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/*
* Copyright (C) 2006-2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef EventHandler_h
#define EventHandler_h
#include "Cursor.h"
#include "DragActions.h"
#include "FocusDirection.h"
#include "HitTestRequest.h"
#include "LayoutPoint.h"
#include "PlatformMouseEvent.h"
#include "PlatformWheelEvent.h"
#include "ScrollTypes.h"
#include "TextEventInputType.h"
#include "TextGranularity.h"
#include "Timer.h"
#include "WheelEventDeltaFilter.h"
#include <memory>
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
#include <wtf/WeakPtr.h>
#if PLATFORM(IOS)
OBJC_CLASS WebEvent;
OBJC_CLASS WAKView;
#ifdef __OBJC__
#include "WAKAppKitStubs.h"
#endif
#endif // PLATFORM(IOS)
#if PLATFORM(COCOA)
OBJC_CLASS NSView;
#endif
namespace WebCore {
class AutoscrollController;
class ContainerNode;
class DataTransfer;
class Document;
class Element;
class Event;
class EventTarget;
class FloatPoint;
class FloatQuad;
class Frame;
class HTMLFrameSetElement;
class HitTestRequest;
class HitTestResult;
class KeyboardEvent;
class MouseEventWithHitTestResults;
class Node;
class OptionalCursor;
class PlatformGestureEvent;
class PlatformKeyboardEvent;
class PlatformTouchEvent;
class PlatformWheelEvent;
class RenderBox;
class RenderElement;
class RenderLayer;
class RenderWidget;
class ScrollableArea;
class Scrollbar;
class TextEvent;
class Touch;
class TouchEvent;
class VisibleSelection;
class WheelEvent;
class Widget;
struct DragState;
#if ENABLE(QT_GESTURE_EVENTS)
class PlatformGestureEvent;
class RenderObject;
#endif
#if ENABLE(DRAG_SUPPORT)
extern const int LinkDragHysteresis;
extern const int ImageDragHysteresis;
extern const int TextDragHysteresis;
extern const int GeneralDragHysteresis;
#endif // ENABLE(DRAG_SUPPORT)
#if ENABLE(IOS_GESTURE_EVENTS) || ENABLE(MAC_GESTURE_EVENTS)
extern const float GestureUnknown;
extern const unsigned InvalidTouchIdentifier;
#endif
enum AppendTrailingWhitespace { ShouldAppendTrailingWhitespace, DontAppendTrailingWhitespace };
enum CheckDragHysteresis { ShouldCheckDragHysteresis, DontCheckDragHysteresis };
enum class ImmediateActionStage {
None,
PerformedHitTest,
ActionUpdated,
ActionCancelledWithoutUpdate,
ActionCancelledAfterUpdate,
ActionCompleted
};
class EventHandler {
WTF_MAKE_NONCOPYABLE(EventHandler);
WTF_MAKE_FAST_ALLOCATED;
public:
explicit EventHandler(Frame&);
~EventHandler();
void clear();
void nodeWillBeRemoved(Node&);
#if ENABLE(DRAG_SUPPORT)
void updateSelectionForMouseDrag();
#endif
#if ENABLE(PAN_SCROLLING)
void didPanScrollStart();
void didPanScrollStop();
void startPanScrolling(RenderElement*);
#endif
void stopAutoscrollTimer(bool rendererIsBeingDestroyed = false);
RenderBox* autoscrollRenderer() const;
void updateAutoscrollRenderer();
bool autoscrollInProgress() const;
bool mouseDownWasInSubframe() const { return m_mouseDownWasInSubframe; }
bool panScrollInProgress() const;
WEBCORE_EXPORT void dispatchFakeMouseMoveEventSoon();
void dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad&);
WEBCORE_EXPORT HitTestResult hitTestResultAtPoint(const LayoutPoint&,
HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::DisallowShadowContent,
const LayoutSize& padding = LayoutSize());
bool mousePressed() const { return m_mousePressed; }
Node* mousePressNode() const { return m_mousePressNode.get(); }
WEBCORE_EXPORT void setCapturingMouseEventsElement(PassRefPtr<Element>); // A caller is responsible for resetting capturing element to 0.
