1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228
|
/*
* Copyright (C) 2007-2009, 2011, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WTF_ASCIICType_h
#define WTF_ASCIICType_h
#include <wtf/Assertions.h>
#include <wtf/text/LChar.h>
// The behavior of many of the functions in the <ctype.h> header is dependent
// on the current locale. But in the WebKit project, all uses of those functions
// are in code processing something that's not locale-specific. These equivalents
// for some of the <ctype.h> functions are named more explicitly, not dependent
// on the C library locale, and we should also optimize them as needed.
// All functions return false or leave the character unchanged if passed a character
// that is outside the range 0-7F. So they can be used on Unicode strings or
// characters if the intent is to do processing only if the character is ASCII.
namespace WTF {
const unsigned char asciiCaseFoldTable[256] = {
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
0x40, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff
};
template<typename CharacterType> inline bool isASCII(CharacterType character)
{
return !(character & ~0x7F);
}
template<typename CharacterType> inline bool isASCIILower(CharacterType character)
{
return character >= 'a' && character <= 'z';
}
template<typename CharacterType> inline CharacterType toASCIILowerUnchecked(CharacterType character)
{
// This function can be used for comparing any input character
// to a lowercase English character. The isASCIIAlphaCaselessEqual
// below should be used for regular comparison of ASCII alpha
// characters, but switch statements in CSS tokenizer instead make
// direct use of this function.
return character | 0x20;
}
template<typename CharacterType> inline bool isASCIIAlpha(CharacterType character)
{
return isASCIILower(toASCIILowerUnchecked(character));
}
template<typename CharacterType> inline bool isASCIIDigit(CharacterType character)
{
return character >= '0' && character <= '9';
}
template<typename CharacterType> inline bool isASCIIAlphanumeric(CharacterType character)
{
return isASCIIDigit(character) || isASCIIAlpha(character);
}
template<typename CharacterType> inline bool isASCIIHexDigit(CharacterType character)
{
return isASCIIDigit(character) || (toASCIILowerUnchecked(character) >= 'a' && toASCIILowerUnchecked(character) <= 'f');
}
template<typename CharacterType> inline bool isASCIIBinaryDigit(CharacterType character)
{
return character == '0' || character == '1';
}
template<typename CharacterType> inline bool isASCIIOctalDigit(CharacterType character)
{
return character >= '0' && character <= '7';
}
template<typename CharacterType> inline bool isASCIIPrintable(CharacterType character)
{
return character >= ' ' && character <= '~';
}
/*
Statistics from a run of Apple's page load test for callers of isASCIISpace:
character count
--------- -----
non-spaces 689383
20 space 294720
0A \n 89059
09 \t 28320
0D \r 0
0C \f 0
0B \v 0
Because of those, we first check to quickly return false for non-control characters,
then check for space itself to quickly return true for that case, then do the rest.
*/
template<typename CharacterType> inline bool isASCIISpace(CharacterType character)
{
return character <= ' ' && (character == ' ' || (character <= 0xD && character >= 0x9));
}
template<typename CharacterType> inline bool isASCIIUpper(CharacterType character)
{
return character >= 'A' && character <= 'Z';
}
template<typename CharacterType> inline CharacterType toASCIILower(CharacterType character)
{
return character | (isASCIIUpper(character) << 5);
}
template<> inline char toASCIILower(char character)
{
return static_cast<char>(asciiCaseFoldTable[static_cast<uint8_t>(character)]);
}
template<> inline LChar toASCIILower(LChar character)
{
return asciiCaseFoldTable[character];
}
template<typename CharacterType> inline CharacterType toASCIIUpper(CharacterType character)
{
return character & ~(isASCIILower(character) << 5);
}
template<typename CharacterType> inline uint8_t toASCIIHexValue(CharacterType character)
{
ASSERT(isASCIIHexDigit(character));
return character < 'A' ? character - '0' : (character - 'A' + 10) & 0xF;
}
template<typename CharacterType> inline uint8_t toASCIIHexValue(CharacterType firstCharacter, CharacterType secondCharacter)
{
return toASCIIHexValue(firstCharacter) << 4 | toASCIIHexValue(secondCharacter);
}
inline char lowerNibbleToASCIIHexDigit(uint8_t value)
{
uint8_t nibble = value & 0xF;
return nibble + (nibble < 10 ? '0' : 'A' - 10);
}
inline char upperNibbleToASCIIHexDigit(uint8_t value)
{
uint8_t nibble = value >> 4;
return nibble + (nibble < 10 ? '0' : 'A' - 10);
}
template<typename CharacterType> inline bool isASCIIAlphaCaselessEqual(CharacterType inputCharacter, char expectedASCIILowercaseLetter)
{
// Name of this argument says this must be a lowercase letter, but it can actually be:
// - a lowercase letter
// - a numeric digit
// - a space
// - punctuation in the range 0x21-0x3F, including "-", "/", and "+"
// It cannot be:
// - an uppercase letter
// - a non-ASCII character
// - other punctuation, such as underscore and backslash
// - a control character such as "\n"
// FIXME: Would be nice to make both the function name and expectedASCIILowercaseLetter argument name clearer.
ASSERT(toASCIILowerUnchecked(expectedASCIILowercaseLetter) == expectedASCIILowercaseLetter);
return LIKELY(toASCIILowerUnchecked(inputCharacter) == expectedASCIILowercaseLetter);
}
}
using WTF::isASCII;
using WTF::isASCIIAlpha;
using WTF::isASCIIAlphaCaselessEqual;
using WTF::isASCIIAlphanumeric;
using WTF::isASCIIBinaryDigit;
using WTF::isASCIIDigit;
using WTF::isASCIIHexDigit;
using WTF::isASCIILower;
using WTF::isASCIIOctalDigit;
using WTF::isASCIIPrintable;
using WTF::isASCIISpace;
using WTF::isASCIIUpper;
using WTF::lowerNibbleToASCIIHexDigit;
using WTF::toASCIIHexValue;
using WTF::toASCIILower;
using WTF::toASCIILowerUnchecked;
using WTF::toASCIIUpper;
using WTF::upperNibbleToASCIIHexDigit;
#endif
|