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/*
* Copyright (C) 2011-2013 University of Washington. All rights reserved.
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InspectorReplayAgent_h
#define InspectorReplayAgent_h
#if ENABLE(WEB_REPLAY)
#include "InspectorWebAgentBase.h"
#include <inspector/InspectorBackendDispatchers.h>
#include <inspector/InspectorFrontendDispatchers.h>
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
namespace WebCore {
class DocumentLoader;
class Event;
class Frame;
class InspectorPageAgent;
class Page;
class ReplaySession;
class ReplaySessionSegment;
enum class SessionState;
struct ReplayPosition;
typedef String ErrorString;
typedef int SessionIdentifier;
typedef int SegmentIdentifier;
class InspectorReplayAgent final
: public InspectorAgentBase
, public Inspector::ReplayBackendDispatcherHandler {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(InspectorReplayAgent);
public:
InspectorReplayAgent(PageAgentContext&);
virtual ~InspectorReplayAgent();
virtual void didCreateFrontendAndBackend(Inspector::FrontendRouter*, Inspector::BackendDispatcher*) override;
virtual void willDestroyFrontendAndBackend(Inspector::DisconnectReason) override;
// InspectorInstrumentation callbacks.
void frameNavigated(DocumentLoader*);
void frameDetached(Frame&);
void willDispatchEvent(const Event&, Frame*);
// Notifications from ReplayController.
void sessionCreated(RefPtr<ReplaySession>&&);
// This is called internally (when adding/removing) and by ReplayController during capture.
void sessionModified(RefPtr<ReplaySession>&&);
void sessionLoaded(RefPtr<ReplaySession>&&);
void segmentCreated(RefPtr<ReplaySessionSegment>&&);
void segmentCompleted(RefPtr<ReplaySessionSegment>&&);
void segmentLoaded(RefPtr<ReplaySessionSegment>&&);
void segmentUnloaded();
void captureStarted();
void captureStopped();
void playbackStarted();
void playbackPaused(const ReplayPosition&);
void playbackHitPosition(const ReplayPosition&);
void playbackFinished();
// Calls from the Inspector frontend.
virtual void startCapturing(ErrorString&) override;
virtual void stopCapturing(ErrorString&) override;
virtual void replayToPosition(ErrorString&, const Inspector::InspectorObject& position, bool shouldFastForward) override;
virtual void replayToCompletion(ErrorString&, bool shouldFastForward) override;
virtual void pausePlayback(ErrorString&) override;
virtual void cancelPlayback(ErrorString&) override;
virtual void switchSession(ErrorString&, SessionIdentifier) override;
virtual void insertSessionSegment(ErrorString&, Inspector::Protocol::Replay::SessionIdentifier, Inspector::Protocol::Replay::SegmentIdentifier, int segmentIndex) override;
virtual void removeSessionSegment(ErrorString&, Inspector::Protocol::Replay::SessionIdentifier, int segmentIndex) override;
virtual void currentReplayState(ErrorString&, Inspector::Protocol::Replay::SessionIdentifier*, Inspector::Protocol::OptOutput<Inspector::Protocol::Replay::SegmentIdentifier>*, Inspector::Protocol::Replay::SessionState*, Inspector::Protocol::Replay::SegmentState* segmentState, RefPtr<Inspector::Protocol::Replay::ReplayPosition>&) override;
virtual void getAvailableSessions(ErrorString&, RefPtr<Inspector::Protocol::Array<Inspector::Protocol::Replay::SessionIdentifier>>&) override;
virtual void getSessionData(ErrorString&, Inspector::Protocol::Replay::SessionIdentifier, RefPtr<Inspector::Protocol::Replay::ReplaySession>&) override;
virtual void getSegmentData(ErrorString&, Inspector::Protocol::Replay::SegmentIdentifier, RefPtr<Inspector::Protocol::Replay::SessionSegment>&) override;
private:
RefPtr<ReplaySession> findSession(ErrorString&, SessionIdentifier);
RefPtr<ReplaySessionSegment> findSegment(ErrorString&, SegmentIdentifier);
WebCore::SessionState sessionState() const;
std::unique_ptr<Inspector::ReplayFrontendDispatcher> m_frontendDispatcher;
RefPtr<Inspector::ReplayBackendDispatcher> m_backendDispatcher;
Page& m_page;
HashMap<int, RefPtr<ReplaySession>, WTF::IntHash<int>, WTF::UnsignedWithZeroKeyHashTraits<int>> m_sessionsMap;
HashMap<int, RefPtr<ReplaySessionSegment>, WTF::IntHash<int>, WTF::UnsignedWithZeroKeyHashTraits<int>> m_segmentsMap;
};
} // namespace WebCore
#endif // ENABLE(WEB_REPLAY)
#endif // InspectorReplayAgent_h
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