#if ENABLE(DRAG_SUPPORT)
bool updateDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
void cancelDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
bool performDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
void updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement);
#endif
void scheduleHoverStateUpdate();
#if ENABLE(CURSOR_SUPPORT)
void scheduleCursorUpdate();
#endif
void setResizingFrameSet(HTMLFrameSetElement*);
void resizeLayerDestroyed();
IntPoint lastKnownMousePosition() const;
IntPoint lastKnownMouseGlobalPosition() const { return m_lastKnownMouseGlobalPosition; }
Cursor currentMouseCursor() const { return m_currentMouseCursor; }
static Frame* subframeForTargetNode(Node*);
static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&);
WEBCORE_EXPORT bool scrollOverflow(ScrollDirection, ScrollGranularity, Node* startingNode = nullptr);
WEBCORE_EXPORT bool scrollRecursively(ScrollDirection, ScrollGranularity, Node* startingNode = nullptr);
WEBCORE_EXPORT bool logicalScrollRecursively(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = nullptr);
bool tabsToLinks(KeyboardEvent*) const;
bool tabsToAllFormControls(KeyboardEvent*) const;
WEBCORE_EXPORT bool mouseMoved(const PlatformMouseEvent&);
WEBCORE_EXPORT bool passMouseMovedEventToScrollbars(const PlatformMouseEvent&);
void lostMouseCapture();
WEBCORE_EXPORT bool handleMousePressEvent(const PlatformMouseEvent&);
bool handleMouseMoveEvent(const PlatformMouseEvent&, HitTestResult* hoveredNode = nullptr, bool onlyUpdateScrollbars = false);
WEBCORE_EXPORT bool handleMouseReleaseEvent(const PlatformMouseEvent&);
bool handleMouseForceEvent(const PlatformMouseEvent&);
WEBCORE_EXPORT bool handleWheelEvent(const PlatformWheelEvent&);
void defaultWheelEventHandler(Node*, WheelEvent*);
bool handlePasteGlobalSelection(const PlatformMouseEvent&);
void platformPrepareForWheelEvents(const PlatformWheelEvent&, const HitTestResult&, RefPtr<Element>& eventTarget, RefPtr<ContainerNode>& scrollableContainer, ScrollableArea*&, bool& isOverWidget);
void platformRecordWheelEvent(const PlatformWheelEvent&);
bool platformCompleteWheelEvent(const PlatformWheelEvent&, ContainerNode* scrollableContainer, ScrollableArea*);
bool platformCompletePlatformWidgetWheelEvent(const PlatformWheelEvent&, const Widget&, ContainerNode* scrollableContainer);
void platformNotifyIfEndGesture(const PlatformWheelEvent&, ScrollableArea*);
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
typedef Vector<RefPtr<Touch>> TouchArray;
typedef HashMap<EventTarget*, TouchArray*> EventTargetTouchMap;
#endif
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS) || ENABLE(MAC_GESTURE_EVENTS)
typedef HashSet<RefPtr<EventTarget>> EventTargetSet;
#endif
#if ENABLE(QT_GESTURE_EVENTS)
bool handleGestureEvent(const PlatformGestureEvent&);
bool handleGestureTap(const PlatformGestureEvent&);
bool handleGestureLongPress(const PlatformGestureEvent&);
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
bool dispatchTouchEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetTouchMap&, float, float);
bool dispatchSimulatedTouchEvent(IntPoint location);
#endif
#if ENABLE(IOS_GESTURE_EVENTS)
bool dispatchGestureEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetSet&, float, float);
#elif ENABLE(MAC_GESTURE_EVENTS)
bool dispatchGestureEvent(const PlatformGestureEvent&, const AtomicString&, const EventTargetSet&, float, float);
WEBCORE_EXPORT bool handleGestureEvent(const PlatformGestureEvent&);
#endif
#if PLATFORM(IOS)
void defaultTouchEventHandler(Node*, TouchEvent*);
#endif
#if ENABLE(TOUCH_ADJUSTMENT)
bool shouldApplyTouchAdjustment(const PlatformGestureEvent&) const;
bool bestClickableNodeForTouchPoint(const IntPoint& touchCenter, const IntSize& touchRadius, IntPoint& targetPoint, Node*& targetNode);
