1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146
|
/*
* Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Threading.h"
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>
#include <string.h>
namespace WTF {
struct NewThreadContext {
WTF_MAKE_FAST_ALLOCATED;
public:
NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
: entryPoint(entryPoint)
, data(data)
, name(name)
{
}
ThreadFunction entryPoint;
void* data;
const char* name;
Mutex creationMutex;
};
static void threadEntryPoint(void* contextData)
{
NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
// Block until our creating thread has completed any extra setup work, including
// establishing ThreadIdentifier.
{
MutexLocker locker(context->creationMutex);
}
initializeCurrentThreadInternal(context->name);
// Grab the info that we need out of the context, then deallocate it.
ThreadFunction entryPoint = context->entryPoint;
void* data = context->data;
delete context;
entryPoint(data);
}
ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
{
// Visual Studio has a 31-character limit on thread names. Longer names will
// be truncated silently, but we'd like callers to know about the limit.
#if !LOG_DISABLED && PLATFORM(WIN)
if (name && strlen(name) > 31)
LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
#endif
NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
// Prevent the thread body from executing until we've established the thread identifier.
MutexLocker locker(context->creationMutex);
return createThreadInternal(threadEntryPoint, context, name);
}
#if PLATFORM(MAC) || PLATFORM(WIN)
// For ABI compatibility with Safari on Mac / Windows: Safari uses the private
// createThread() and waitForThreadCompletion() functions directly and we need
// to keep the old ABI compatibility until it's been rebuilt.
typedef void* (*ThreadFunctionWithReturnValue)(void* argument);
WTF_EXPORT_PRIVATE ThreadIdentifier createThread(ThreadFunctionWithReturnValue entryPoint, void* data, const char* name);
struct ThreadFunctionWithReturnValueInvocation {
ThreadFunctionWithReturnValueInvocation(ThreadFunctionWithReturnValue function, void* data)
: function(function)
, data(data)
{
}
ThreadFunctionWithReturnValue function;
void* data;
};
static void compatEntryPoint(void* param)
{
// Balanced by .leakPtr() in createThread.
OwnPtr<ThreadFunctionWithReturnValueInvocation> invocation = adoptPtr(static_cast<ThreadFunctionWithReturnValueInvocation*>(param));
invocation->function(invocation->data);
}
ThreadIdentifier createThread(ThreadFunctionWithReturnValue entryPoint, void* data, const char* name)
{
OwnPtr<ThreadFunctionWithReturnValueInvocation> invocation = adoptPtr(new ThreadFunctionWithReturnValueInvocation(entryPoint, data));
// Balanced by adoptPtr() in compatEntryPoint.
return createThread(compatEntryPoint, invocation.leakPtr(), name);
}
WTF_EXPORT_PRIVATE int waitForThreadCompletion(ThreadIdentifier, void**);
int waitForThreadCompletion(ThreadIdentifier threadID, void**)
{
return waitForThreadCompletion(threadID);
}
// This function is deprecated but needs to be kept around for backward
// compatibility. Use the 3-argument version of createThread above.
WTF_EXPORT_PRIVATE ThreadIdentifier createThread(ThreadFunctionWithReturnValue entryPoint, void* data);
ThreadIdentifier createThread(ThreadFunctionWithReturnValue entryPoint, void* data)
{
OwnPtr<ThreadFunctionWithReturnValueInvocation> invocation = adoptPtr(new ThreadFunctionWithReturnValueInvocation(entryPoint, data));
// Balanced by adoptPtr() in compatEntryPoint.
return createThread(compatEntryPoint, invocation.leakPtr(), 0);
}
#endif
} // namespace WTF
|