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/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2008 Holger Hans Peter Freyther
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ImageBuffer.h"
#include "GraphicsContext.h"
#include "ImageData.h"
#include "MIMETypeRegistry.h"
#include "StillImageQt.h"
#include "TransparencyLayer.h"
#include <wtf/text/CString.h>
#include <wtf/text/WTFString.h>
#include <QBuffer>
#include <QColor>
#include <QImage>
#include <QImageWriter>
#include <QPainter>
#include <QPixmap>
#include <math.h>
namespace WebCore {
ImageBufferData::ImageBufferData(const IntSize& size)
: m_pixmap(size)
{
if (m_pixmap.isNull())
return;
m_pixmap.fill(QColor(Qt::transparent));
QPainter* painter = new QPainter;
m_painter = adoptPtr(painter);
if (!painter->begin(&m_pixmap))
return;
// Since ImageBuffer is used mainly for Canvas, explicitly initialize
// its painter's pen and brush with the corresponding canvas defaults
// NOTE: keep in sync with CanvasRenderingContext2D::State
QPen pen = painter->pen();
pen.setColor(Qt::black);
pen.setWidth(1);
pen.setCapStyle(Qt::FlatCap);
pen.setJoinStyle(Qt::SvgMiterJoin);
pen.setMiterLimit(10);
painter->setPen(pen);
QBrush brush = painter->brush();
brush.setColor(Qt::black);
painter->setBrush(brush);
painter->setCompositionMode(QPainter::CompositionMode_SourceOver);
m_image = StillImage::createForRendering(&m_pixmap);
}
QImage ImageBufferData::toQImage() const
{
QPaintEngine* paintEngine = m_pixmap.paintEngine();
if (!paintEngine || paintEngine->type() != QPaintEngine::Raster)
return m_pixmap.toImage();
// QRasterPixmapData::toImage() will deep-copy the backing QImage if there's an active QPainter on it.
// For performance reasons, we don't want that here, so we temporarily redirect the paint engine.
QPaintDevice* currentPaintDevice = paintEngine->paintDevice();
paintEngine->setPaintDevice(0);
QImage image = m_pixmap.toImage();
paintEngine->setPaintDevice(currentPaintDevice);
return image;
}
ImageBuffer::ImageBuffer(const IntSize& size, float /* resolutionScale */, ColorSpace, RenderingMode, bool& success)
: m_data(size)
, m_size(size)
, m_logicalSize(size)
{
success = m_data.m_painter && m_data.m_painter->isActive();
if (!success)
return;
m_context = adoptPtr(new GraphicsContext(m_data.m_painter.get()));
}
ImageBuffer::~ImageBuffer()
{
}
GraphicsContext* ImageBuffer::context() const
{
ASSERT(m_data.m_painter->isActive());
return m_context.get();
}
PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBehavior) const
{
if (copyBehavior == CopyBackingStore)
return StillImage::create(m_data.m_pixmap);
return StillImage::createForRendering(&m_data.m_pixmap);
}
BackingStoreCopy ImageBuffer::fastCopyImageMode()
{
return DontCopyBackingStore;
}
void ImageBuffer::draw(GraphicsContext* destContext, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect,
CompositeOperator op, BlendMode blendMode, bool useLowQualityScale)
{
if (destContext == context()) {
// We're drawing into our own buffer. In order for this to work, we need to copy the source buffer first.
RefPtr<Image> copy = copyImage(CopyBackingStore);
destContext->drawImage(copy.get(), ColorSpaceDeviceRGB, destRect, srcRect, op, blendMode, DoNotRespectImageOrientation, useLowQualityScale);
} else
destContext->drawImage(m_data.m_image.get(), styleColorSpace, destRect, srcRect, op, blendMode, DoNotRespectImageOrientation, useLowQualityScale);
}
void ImageBuffer::drawPattern(GraphicsContext* destContext, const FloatRect& srcRect, const AffineTransform& patternTransform,
const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect)
{
if (destContext == context()) {
// We're drawing into our own buffer. In order for this to work, we need to copy the source buffer first.