bool bestContextMenuNodeForTouchPoint(const IntPoint& touchCenter, const IntSize& touchRadius, IntPoint& targetPoint, Node*& targetNode);
bool bestZoomableAreaForTouchPoint(const IntPoint& touchCenter, const IntSize& touchRadius, IntRect& targetArea, Node*& targetNode);
bool adjustGesturePosition(const PlatformGestureEvent&, IntPoint& adjustedPoint);
#endif
#if ENABLE(CONTEXT_MENUS)
WEBCORE_EXPORT bool sendContextMenuEvent(const PlatformMouseEvent&);
bool sendContextMenuEventForKey();
#if ENABLE(QT_GESTURE_EVENTS)
bool sendContextMenuEventForGesture(const PlatformGestureEvent&);
#endif
#endif
void setMouseDownMayStartAutoscroll() { m_mouseDownMayStartAutoscroll = true; }
bool needsKeyboardEventDisambiguationQuirks() const;
static unsigned accessKeyModifiers();
WEBCORE_EXPORT bool handleAccessKey(const PlatformKeyboardEvent&);
WEBCORE_EXPORT bool keyEvent(const PlatformKeyboardEvent&);
void defaultKeyboardEventHandler(KeyboardEvent*);
bool accessibilityPreventsEventPropogation(KeyboardEvent&);
WEBCORE_EXPORT void handleKeyboardSelectionMovementForAccessibility(KeyboardEvent*);
bool handleTextInputEvent(const String& text, Event* underlyingEvent = nullptr, TextEventInputType = TextEventInputKeyboard);
void defaultTextInputEventHandler(TextEvent*);
#if ENABLE(DRAG_SUPPORT)
WEBCORE_EXPORT bool eventMayStartDrag(const PlatformMouseEvent&) const;
WEBCORE_EXPORT void dragSourceEndedAt(const PlatformMouseEvent&, DragOperation);
#endif
void focusDocumentView();
WEBCORE_EXPORT void sendScrollEvent();
#if PLATFORM(COCOA) && defined(__OBJC__)
#if !PLATFORM(IOS)
WEBCORE_EXPORT void mouseDown(NSEvent *, NSEvent *correspondingPressureEvent);
WEBCORE_EXPORT void mouseDragged(NSEvent *, NSEvent *correspondingPressureEvent);
WEBCORE_EXPORT void mouseUp(NSEvent *, NSEvent *correspondingPressureEvent);
WEBCORE_EXPORT void mouseMoved(NSEvent *, NSEvent *correspondingPressureEvent);
WEBCORE_EXPORT void pressureChange(NSEvent *, NSEvent* correspondingPressureEvent);
WEBCORE_EXPORT bool keyEvent(NSEvent *);
WEBCORE_EXPORT bool wheelEvent(NSEvent *);
#else
WEBCORE_EXPORT void mouseDown(WebEvent *);
WEBCORE_EXPORT void mouseUp(WebEvent *);
WEBCORE_EXPORT void mouseMoved(WebEvent *);
WEBCORE_EXPORT bool keyEvent(WebEvent *);
WEBCORE_EXPORT bool wheelEvent(WebEvent *);
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
WEBCORE_EXPORT void touchEvent(WebEvent *);
#endif
#if !PLATFORM(IOS)
WEBCORE_EXPORT void passMouseMovedEventToScrollbars(NSEvent *, NSEvent* correspondingPressureEvent);
WEBCORE_EXPORT void sendFakeEventsAfterWidgetTracking(NSEvent *initiatingEvent);
#endif
#if !PLATFORM(IOS)
void setActivationEventNumber(int num) { m_activationEventNumber = num; }
WEBCORE_EXPORT static NSEvent *currentNSEvent();
static NSEvent *correspondingPressureEvent();
#else
static WebEvent *currentEvent();
#endif // !PLATFORM(IOS)
#endif // PLATFORM(COCOA) && defined(__OBJC__)
#if PLATFORM(IOS)
void invalidateClick();
#endif
#if ENABLE(TOUCH_EVENTS)
WEBCORE_EXPORT bool handleTouchEvent(const PlatformTouchEvent&);
#endif
bool useHandCursor(Node*, bool isOverLink, bool shiftKey);
void updateCursor();
bool isHandlingWheelEvent() const { return m_isHandlingWheelEvent; }
WEBCORE_EXPORT void setImmediateActionStage(ImmediateActionStage stage);
ImmediateActionStage immediateActionStage() const { return m_immediateActionStage; }
private:
#if ENABLE(DRAG_SUPPORT)
static DragState& dragState();
static const double TextDragDelay;
PassRefPtr<DataTransfer> createDraggingDataTransfer() const;
#endif // ENABLE(DRAG_SUPPORT)
bool eventActivatedView(const PlatformMouseEvent&) const;
bool updateSelectionForMouseDownDispatchingSelectStart(Node*, const VisibleSelection&, TextGranularity);
void selectClosestWordFromHitTestResult(const HitTestResult&, AppendTrailingWhitespace);
