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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick.Dialogs 1.2
import QtQuick.Layouts 1.1
import QtQuick.Window 2.0
Item {
id: root
width: 580
height: 400
SystemPalette { id: palette }
clip: true
//! [dialog]
Dialog {
id: helloDialog
modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal
title: customizeTitle.checked ? windowTitleField.text : "Hello"
onButtonClicked: console.log("clicked button " + clickedButton)
onAccepted: lastChosen.text = "Accepted " +
(clickedButton == StandardButton.Ok ? "(OK)" : (clickedButton == StandardButton.Retry ? "(Retry)" : "(Ignore)"))
onRejected: lastChosen.text = "Rejected " +
(clickedButton == StandardButton.Close ? "(Close)" : (clickedButton == StandardButton.Abort ? "(Abort)" : "(Cancel)"))
onHelp: lastChosen.text = "Yelped for help!"
onYes: lastChosen.text = (clickedButton == StandardButton.Yes ? "Yeessss!!" : "Yes, now and always")
onNo: lastChosen.text = (clickedButton == StandardButton.No ? "Oh No." : "No, no, a thousand times no!")
onApply: lastChosen.text = "Apply"
onReset: lastChosen.text = "Reset"
Label {
text: "Hello world!"
}
}
//! [dialog]
Dialog {
id: spinboxDialog
modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal
title: customizeTitle.checked ? windowTitleField.text : "Spinbox"
onHelp: {
lastChosen.text = "No help available, sorry. Please answer the question."
visible = true
}
onButtonClicked: {
if (clickedButton === StandardButton.Ok && answer.value == 11.0)
lastChosen.text = "You are correct!"
else
lastChosen.text = "Having failed to give the correct answer, you shall not pass!"
}
ColumnLayout {
id: column
width: parent ? parent.width : 100
Label {
text: "<b>What</b> is the average airspeed velocity of an unladen European swallow?"
Layout.columnSpan: 2
Layout.fillWidth: true
wrapMode: Text.WordWrap
}
RowLayout {
Layout.alignment: Qt.AlignHCenter
SpinBox {
id: answer
onEditingFinished: spinboxDialog.click(StandardButton.Ok)
}
Label {
text: "m/s"
Layout.alignment: Qt.AlignBaseline | Qt.AlignLeft
}
}
}
}
Dialog {
id: dateDialog
modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal
title: customizeTitle.checked ? windowTitleField.text : "Choose a date"
onButtonClicked: console.log("clicked button " + clickedButton)
onAccepted: {
if (clickedButton == StandardButton.Ok)
lastChosen.text = "Accepted " + calendar.selectedDate.toLocaleDateString()
else
lastChosen.text = (clickedButton == StandardButton.Retry ? "(Retry)" : "(Ignore)")
}
onRejected: lastChosen.text = "Rejected"
Calendar {
id: calendar
width: parent ? parent.width : implicitWidth
onDoubleClicked: dateDialog.click(StandardButton.Ok)
}
}
Dialog {
id: filledDialog
modality: dialogModal.checked ? Qt.WindowModal : Qt.NonModal
title: customizeTitle.checked ? windowTitleField.text : "Customized content"
onRejected: lastChosen.text = "Rejected"
onAccepted: lastChosen.text = "Accepted " +
(clickedButton === StandardButton.Retry ? "(Retry)" : "(OK)")
onButtonClicked: if (clickedButton === StandardButton.Retry) lastChosen.text = "Retry"
contentItem: Rectangle {
color: "lightskyblue"
implicitWidth: 400
implicitHeight: 100
Label {
text: "Hello blue sky!"
color: "navy"
anchors.centerIn: parent
}
Keys.onPressed: if (event.key === Qt.Key_R && (event.modifiers & Qt.ControlModifier)) filledDialog.click(StandardButton.Retry)
Keys.onEnterPressed: filledDialog.accept()
Keys.onEscapePressed: filledDialog.reject()
Keys.onBackPressed: filledDialog.reject() // especially necessary on Android
}
}
ColumnLayout {
anchors.fill: parent
anchors.margins: 12
spacing: 8
Label {
font.bold: true
text: "Message dialog properties:"
}
CheckBox {
id: dialogModal
text: "Modal"
Binding on checked { value: helloDialog.modality != Qt.NonModal }
}
RowLayout {
CheckBox {
id: customizeTitle
text: "Window Title"
Layout.alignment: Qt.AlignBaseline
checked: true
}
TextField {
id: windowTitleField
Layout.alignment: Qt.AlignBaseline
Layout.fillWidth: true
text: "Custom Dialog"
}
}
Label {
text: "Buttons:"
}
Flow {
spacing: 8
Layout.fillWidth: true
property bool updating: false
function updateButtons(button, checked) {
if (updating) return
updating = true
var buttons = 0
for (var i = 0; i < children.length; ++i)
if (children[i].checked)
buttons |= children[i].button
if (!buttons)
buttons = StandardButton.Ok
helloDialog.standardButtons = buttons
spinboxDialog.standardButtons = buttons
dateDialog.standardButtons = buttons
updating = false
}
CheckBox {
text: "Help"
property int button: StandardButton.Help
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Abort"
property int button: StandardButton.Abort
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Close"
property int button: StandardButton.Close
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Cancel"
property int button: StandardButton.Cancel
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "NoToAll"
property int button: StandardButton.NoToAll
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "No"
property int button: StandardButton.No
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "YesToAll"
property int button: StandardButton.YesToAll
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Yes"
property int button: StandardButton.Yes
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Ignore"
property int button: StandardButton.Ignore
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Retry"
property int button: StandardButton.Retry
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Apply"
property int button: StandardButton.Apply
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Reset"
property int button: StandardButton.Reset
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "Restore Defaults"
property int button: StandardButton.RestoreDefaults
onCheckedChanged: parent.updateButtons(button, checked)
}
CheckBox {
text: "OK"
checked: true
property int button: StandardButton.Ok
onCheckedChanged: parent.updateButtons(button, checked)
}
Component.onCompleted: updateButtons()
}
Label {
id: lastChosen
}
Item { Layout.fillHeight: true }
}
Rectangle {
id: bottomBar
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
height: buttonRow.height * 1.2
color: Qt.darker(palette.window, 1.1)
border.color: Qt.darker(palette.window, 1.3)
Row {
id: buttonRow
spacing: 6
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 12
width: parent.width
Button {
text: "Hello World"
anchors.verticalCenter: parent.verticalCenter
onClicked: helloDialog.open()
}
Button {
text: "Input"
anchors.verticalCenter: parent.verticalCenter
onClicked: spinboxDialog.open()
}
Button {
text: "Date"
anchors.verticalCenter: parent.verticalCenter
onClicked: dateDialog.open()
}
Button {
text: "No buttons or margins"
anchors.verticalCenter: parent.verticalCenter
onClicked: filledDialog.open()
}
}
}
}
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