1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296
|
/*
* Copyright (C) 2005, 2006, 2008, 2010, 2013 Apple Inc. All rights reserved.
* Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WTF_StringHasher_h
#define WTF_StringHasher_h
#include <wtf/unicode/Unicode.h>
namespace WTF {
// Paul Hsieh's SuperFastHash
// http://www.azillionmonkeys.com/qed/hash.html
// LChar data is interpreted as Latin-1-encoded (zero extended to 16 bits).
// NOTE: The hash computation here must stay in sync with the create_hash_table script in
// JavaScriptCore and the CodeGeneratorJS.pm script in WebCore.
// Golden ratio. Arbitrary start value to avoid mapping all zeros to a hash value of zero.
static const unsigned stringHashingStartValue = 0x9E3779B9U;
class StringHasher {
public:
static const unsigned flagCount = 8; // Save 8 bits for StringImpl to use as flags.
StringHasher()
: m_hash(stringHashingStartValue)
, m_hasPendingCharacter(false)
, m_pendingCharacter(0)
{
}
// The hasher hashes two characters at a time, and thus an "aligned" hasher is one
// where an even number of characters have been added. Callers that always add
// characters two at a time can use the "assuming aligned" functions.
void addCharactersAssumingAligned(UChar a, UChar b)
{
ASSERT(!m_hasPendingCharacter);
m_hash += a;
m_hash = (m_hash << 16) ^ ((b << 11) ^ m_hash);
m_hash += m_hash >> 11;
}
void addCharacter(UChar character)
{
if (m_hasPendingCharacter) {
m_hasPendingCharacter = false;
addCharactersAssumingAligned(m_pendingCharacter, character);
return;
}
m_pendingCharacter = character;
m_hasPendingCharacter = true;
}
void addCharacters(UChar a, UChar b)
{
if (m_hasPendingCharacter) {
#if !ASSERT_DISABLED
m_hasPendingCharacter = false;
#endif
addCharactersAssumingAligned(m_pendingCharacter, a);
m_pendingCharacter = b;
#if !ASSERT_DISABLED
m_hasPendingCharacter = true;
#endif
return;
}
addCharactersAssumingAligned(a, b);
}
template<typename T, UChar Converter(T)> void addCharactersAssumingAligned(const T* data, unsigned length)
{
ASSERT(!m_hasPendingCharacter);
bool remainder = length & 1;
length >>= 1;
while (length--) {
addCharactersAssumingAligned(Converter(data[0]), Converter(data[1]));
data += 2;
}
if (remainder)
addCharacter(Converter(*data));
}
template<typename T> void addCharactersAssumingAligned(const T* data, unsigned length)
{
addCharactersAssumingAligned<T, defaultConverter>(data, length);
}
template<typename T, UChar Converter(T)> void addCharactersAssumingAligned(const T* data)
{
ASSERT(!m_hasPendingCharacter);
while (T a = *data++) {
T b = *data++;
if (!b) {
addCharacter(Converter(a));
break;
}
addCharactersAssumingAligned(Converter(a), Converter(b));
}
}
template<typename T> void addCharactersAssumingAligned(const T* data)
{
addCharactersAssumingAligned<T, defaultConverter>(data);
}
template<typename T, UChar Converter(T)> void addCharacters(const T* data, unsigned length)
{
if (m_hasPendingCharacter && length) {
m_hasPendingCharacter = false;
addCharactersAssumingAligned(m_pendingCharacter, Converter(*data++));
--length;
}
addCharactersAssumingAligned<T, Converter>(data, length);
}
template<typename T> void addCharacters(const T* data, unsigned length)
{
addCharacters<T, defaultConverter>(data, length);
}
template<typename T, UChar Converter(T)> void addCharacters(const T* data)
{
if (m_hasPendingCharacter && *data) {
m_hasPendingCharacter = false;
addCharactersAssumingAligned(m_pendingCharacter, Converter(*data++));
}
addCharactersAssumingAligned<T, Converter>(data);
}
template<typename T> void addCharacters(const T* data)
{
addCharacters<T, defaultConverter>(data);
}
unsigned hashWithTop8BitsMasked() const
{
unsigned result = avalancheBits();
// Reserving space from the high bits for flags preserves most of the hash's
// value, since hash lookup typically masks out the high bits anyway.
