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/*
* Copyright (C) 2013 Intel Corporation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef EGLXSurface_h
#define EGLXSurface_h
#if PLATFORM(X11) && USE(EGL) && USE(GRAPHICS_SURFACE)
#include "EGLSurface.h"
#include <glx/X11Helper.h>
namespace WebCore {
typedef X11Helper NativeWrapper;
typedef Pixmap NativePixmap;
// Contents of the surface are backed by native window.
class EGLWindowTransportSurface : public EGLTransportSurface {
public:
EGLWindowTransportSurface(const IntSize&, GLPlatformSurface::SurfaceAttributes);
virtual ~EGLWindowTransportSurface();
virtual void swapBuffers() OVERRIDE;
virtual void destroy() OVERRIDE;
};
class EGLPixmapSurface : public EGLOffScreenSurface {
public:
EGLPixmapSurface(GLPlatformSurface::SurfaceAttributes);
virtual ~EGLPixmapSurface();
virtual void destroy() OVERRIDE;
};
class EGLTextureFromPixmap {
public:
EGLTextureFromPixmap(const NativePixmap, bool, EGLConfig);
virtual ~EGLTextureFromPixmap();
bool bindTexImage();
bool isValid() const;
bool reBindTexImage();
void destroy();
private:
EGLImageKHR m_eglImage;
EGLSurface m_surface;
};
class EGLXTransportSurfaceClient : public GLTransportSurfaceClient {
public:
EGLXTransportSurfaceClient(const PlatformBufferHandle, const IntSize&, bool);
virtual ~EGLXTransportSurfaceClient();
virtual void prepareTexture() OVERRIDE;
virtual void destroy() OVERRIDE;
private:
XImage* m_image;
IntSize m_size;
PlatformBufferHandle m_handle;
GLuint m_format;
unsigned m_totalBytes;
OwnPtr<EGLTextureFromPixmap> m_eglImage;
};
}
#endif
#endif
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