RefPtr<Image> copy = copyImage(CopyBackingStore);
copy->drawPattern(destContext, srcRect, patternTransform, phase, styleColorSpace, op, destRect);
} else
m_data.m_image->drawPattern(destContext, srcRect, patternTransform, phase, styleColorSpace, op, destRect);
}
void ImageBuffer::clip(GraphicsContext* context, const FloatRect& floatRect) const
{
QPixmap* nativeImage = m_data.m_image->nativeImageForCurrentFrame();
if (!nativeImage)
return;
IntRect rect = enclosingIntRect(floatRect);
QPixmap alphaMask = *nativeImage;
context->pushTransparencyLayerInternal(rect, 1.0, alphaMask);
}
void ImageBuffer::platformTransformColorSpace(const Vector<int>& lookUpTable)
{
bool isPainting = m_data.m_painter->isActive();
if (isPainting)
m_data.m_painter->end();
QImage image = m_data.toQImage().convertToFormat(QImage::Format_ARGB32);
ASSERT(!image.isNull());
uchar* bits = image.bits();
const int bytesPerLine = image.bytesPerLine();
for (int y = 0; y < m_size.height(); ++y) {
quint32* scanLine = reinterpret_cast_ptr<quint32*>(bits + y * bytesPerLine);
for (int x = 0; x < m_size.width(); ++x) {
QRgb& pixel = scanLine[x];
pixel = qRgba(lookUpTable[qRed(pixel)],
lookUpTable[qGreen(pixel)],
lookUpTable[qBlue(pixel)],
qAlpha(pixel));
}
}
m_data.m_pixmap = QPixmap::fromImage(image);
if (isPainting)
m_data.m_painter->begin(&m_data.m_pixmap);
}
template <Multiply multiplied>
PassRefPtr<Uint8ClampedArray> getImageData(const IntRect& rect, const ImageBufferData& imageData, const IntSize& size)
{
float area = 4.0f * rect.width() * rect.height();
if (area > static_cast<float>(std::numeric_limits<int>::max()))
return 0;
RefPtr<Uint8ClampedArray> result = Uint8ClampedArray::createUninitialized(rect.width() * rect.height() * 4);
QImage::Format format = (multiplied == Unmultiplied) ? QImage::Format_RGBA8888 : QImage::Format_RGBA8888_Premultiplied;
QImage image(result->data(), rect.width(), rect.height(), format);
if (rect.x() < 0 || rect.y() < 0 || rect.maxX() > size.width() || rect.maxY() > size.height())
image.fill(0);
// Let drawPixmap deal with the conversion.
QPainter painter(&image);
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.drawPixmap(QPoint(0,0), imageData.m_pixmap, rect);
painter.end();
return result.release();
}
PassRefPtr<Uint8ClampedArray> ImageBuffer::getUnmultipliedImageData(const IntRect& rect, CoordinateSystem) const
{
return getImageData<Unmultiplied>(rect, m_data, m_size);
}
PassRefPtr<Uint8ClampedArray> ImageBuffer::getPremultipliedImageData(const IntRect& rect, CoordinateSystem) const
{
return getImageData<Premultiplied>(rect, m_data, m_size);
}
void ImageBuffer::putByteArray(Multiply multiplied, Uint8ClampedArray* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, CoordinateSystem)
{
ASSERT(sourceRect.width() > 0);
ASSERT(sourceRect.height() > 0);
bool isPainting = m_data.m_painter->isActive();
if (!isPainting)
m_data.m_painter->begin(&m_data.m_pixmap);
else {
m_data.m_painter->save();
// putImageData() should be unaffected by painter state
m_data.m_painter->resetTransform();
m_data.m_painter->setOpacity(1.0);
m_data.m_painter->setClipping(false);
}
// Let drawImage deal with the conversion.
QImage::Format format = (multiplied == Unmultiplied) ? QImage::Format_RGBA8888 : QImage::Format_RGBA8888_Premultiplied;
QImage image(source->data(), sourceSize.width(), sourceSize.height(), format);
m_data.m_painter->setCompositionMode(QPainter::CompositionMode_Source);
m_data.m_painter->drawImage(destPoint + sourceRect.location(), image, sourceRect);
if (!isPainting)
m_data.m_painter->end();
else
m_data.m_painter->restore();
}
static bool encodeImage(const QPixmap& pixmap, const String& format, const double* quality, QByteArray& data)
{
int compressionQuality = 100;
if (quality && *quality >= 0.0 && *quality <= 1.0)
compressionQuality = static_cast<int>(*quality * 100 + 0.5);
QBuffer buffer(&data);
buffer.open(QBuffer::WriteOnly);
bool success = pixmap.save(&buffer, format.utf8().data(), compressionQuality);
buffer.close();
return success;
}
String ImageBuffer::toDataURL(const String& mimeType, const double* quality, CoordinateSystem) const
{
ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
// QImageWriter does not support mimetypes. It does support Qt image formats (png,
// gif, jpeg..., xpm) so skip the image/ to get the Qt image format used to encode
// the m_pixmap image.
QByteArray data;
if (!encodeImage(m_data.m_pixmap, mimeType.substring(sizeof "image"), quality, data))
return "data:,";
return "data:" + mimeType + ";base64," + data.toBase64().data();
}
}
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