result &= (1U << (sizeof(result) * 8 - flagCount)) - 1;
// This avoids ever returning a hash code of 0, since that is used to
// signal "hash not computed yet". Setting the high bit maintains
// reasonable fidelity to a hash code of 0 because it is likely to yield
// exactly 0 when hash lookup masks out the high bits.
if (!result)
result = 0x80000000 >> flagCount;
return result;
}
unsigned hash() const
{
unsigned result = avalancheBits();
// This avoids ever returning a hash code of 0, since that is used to
// signal "hash not computed yet". Setting the high bit maintains
// reasonable fidelity to a hash code of 0 because it is likely to yield
// exactly 0 when hash lookup masks out the high bits.
if (!result)
result = 0x80000000;
return result;
}
template<typename T, UChar Converter(T)> static unsigned computeHashAndMaskTop8Bits(const T* data, unsigned length)
{
StringHasher hasher;
hasher.addCharactersAssumingAligned<T, Converter>(data, length);
return hasher.hashWithTop8BitsMasked();
}
template<typename T, UChar Converter(T)> static unsigned computeHashAndMaskTop8Bits(const T* data)
{
StringHasher hasher;
hasher.addCharactersAssumingAligned<T, Converter>(data);
return hasher.hashWithTop8BitsMasked();
}
template<typename T> static unsigned computeHashAndMaskTop8Bits(const T* data, unsigned length)
{
return computeHashAndMaskTop8Bits<T, defaultConverter>(data, length);
}
template<typename T> static unsigned computeHashAndMaskTop8Bits(const T* data)
{
return computeHashAndMaskTop8Bits<T, defaultConverter>(data);
}
template<typename T, UChar Converter(T)> static unsigned computeHash(const T* data, unsigned length)
{
StringHasher hasher;
hasher.addCharactersAssumingAligned<T, Converter>(data, length);
return hasher.hash();
}
template<typename T, UChar Converter(T)> static unsigned computeHash(const T* data)
{
StringHasher hasher;
hasher.addCharactersAssumingAligned<T, Converter>(data);
return hasher.hash();
}
template<typename T> static unsigned computeHash(const T* data, unsigned length)
{
return computeHash<T, defaultConverter>(data, length);
}
template<typename T> static unsigned computeHash(const T* data)
{
return computeHash<T, defaultConverter>(data);
}
static unsigned hashMemory(const void* data, unsigned length)
{
// FIXME: Why does this function use the version of the hash that drops the top 8 bits?
// We want that for all string hashing so we can use those bits in StringImpl and hash
// strings consistently, but I don't see why we'd want that for general memory hashing.
ASSERT(!(length % 2));
return computeHashAndMaskTop8Bits<UChar>(static_cast<const UChar*>(data), length / sizeof(UChar));
}
template<size_t length> static unsigned hashMemory(const void* data)
{
COMPILE_ASSERT(!(length % 2), length_must_be_a_multiple_of_two);
return hashMemory(data, length);
}
private:
static UChar defaultConverter(UChar character)
{
return character;
}
static UChar defaultConverter(LChar character)
{
return character;
}
unsigned avalancheBits() const
{
unsigned result = m_hash;
// Handle end case.
if (m_hasPendingCharacter) {
result += m_pendingCharacter;
result ^= result << 11;
result += result >> 17;
}
// Force "avalanching" of final 31 bits.
result ^= result << 3;
result += result >> 5;
result ^= result << 2;
result += result >> 15;
result ^= result << 10;
return result;
}
unsigned m_hash;
bool m_hasPendingCharacter;
UChar m_pendingCharacter;
};
} // namespace WTF
using WTF::StringHasher;
#endif // WTF_StringHasher_h
|