.\n" );
// disconnect all tcp servers
for( const auto& tcpServer:findChildren<QTcpServer*>() )
{
if( tcpServer->isListening() ) tcpServer->close();
tcpServer->deleteLater();
}
// update state
state_ &= ~TunnelCreated;
}
//_______________________________________________
bool Connection::isSupported()
{
#if HAVE_SSH
return true;
#else
return false;
#endif
}
//_______________________________________________
void Connection::timerEvent( QTimerEvent* event )
{
if( event->timerId() == timer_.timerId() )
{
if( !_processCommands() && timer_.isActive() ) timer_.stop();
} else {
return QObject::timerEvent( event );
}
}
//_______________________________________________
bool Connection::_processCommands()
{
// check empty commands list
if( commands_.empty() ) return false;
// check session
if( !session_ )
{
_abortCommands( tr( "Session is invalid" ) );
return false;
}
// emit message
if( commands_.front() != lastCommand_ )
{
lastCommand_ = commands_.front();
_notifyMessage( _commandMessage( lastCommand_ ) );
}
#if HAVE_SSH
Debug::Throw() << "Ssh::Connection::_processCommands - processing command: " << _commandMessage(commands_.front()) << " (" << commands_.front() << ")" << endl;
// cast session. It is used for almost all commands
auto session( static_cast<LIBSSH2_SESSION*>(session_) );
switch( commands_.front() )
{
case Connect:
{
// check host
if( sshHost_.lookupId() < 0 )
{
Debug::Throw() << "Ssh::Connection::_processCommands - lookup failed" << endl;
break;
}
// initialize socket address structure
QHostAddress address;
if( !sshHost_.addresses().isEmpty() ) address = sshHost_.addresses().front();
if( address.isNull() )
{
_abortCommands( tr( "Invalid host: %1" ).arg( attributes_.host() ) );
return false;
}
Debug::Throw() << "Ssh::Connection::_processCommands - connection."
<< " Host: " << attributes_.host()
<< " Port: " << attributes_.port()
<< endl;
// initialize socket address
struct sockaddr_in socketAddress;
socketAddress.sin_family = AF_INET;
socketAddress.sin_port = htons(attributes_.port());
socketAddress.sin_addr.s_addr = htonl(address.toIPv4Address());
// try connect
auto result( ::connect( sshSocket_, reinterpret_cast<struct sockaddr*>(&socketAddress), sizeof(struct sockaddr_in) ) );
if( !result )
{
// success
commands_.removeFirst();
return true;
} else if( errno != EALREADY && errno != EINPROGRESS ) {
_abortCommands( tr( "Cannot connect to host %1:%2 - %3" )
.arg(attributes_.host())
.arg(attributes_.port())
.arg(errno) );
return false;
}
}
break;
case Handshake:
{
const int result( libssh2_session_handshake( session, sshSocket_ ) );
if( !result )
{
// success
commands_.removeFirst();
return true;
} else if( result != LIBSSH2_ERROR_EAGAIN ) {
_abortCommands( tr( "Handshake failed" ) );
return false;
}
}
break;
case ConnectAgent:
if( !agent_ )
{
// skip if no agent is defined
commands_.removeFirst();
return true;
} else {
// accept in all cases except EAGAIN
auto agent( static_cast<LIBSSH2_AGENT*>(agent_) );
if( libssh2_agent_connect(agent) != LIBSSH2_ERROR_EAGAIN )
{
commands_.removeFirst();
return true;
}
}
break;
case RequestIdentity:
{
// login dialog
LoginDialog dialog( nullptr );
dialog.setAttributes( attributes_ );
if( dialog.exec() )
{
// get updated attributes
const ConnectionAttributes attributes( dialog.attributes() );
// detect changes, save, and emit signal if needed
if( ( attributes_.userName() != attributes.userName() ) ||
( attributes_.password() != attributes.password() ) ||
( attributes_.rememberPassword() != attributes.rememberPassword() ) )
{
attributes_ = attributes;
emit attributesChanged();
}
commands_.removeFirst();
return true;
} else {
_abortCommands( tr( "Login cancelled" ) );
return false;
}
}
break;
case LoadAuthenticationMethods:
{
if( !(authenticationMethods_ = libssh2_userauth_list( session, qPrintable( attributes_.userName() ), attributes_.userName().size() )).isNull() )
{
// success
commands_.removeFirst();
return true;
} else if( libssh2_session_last_errno( session ) != LIBSSH2_ERROR_EAGAIN ) {
_abortCommands( tr( "Failed retrieving authentication methods" ) );
return false;
}
}
break;
case ListIdentities:
if( !agent_ )
{
// skip if no agent is defined
commands_.removeFirst();
return true;
} else if( !authenticationMethods_.contains( "publickey" ) ) {
Debug::Throw( 0, "Ssh::Connection::_processCommands - public key authentication is not supported.\n" );
commands_.removeFirst();
return true;
} else {
// accept in all cases except EAGAIN
auto agent( static_cast<LIBSSH2_AGENT*>(agent_) );
if( libssh2_agent_list_identities( agent ) != LIBSSH2_ERROR_EAGAIN )
{
identity_ = nullptr;
commands_.removeFirst();
return true;
}
}
break;
case AuthenticateWithAgent:
if( !agent_ )
{
// skip if no agent is defined
commands_.removeFirst();
return true;
} else if( !authenticationMethods_.contains( "publickey" ) ) {
Debug::Throw( 0, "Ssh::Connection::_processCommands - public key authentication is not supported.\n" );
commands_.removeFirst();
return true;
} else {
Debug::Throw() << "Ssh::Connection::_processCommands - identity: " << identity_ << endl;
auto agent( static_cast<LIBSSH2_AGENT*>(agent_) );
auto identity( static_cast<struct libssh2_agent_publickey*>( identity_ ) );
if( identity )
{
// cast
const int result( libssh2_agent_userauth( agent, qPrintable( attributes_.userName() ), identity ) );
if( !result )
{
// success
commands_.removeFirst();
state_ |= Connected;
commands_.clear();
emit connected();
return false;
} else if( result == LIBSSH2_ERROR_EAGAIN ) {
// try again
break;
} else {
Debug::Throw()
<< "Ssh::Connection::authenticateWithAgent -"
<< " User: " << attributes_.userName()
<< " Key: " << identity->comment << " failed"
<< endl;
}
}
// load next identity
struct libssh2_agent_publickey* nextIdentity;
if( libssh2_agent_get_identity( agent, &nextIdentity, identity ) )
{
identity_ = nullptr;
commands_.removeFirst();
return true;
} else identity_ = nextIdentity;
}
break;
case AuthenticateWithPassword:
if( !authenticationMethods_.contains( "password" ) )
{
// check authentication methods
Debug::Throw( 0, "Ssh::Connection::_processCommands - password authentication is not supported.\n" );
commands_.removeFirst();
return true;
} else {
Debug::Throw() << "Ssh::Connection::_processCommands - password authentication."