VisibleSelection selectClosestWordFromHitTestResultBasedOnLookup(const HitTestResult&);
void selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults&);
void selectClosestContextualWordFromMouseEvent(const MouseEventWithHitTestResults&);
void selectClosestContextualWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults&);
bool handleMouseDoubleClickEvent(const PlatformMouseEvent&);
WEBCORE_EXPORT bool handleMousePressEvent(const MouseEventWithHitTestResults&);
bool handleMousePressEventSingleClick(const MouseEventWithHitTestResults&);
bool handleMousePressEventDoubleClick(const MouseEventWithHitTestResults&);
bool handleMousePressEventTripleClick(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
bool handleMouseDraggedEvent(const MouseEventWithHitTestResults&);
#endif
WEBCORE_EXPORT bool handleMouseReleaseEvent(const MouseEventWithHitTestResults&);
OptionalCursor selectCursor(const HitTestResult&, bool shiftKey);
void hoverTimerFired();
#if ENABLE(CURSOR_SUPPORT)
void cursorUpdateTimerFired();
#endif
bool logicalScrollOverflow(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = nullptr);
bool shouldTurnVerticalTicksIntoHorizontal(const HitTestResult&, const PlatformWheelEvent&) const;
bool mouseDownMayStartSelect() const { return m_mouseDownMayStartSelect; }
static bool isKeyboardOptionTab(KeyboardEvent*);
static bool eventInvertsTabsToLinksClientCallResult(KeyboardEvent*);
#if !ENABLE(IOS_TOUCH_EVENTS)
void fakeMouseMoveEventTimerFired();
void cancelFakeMouseMoveEvent();
#endif
bool isInsideScrollbar(const IntPoint&) const;
#if ENABLE(TOUCH_EVENTS)
bool dispatchSyntheticTouchEventIfEnabled(const PlatformMouseEvent&);
#endif
#if !PLATFORM(IOS)
void invalidateClick();
#endif
Node* nodeUnderMouse() const;
void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&, bool fireMouseOverOut);
void fireMouseOverOut(bool fireMouseOver = true, bool fireMouseOut = true, bool updateLastNodeUnderMouse = true);
MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&);
bool dispatchMouseEvent(const AtomicString& eventType, Node* target, bool cancelable, int clickCount, const PlatformMouseEvent&, bool setUnder);
#if ENABLE(DRAG_SUPPORT)
bool dispatchDragEvent(const AtomicString& eventType, Element& target, const PlatformMouseEvent&, DataTransfer*);
void freeDataTransfer();
bool handleDrag(const MouseEventWithHitTestResults&, CheckDragHysteresis);
#endif
bool handleMouseUp(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
void clearDragState();
bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent&);
bool dragHysteresisExceeded(const FloatPoint&) const;
bool dragHysteresisExceeded(const IntPoint&) const;
#endif // ENABLE(DRAG_SUPPORT)
bool mouseMovementExceedsThreshold(const FloatPoint&, int pointsThreshold) const;
bool passMousePressEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe);
bool passMouseMoveEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = nullptr);
bool passMouseReleaseEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe);
bool passSubframeEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = nullptr);
bool passMousePressEventToScrollbar(MouseEventWithHitTestResults&, Scrollbar*);
bool passWidgetMouseDownEventToWidget(const MouseEventWithHitTestResults&);
bool passWidgetMouseDownEventToWidget(RenderWidget*);
bool passMouseDownEventToWidget(Widget*);
bool passWheelEventToWidget(const PlatformWheelEvent&, Widget&);
void defaultSpaceEventHandler(KeyboardEvent*);
void defaultBackspaceEventHandler(KeyboardEvent*);
void defaultTabEventHandler(KeyboardEvent*);
void defaultArrowEventHandler(FocusDirection, KeyboardEvent*);
#if ENABLE(DRAG_SUPPORT)
DragSourceAction updateDragSourceActionsAllowed() const;
#endif
// The following are called at the beginning of handleMouseUp and handleDrag.
// If they return true it indicates that they have consumed the event.
