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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtTest 1.0
TestCase {
id: testcase
name: "Tests_Keys"
when: windowShown
visible: true
width: 400
height: 400
function test_keys_data() {
return [
// note: test identical Keys behavior for TextInput and TextField
{tag:"TextInput", control: "TextInput", properties: "text: '0'"},
{tag:"TextField", control: "TextField", properties: "text: '0'"},
// note: test identical Keys behavior for TextEdit and TextArea
{tag:"TextEdit", control: "TextEdit", properties: "text: '0'"},
{tag:"TextArea", control: "TextArea", properties: "text: '0'"},
{tag:"SpinBox", control: "SpinBox", properties: "value: 0"},
{tag:"ComboBox", control: "ComboBox", properties: "currentIndex: 0; model: 3; editable: true;"},
]
}
function test_keys(data) {
var qml = qsTr("import QtQuick 2.2;\
import QtQuick.Controls 1.2;\
Item {\
id: window;\
focus: true;\
width: 400; height: 400;\
property alias control: control;\
property var pressedKeys: [];\
property var releasedKeys: [];\
Keys.onPressed: { var keys = pressedKeys; keys.push(event.key); pressedKeys = keys; }\
Keys.onReleased: { var keys = releasedKeys; keys.push(event.key); releasedKeys = keys; }\
%1 {\
id: control;\
property bool accept: false;
property var pressedKeys: [];\
property var releasedKeys: [];\
Keys.onPressed: { var keys = pressedKeys; keys.push(event.key); pressedKeys = keys; event.accepted = accept; }\
Keys.onReleased: { var keys = releasedKeys; keys.push(event.key); releasedKeys = keys; event.accepted = accept; }\
%2\
}
}").arg(data.control).arg(data.properties)
var window = Qt.createQmlObject(qml, testcase, "")
verify(window)
verify(window.control)
waitForRendering(window)
window.forceActiveFocus()
verify(window.activeFocus)
// check that parent's key events don't end up in the control
keyPress(Qt.Key_0)
compare(window.pressedKeys, [Qt.Key_0])
compare(window.releasedKeys, [])
compare(window.control.pressedKeys, [])
compare(window.control.releasedKeys, [])
keyRelease(Qt.Key_0)
compare(window.pressedKeys, [Qt.Key_0])
compare(window.releasedKeys, [Qt.Key_0])
compare(window.control.pressedKeys, [])
compare(window.control.releasedKeys, [])
var editor = findEditor(window.control)
verify(editor)
editor.forceActiveFocus()
verify(editor.activeFocus)
compare(editor.text, "0")
editor.text = ""
window.control.accept = false
// check that editor's key events end up in the control, but not further.
// when a control doesn't accept the event, the editor does handle it.
keyPress(Qt.Key_1)
compare(window.control.pressedKeys, [Qt.Key_1])
compare(window.control.releasedKeys, [])
compare(window.pressedKeys, [Qt.Key_0])
compare(window.releasedKeys, [Qt.Key_0])
keyRelease(Qt.Key_1)
compare(window.control.pressedKeys, [Qt.Key_1])
// compare(window.control.releasedKeys, [Qt.Key_1]) // QTBUG-38289
compare(window.pressedKeys, [Qt.Key_0])
// compare(window.releasedKeys, [Qt.Key_0]) // QTBUG-38289
compare(editor.text, "1") // editor handled
editor.text = ""
window.control.accept = true
// check that editor's key events end up in the control, but not further.
// when a control accepts the event, the editor doesn't handle it.
keyPress(Qt.Key_2)
compare(window.control.pressedKeys, [Qt.Key_1, Qt.Key_2])
// compare(window.control.releasedKeys, [Qt.Key_1]) // QTBUG-38289
compare(window.pressedKeys, [Qt.Key_0])
// compare(window.releasedKeys, [Qt.Key_0]) // QTBUG-38289
keyRelease(Qt.Key_2)
compare(window.control.pressedKeys, [Qt.Key_1, Qt.Key_2])
// compare(window.control.releasedKeys, [Qt.Key_1, Qt.Key_2]) // QTBUG-38289
compare(window.pressedKeys, [Qt.Key_0])
// compare(window.releasedKeys, [Qt.Key_0]) // QTBUG-38289
compare(editor.text, "") // editor didn't handle
window.destroy()
}
function findEditor(parent) {
for (var i = 0; i < parent.children.length; ++i) {
var child = parent.children[i]
var editor = findEditor(child)
if (editor)
return editor
}
if (parent.hasOwnProperty("text") && parent.hasOwnProperty("readOnly")
&& parent.hasOwnProperty("copy") && parent["copy"] instanceof Function
&& parent.hasOwnProperty("paste") && parent["paste"] instanceof Function)
return parent
return null
}
}
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