<< " Host: " << attributes_.host()
<< " User: " << attributes_.userName()
<< " Password: " << attributes_.password()
<< endl;
const int result( libssh2_userauth_password( session, qPrintable( attributes_.userName() ), qPrintable( attributes_.password() ) ) );
if( !result )
{
// success
commands_.removeFirst();
state_ |= Connected;
commands_.clear();
emit connected();
return false;
} else if( result != LIBSSH2_ERROR_EAGAIN ) {
commands_.clear();
emit loginFailed();
// start over
_disconnectSession();
connect();
authenticate( true );
return true;
}
}
break;
default:
commands_.removeFirst();
return true;
}
return true;
#else
_abortCommands( tr( "No SSH support" ) );
return false;
#endif
}
//_______________________________________________
void Connection::_notifyError( QString error )
{
Debug::Throw(0) << "Ssh::Connection::_notifyError: " << error << endl;
error_ = error;
emit this->error( error );
}
//_______________________________________________
void Connection::_notifyMessage( QString message )
{
Debug::Throw() << "Ssh::Connection::_notifyMessage: " << message << endl;
emit this->message( message );
}
//_______________________________________________
void Connection::_notifyDebug( QString message )
{ Debug::Throw() << message << endl; }
//_______________________________________________
void Connection::_newConnection()
{
Debug::Throw( "Ssh::Connection::_newConnection.\n" );
// check session
if( !session_ )
{
Debug::Throw(0, "Ssh::Connection::_newConnection - invalid session.\n" );
return;
}
// loop over tcp servers
for( const auto& tcpServer:findChildren<QTcpServer*>() )
{
// check pending connection
if( !tcpServer->hasPendingConnections() ) continue;
// find tunnel attributes matching host
TunnelAttributes attributes;
attributes.setLocalPort( tcpServer->serverPort() );
auto iter( attributes_.tunnels().constFind( attributes ) );
if( iter == attributes_.tunnels().end() )
{
Debug::Throw(0) << "Ssh::Connection::_newConnection - unable to find tunnel attributes matching port " << tcpServer->serverPort() << endl;
continue;
}
while( QTcpSocket* tcpSocket = tcpServer->nextPendingConnection() )
{
Tunnel* tunnel = new Tunnel( this, tcpSocket );
tunnel->sshSocket()->connectToHost( session_, iter->host(), iter->remotePort() );
connect( tunnel, SIGNAL(error(QString)), SLOT(_notifyError(QString)) );
connect( tunnel, SIGNAL(debug(QString)), SLOT(_notifyDebug(QString)) );
connect( tunnel->sshSocket(), SIGNAL(error(QAbstractSocket::SocketError)), tunnel, SLOT(deleteLater()) );
connect( tunnel->sshSocket(), SIGNAL(readChannelFinished()), tunnel, SLOT(deleteLater()) );
}
}
}
//_______________________________________________
QString Connection::_commandMessage( Command command ) const
{
switch( command )
{
case Connect: return tr( "Connecting to host" );
case Handshake: return tr( "Performing SSH handshake" );
case ConnectAgent: return tr( "Connecting to SSH agent" );
case RequestIdentity: return tr( "Waiting for user authentication" );
case LoadAuthenticationMethods: return tr( "Loading authentication methods" );
case ListIdentities: return tr( "Loading existing identities" );
case AuthenticateWithAgent: return tr( "Trying to authenticate using SSH agent" );
case AuthenticateWithPassword: return tr( "Trying to authenticate using password" );
default: return QString();
}
}
//_______________________________________________
void Connection::_abortCommands( const QString& errorMessage )
{
Debug::Throw( "Ssh::Connection::_abortCommands.\n" );
if( timer_.isActive() ) timer_.stop();
commands_.clear();
_notifyError( errorMessage );
}
}
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