bool eventLoopHandleMouseUp(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
bool eventLoopHandleMouseDragged(const MouseEventWithHitTestResults&);
#endif
#if ENABLE(DRAG_SUPPORT)
void updateSelectionForMouseDrag(const HitTestResult&);
#endif
void updateLastScrollbarUnderMouse(Scrollbar*, bool);
void setFrameWasScrolledByUser();
bool capturesDragging() const { return m_capturesDragging; }
#if PLATFORM(COCOA) && defined(__OBJC__)
NSView *mouseDownViewIfStillGood();
PlatformMouseEvent currentPlatformMouseEvent() const;
#endif
#if ENABLE(FULLSCREEN_API)
bool isKeyEventAllowedInFullScreen(const PlatformKeyboardEvent&) const;
#endif
#if ENABLE(QT_GESTURE_EVENTS)
bool handleGestureForTextSelectionOrContextMenu(const PlatformGestureEvent&);
#endif
void setLastKnownMousePosition(const PlatformMouseEvent&);
#if ENABLE(CURSOR_VISIBILITY)
void startAutoHideCursorTimer();
void cancelAutoHideCursorTimer();
void autoHideCursorTimerFired();
#endif
void clearLatchedState();
Frame& m_frame;
bool m_mousePressed { false };
bool m_capturesDragging { false };
RefPtr<Node> m_mousePressNode;
bool m_mouseDownMayStartSelect { false };
#if ENABLE(DRAG_SUPPORT)
bool m_mouseDownMayStartDrag { false };
bool m_dragMayStartSelectionInstead { false };
#endif
bool m_mouseDownWasSingleClickInSelection { false };
enum SelectionInitiationState { HaveNotStartedSelection, PlacedCaret, ExtendedSelection };
SelectionInitiationState m_selectionInitiationState { HaveNotStartedSelection };
#if ENABLE(DRAG_SUPPORT)
LayoutPoint m_dragStartPos;
#endif
bool m_panScrollButtonPressed { false };
Timer m_hoverTimer;
#if ENABLE(CURSOR_SUPPORT)
Timer m_cursorUpdateTimer;
#endif
std::unique_ptr<AutoscrollController> m_autoscrollController;
bool m_mouseDownMayStartAutoscroll { false };
bool m_mouseDownWasInSubframe { false };
#if !ENABLE(IOS_TOUCH_EVENTS)
Timer m_fakeMouseMoveEventTimer;
#endif
bool m_svgPan { false };
RenderLayer* m_resizeLayer { nullptr };
RefPtr<Element> m_capturingMouseEventsElement;
bool m_eventHandlerWillResetCapturingMouseEventsElement { false };
RefPtr<Element> m_elementUnderMouse;
RefPtr<Element> m_lastElementUnderMouse;
RefPtr<Frame> m_lastMouseMoveEventSubframe;
WeakPtr<Scrollbar> m_lastScrollbarUnderMouse;
Cursor m_currentMouseCursor;
int m_clickCount { 0 };
RefPtr<Node> m_clickNode;
#if ENABLE(IOS_GESTURE_EVENTS)
float m_gestureInitialRotation { GestureUnknown };
#endif
#if ENABLE(IOS_GESTURE_EVENTS) || ENABLE(MAC_GESTURE_EVENTS)
float m_gestureInitialDiameter { GestureUnknown };
float m_gestureLastDiameter { GestureUnknown };
float m_gestureLastRotation { GestureUnknown };
EventTargetSet m_gestureTargets;
#endif
#if ENABLE(MAC_GESTURE_EVENTS)
bool m_hasActiveGesture { false };
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
unsigned m_firstTouchID { InvalidTouchIdentifier };
TouchArray m_touches;
RefPtr<Frame> m_touchEventTargetSubframe;
#endif
#if ENABLE(DRAG_SUPPORT)
RefPtr<Element> m_dragTarget;
bool m_shouldOnlyFireDragOverEvent { false };
#endif
RefPtr<HTMLFrameSetElement> m_frameSetBeingResized;
LayoutSize m_offsetFromResizeCorner; // In the coords of m_resizeLayer.
bool m_mousePositionIsUnknown { true };
IntPoint m_lastKnownMousePosition;
IntPoint m_lastKnownMouseGlobalPosition;
IntPoint m_mouseDownPos; // In our view's coords.
double m_mouseDownTimestamp { 0 };
PlatformMouseEvent m_mouseDown;
#if PLATFORM(COCOA)
NSView *m_mouseDownView { nullptr };
bool m_sendingEventToSubview { false };
#if !PLATFORM(IOS)
int m_activationEventNumber { -1 };
#endif
#endif
#if ENABLE(TOUCH_EVENTS) && !ENABLE(IOS_TOUCH_EVENTS)
typedef HashMap<int, RefPtr<EventTarget>> TouchTargetMap;
TouchTargetMap m_originatingTouchPointTargets;
RefPtr<Document> m_originatingTouchPointDocument;
unsigned m_originatingTouchPointTargetKey { 0 };
bool m_touchPressed { false };
#endif
double m_maxMouseMovedDuration { 0 };
PlatformEvent::Type m_baseEventType { PlatformEvent::NoType };
bool m_didStartDrag { false };
bool m_isHandlingWheelEvent { false };
#if ENABLE(CURSOR_VISIBILITY)
Timer m_autoHideCursorTimer;
#endif
ImmediateActionStage m_immediateActionStage { ImmediateActionStage::None };
};
} // namespace WebCore
#endif // EventHandler_h
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