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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/vr/vr_device_manager.h"
#include <utility>
#include "base/bind.h"
#include "base/memory/singleton.h"
#include "build/build_config.h"
#include "third_party/WebKit/public/platform/modules/vr/WebVR.h"
#if defined(OS_ANDROID)
#include "content/browser/vr/android/cardboard/cardboard_vr_device_provider.h"
#endif
namespace content {
namespace {
VRDeviceManager* g_vr_device_manager = nullptr;
}
VRDeviceManager::VRDeviceManager()
: vr_initialized_(false), keep_alive_(false) {
bindings_.set_connection_error_handler(
base::Bind(&VRDeviceManager::OnConnectionError, base::Unretained(this)));
// Register VRDeviceProviders for the current platform
#if defined(OS_ANDROID)
scoped_ptr<VRDeviceProvider> cardboard_provider(
new CardboardVRDeviceProvider());
RegisterProvider(std::move(cardboard_provider));
#endif
}
VRDeviceManager::VRDeviceManager(scoped_ptr<VRDeviceProvider> provider)
: vr_initialized_(false), keep_alive_(true) {
thread_checker_.DetachFromThread();
RegisterProvider(std::move(provider));
SetInstance(this);
}
VRDeviceManager::~VRDeviceManager() {
DCHECK(thread_checker_.CalledOnValidThread());
g_vr_device_manager = nullptr;
}
void VRDeviceManager::BindRequest(mojo::InterfaceRequest<VRService> request) {
VRDeviceManager* device_manager = GetInstance();
device_manager->bindings_.AddBinding(device_manager, std::move(request));
}
void VRDeviceManager::OnConnectionError() {
DCHECK(thread_checker_.CalledOnValidThread());
if (bindings_.empty() && !keep_alive_) {
// Delete the device manager when it has no active connections.
delete g_vr_device_manager;
}
}
VRDeviceManager* VRDeviceManager::GetInstance() {
if (!g_vr_device_manager)
g_vr_device_manager = new VRDeviceManager();
return g_vr_device_manager;
}
void VRDeviceManager::SetInstance(VRDeviceManager* instance) {
// Unit tests can create multiple instances but only one should exist at any
// given time so g_vr_device_manager should only go from nullptr to
// non-nullptr and vica versa.
CHECK_NE(!!instance, !!g_vr_device_manager);
g_vr_device_manager = instance;
}
bool VRDeviceManager::HasInstance() {
// For testing. Checks to see if a VRDeviceManager instance is active.
return !!g_vr_device_manager;
}
mojo::Array<VRDeviceInfoPtr> VRDeviceManager::GetVRDevices() {
DCHECK(thread_checker_.CalledOnValidThread());
InitializeProviders();
std::vector<VRDevice*> devices;
for (const auto& provider : providers_)
provider->GetDevices(&devices);
mojo::Array<VRDeviceInfoPtr> out_devices(0);
for (const auto& device : devices) {
if (device->id() == VR_DEVICE_LAST_ID)
continue;
if (devices_.find(device->id()) == devices_.end())
devices_[device->id()] = device;
VRDeviceInfoPtr vr_device_info = device->GetVRDevice();
if (vr_device_info.is_null())
continue;
vr_device_info->index = device->id();
out_devices.push_back(std::move(vr_device_info));
}
return out_devices;
}
VRDevice* VRDeviceManager::GetDevice(unsigned int index) {
DCHECK(thread_checker_.CalledOnValidThread());
DeviceMap::iterator iter = devices_.find(index);
if (iter == devices_.end()) {
return nullptr;
}
return iter->second;
}
void VRDeviceManager::InitializeProviders() {
if (vr_initialized_) {
return;
}
for (const auto& provider : providers_)
provider->Initialize();
vr_initialized_ = true;
}
void VRDeviceManager::RegisterProvider(scoped_ptr<VRDeviceProvider> provider) {
providers_.push_back(make_linked_ptr(provider.release()));
}
void VRDeviceManager::GetDevices(const GetDevicesCallback& callback) {
callback.Run(GetVRDevices());
}
void VRDeviceManager::GetSensorState(uint32_t index,
const GetSensorStateCallback& callback) {
VRDevice* device = GetDevice(index);
if (device) {
callback.Run(device->GetSensorState());
} else {
callback.Run(nullptr);
}
}
void VRDeviceManager::ResetSensor(uint32_t index) {
VRDevice* device = GetDevice(index);
if (device)
device->ResetSensor();
}
} // namespace content
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