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/*
* Copyright (C) 2015-2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef B3ValueInlines_h
#define B3ValueInlines_h
#if ENABLE(B3_JIT)
#include "B3CheckValue.h"
#include "B3Const32Value.h"
#include "B3Const64Value.h"
#include "B3ConstDoubleValue.h"
#include "B3ConstFloatValue.h"
#include "B3PatchpointValue.h"
#include "B3PhiChildren.h"
#include "B3Procedure.h"
#include "B3Value.h"
#include <wtf/GraphNodeWorklist.h>
namespace JSC { namespace B3 {
template<typename T>
inline T* Value::as()
{
if (T::accepts(opcode()))
return static_cast<T*>(this);
return nullptr;
}
template<typename T>
inline const T* Value::as() const
{
return const_cast<Value*>(this)->as<T>();
}
inline bool Value::isConstant() const
{
return B3::isConstant(opcode());
}
inline bool Value::isInteger() const
{
return type() == Int32 || type() == Int64;
}
inline bool Value::hasInt32() const
{
return !!as<Const32Value>();
}
inline int32_t Value::asInt32() const
{
return as<Const32Value>()->value();
}
inline bool Value::isInt32(int32_t value) const
{
return hasInt32() && asInt32() == value;
}
inline bool Value::hasInt64() const
{
return !!as<Const64Value>();
}
inline int64_t Value::asInt64() const
{
return as<Const64Value>()->value();
}
inline bool Value::isInt64(int64_t value) const
{
return hasInt64() && asInt64() == value;
}
inline bool Value::hasInt() const
{
return hasInt32() || hasInt64();
}
inline int64_t Value::asInt() const
{
return hasInt32() ? asInt32() : asInt64();
}
inline bool Value::isInt(int64_t value) const
{
return hasInt() && asInt() == value;
}
inline bool Value::hasIntPtr() const
{
if (is64Bit())
return hasInt64();
return hasInt32();
}
inline intptr_t Value::asIntPtr() const
{
if (is64Bit())
return asInt64();
return asInt32();
}
inline bool Value::isIntPtr(intptr_t value) const
{
return hasIntPtr() && asIntPtr() == value;
}
inline bool Value::hasDouble() const
{
return !!as<ConstDoubleValue>();
}
inline double Value::asDouble() const
{
return as<ConstDoubleValue>()->value();
}
inline bool Value::isEqualToDouble(double value) const
{
return hasDouble() && asDouble() == value;
}
inline bool Value::hasFloat() const
{
return !!as<ConstFloatValue>();
}
inline float Value::asFloat() const
{
return as<ConstFloatValue>()->value();
}
inline bool Value::hasNumber() const
{
return hasInt() || hasDouble() || hasFloat();
}
inline bool Value::isNegativeZero() const
{
if (hasDouble()) {
double value = asDouble();
return !value && std::signbit(value);
}
if (hasFloat()) {
float value = asFloat();
return !value && std::signbit(value);
}
return false;
}
template<typename T>
inline bool Value::representableAs() const
{
switch (opcode()) {
case Const32:
return isRepresentableAs<T>(asInt32());
case Const64:
return isRepresentableAs<T>(asInt64());
case ConstDouble:
return isRepresentableAs<T>(asDouble());
case ConstFloat:
return isRepresentableAs<T>(asFloat());
default:
return false;
}
}
template<typename T>
inline T Value::asNumber() const
{
switch (opcode()) {
case Const32:
return static_cast<T>(asInt32());
case Const64:
return static_cast<T>(asInt64());
case ConstDouble:
return static_cast<T>(asDouble());
case ConstFloat:
return static_cast<T>(asFloat());
default:
return T();
}
}
template<typename Functor>
void Value::walk(const Functor& functor, PhiChildren* phiChildren)
{
GraphNodeWorklist<Value*> worklist;
worklist.push(this);
while (Value* value = worklist.pop()) {
WalkStatus status = functor(value);
switch (status) {
case Continue:
if (value->opcode() == Phi) {
if (phiChildren)
worklist.pushAll(phiChildren->at(value).values());
} else
worklist.pushAll(value->children());
break;
case IgnoreChildren:
break;
case Stop:
return;
}
}
}
} } // namespace JSC::B3
#endif // ENABLE(B3_JIT)
#endif // B3ValueInlines_h
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