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/*
* Copyright (C) 2007, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2007 Collabora Ltd. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2009, 2010 Igalia S.L
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* aint with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef MediaPlayerPrivateGStreamerBase_h
#define MediaPlayerPrivateGStreamerBase_h
#if ENABLE(VIDEO) && USE(GSTREAMER)
#include "GRefPtrGStreamer.h"
#include "MainThreadNotifier.h"
#include "MediaPlayerPrivate.h"
#include "PlatformLayer.h"
#include "TextureMapperPlatformLayer.h"
#include "TextureMapperPlatformLayerProxy.h"
#include <glib.h>
#include <wtf/Condition.h>
#include <wtf/Forward.h>
#include <wtf/RunLoop.h>
typedef struct _GstMessage GstMessage;
typedef struct _GstStreamVolume GstStreamVolume;
typedef struct _GstVideoInfo GstVideoInfo;
typedef struct _GstGLContext GstGLContext;
typedef struct _GstGLDisplay GstGLDisplay;
namespace WebCore {
class BitmapTextureGL;
class GraphicsContext;
class GraphicsContext3D;
class IntSize;
class IntRect;
class MediaPlayerPrivateGStreamerBase : public MediaPlayerPrivateInterface
#if USE(COORDINATED_GRAPHICS_THREADED) || (USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS))
, public PlatformLayer
#endif
{
public:
virtual ~MediaPlayerPrivateGStreamerBase();
virtual FloatSize naturalSize() const override;
virtual void setVolume(float) override;
virtual float volume() const;
#if USE(GSTREAMER_GL)
bool ensureGstGLContext();
#endif
virtual bool supportsMuting() const override { return true; }
virtual void setMuted(bool) override;
bool muted() const;
virtual MediaPlayer::NetworkState networkState() const override;
virtual MediaPlayer::ReadyState readyState() const override;
virtual void setVisible(bool) override { }
virtual void setSize(const IntSize&) override;
void sizeChanged();
virtual void paint(GraphicsContext&, const FloatRect&) override;
virtual bool hasSingleSecurityOrigin() const override { return true; }
virtual float maxTimeLoaded() const { return 0.0; }
virtual bool supportsFullscreen() const override;
virtual PlatformMedia platformMedia() const override;
virtual MediaPlayer::MovieLoadType movieLoadType() const override;
virtual bool isLiveStream() const = 0;
MediaPlayer* mediaPlayer() const { return m_player; }
virtual unsigned decodedFrameCount() const override;
virtual unsigned droppedFrameCount() const override;
virtual unsigned audioDecodedByteCount() const override;
virtual unsigned videoDecodedByteCount() const override;
#if USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS)
virtual PlatformLayer* platformLayer() const override { return const_cast<MediaPlayerPrivateGStreamerBase*>(this); }
#if PLATFORM(WIN_CAIRO)
// FIXME: Accelerated rendering has not been implemented for WinCairo yet.
virtual bool supportsAcceleratedRendering() const override { return false; }
#else
virtual bool supportsAcceleratedRendering() const override { return true; }
#endif
virtual void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix&, float) override;
#endif
#if USE(COORDINATED_GRAPHICS_THREADED)
virtual PlatformLayer* platformLayer() const override { return const_cast<MediaPlayerPrivateGStreamerBase*>(this); }
virtual bool supportsAcceleratedRendering() const override { return true; }
#endif
#if USE(GSTREAMER_GL)
virtual PassNativeImagePtr nativeImageForCurrentTime() override;
#endif
protected:
MediaPlayerPrivateGStreamerBase(MediaPlayer*);
virtual GstElement* createVideoSink();
void setStreamVolumeElement(GstStreamVolume*);
virtual GstElement* createAudioSink() { return 0; }
virtual GstElement* audioSink() const { return 0; }
void setPipeline(GstElement*);
virtual bool handleSyncMessage(GstMessage*);
void triggerRepaint(GstSample*);
void repaint();
static void repaintCallback(MediaPlayerPrivateGStreamerBase*, GstSample*);
#if USE(GSTREAMER_GL)
static gboolean drawCallback(MediaPlayerPrivateGStreamerBase*, GstGLContext*, GstSample*);
#endif
void notifyPlayerOfVolumeChange();
void notifyPlayerOfMute();
static void volumeChangedCallback(MediaPlayerPrivateGStreamerBase*);
static void muteChangedCallback(MediaPlayerPrivateGStreamerBase*);
enum MainThreadNotification {
VideoChanged = 1 << 0,
VideoCapsChanged = 1 << 1,
AudioChanged = 1 << 2,
VolumeChanged = 1 << 3,
MuteChanged = 1 << 4,
#if ENABLE(VIDEO_TRACK)
TextChanged = 1 << 5,
#endif
};
MainThreadNotifier<MainThreadNotification> m_notifier;
MediaPlayer* m_player;
GRefPtr<GstElement> m_pipeline;
GRefPtr<GstStreamVolume> m_volumeElement;
GRefPtr<GstElement> m_videoSink;
GRefPtr<GstElement> m_fpsSink;
MediaPlayer::ReadyState m_readyState;
MediaPlayer::NetworkState m_networkState;
IntSize m_size;
mutable GMutex m_sampleMutex;
GRefPtr<GstSample> m_sample;
#if USE(GSTREAMER_GL)
RunLoop::Timer<MediaPlayerPrivateGStreamerBase> m_drawTimer;
#endif
mutable FloatSize m_videoSize;
bool m_usingFallbackVideoSink;
#if USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS_MULTIPROCESS)
void updateTexture(BitmapTextureGL&, GstVideoInfo&);
#endif
#if USE(GSTREAMER_GL)
GRefPtr<GstGLContext> m_glContext;
GRefPtr<GstGLDisplay> m_glDisplay;
#endif
#if USE(COORDINATED_GRAPHICS_THREADED)
virtual RefPtr<TextureMapperPlatformLayerProxy> proxy() const override { return m_platformLayerProxy.copyRef(); }
virtual void swapBuffersIfNeeded() override { };
void pushTextureToCompositor();
RefPtr<TextureMapperPlatformLayerProxy> m_platformLayerProxy;
#endif
#if USE(GSTREAMER_GL) || USE(COORDINATED_GRAPHICS_THREADED)
RefPtr<GraphicsContext3D> m_context3D;
Condition m_drawCondition;
Lock m_drawMutex;
#endif
};
}
#endif // USE(GSTREAMER)
#endif
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