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/******************************************************************************
*
* Copyright (C) 2002 Hugo PEREIRA <mailto: hugo.pereira@free.fr>
*
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This software is distributed in the hope that it will be useful, but WITHOUT
* Any WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
#include "SshConnectionAttributes.h"
namespace Ssh
{
//_________________________________________________________________
const QString ConnectionAttributes::MimeType( "ssh/connection-attributes" );
//_____________________________________________________________
bool ConnectionAttributes::isValid() const
{
if( host_.isEmpty() ) return false;
for( const auto& tunnel:tunnels_ )
{ if( !tunnel.isValid() ) return false; }
return true;
}
//_____________________________________________________________
void ConnectionAttributes::setTunnels( const TunnelAttributes::List attributesList )
{
tunnels_.clear();
for( const auto& attributes:attributesList )
{ addTunnel( attributes ); }
}
//_____________________________________________________________
void ConnectionAttributes::addTunnel( const TunnelAttributes& attributes )
{
auto iter = tunnels_.find( attributes );
if( iter != tunnels_.end() ) tunnels_.erase( iter );
tunnels_.insert( attributes );
}
//_____________________________________________________________
bool operator == (const ConnectionAttributes& first, const ConnectionAttributes& second)
{
return
first.name_ == second.name_ &&
first.host_ == second.host_ &&
first.userName_ == second.userName_ &&
first.tunnels_ == second.tunnels_;
}
}
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