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/*
* Copyright (C) 2009, 2011 Google Inc. All rights reserved.
* Copyright (C) 2012 Samsung Electronics Ltd. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SocketStreamHandle.h"
#include "KURL.h"
#include "Logging.h"
#include "NotImplemented.h"
#include "SocketStreamError.h"
#include "SocketStreamHandleClient.h"
#include <gio/gio.h>
#include <glib.h>
#include <wtf/NotFound.h>
#include <wtf/Vector.h>
#include <wtf/gobject/GOwnPtr.h>
#include <wtf/text/CString.h>
#define READ_BUFFER_SIZE 1024
namespace WebCore {
// These functions immediately call the similarly named SocketStreamHandle methods.
static void connectedCallback(GSocketClient*, GAsyncResult*, void*);
static void readReadyCallback(GInputStream*, GAsyncResult*, void*);
static gboolean writeReadyCallback(GPollableOutputStream*, void*);
// Having a list of active handles means that we do not have to worry about WebCore
// reference counting in GLib callbacks. Once the handle is off the active handles list
// we just ignore it in the callback. We avoid a lot of extra checks and tricky
// situations this way.
static HashMap<void*, SocketStreamHandle*> gActiveHandles;
COMPILE_ASSERT(HashTraits<SocketStreamHandle*>::emptyValueIsZero, emptyMapValue_is_0);
static SocketStreamHandle* getHandleFromId(void* id)
{
return gActiveHandles.get(id);
}
static void deactivateHandle(SocketStreamHandle* handle)
{
gActiveHandles.remove(handle->id());
}
static void* activateHandle(SocketStreamHandle* handle)
{
// The first id cannot be 0, because it conflicts with the HashMap emptyValue.
static gint currentHandleId = 1;
void* id = GINT_TO_POINTER(currentHandleId++);
gActiveHandles.set(id, handle);
return id;
}
SocketStreamHandle::SocketStreamHandle(const KURL& url, SocketStreamHandleClient* client)
: SocketStreamHandleBase(url, client)
, m_readBuffer(0)
{
LOG(Network, "SocketStreamHandle %p new client %p", this, m_client);
unsigned int port = url.hasPort() ? url.port() : (url.protocolIs("wss") ? 443 : 80);
m_id = activateHandle(this);
GRefPtr<GSocketClient> socketClient = adoptGRef(g_socket_client_new());
if (url.protocolIs("wss"))
g_socket_client_set_tls(socketClient.get(), TRUE);
g_socket_client_connect_to_host_async(socketClient.get(), url.host().utf8().data(), port, 0,
reinterpret_cast<GAsyncReadyCallback>(connectedCallback), m_id);
}
SocketStreamHandle::SocketStreamHandle(GSocketConnection* socketConnection, SocketStreamHandleClient* client)
: SocketStreamHandleBase(KURL(), client)
, m_readBuffer(0)
{
LOG(Network, "SocketStreamHandle %p new client %p", this, m_client);
m_id = activateHandle(this);
connected(socketConnection, 0);
}
SocketStreamHandle::~SocketStreamHandle()
{
LOG(Network, "SocketStreamHandle %p delete", this);
// If for some reason we were destroyed without closing, ensure that we are deactivated.
deactivateHandle(this);
setClient(0);
}
void SocketStreamHandle::connected(GSocketConnection* socketConnection, GError* error)
{
if (error) {
m_client->didFailSocketStream(this, SocketStreamError(error->code, error->message));
return;
}
m_socketConnection = socketConnection;
m_outputStream = G_POLLABLE_OUTPUT_STREAM(g_io_stream_get_output_stream(G_IO_STREAM(m_socketConnection.get())));
m_inputStream = g_io_stream_get_input_stream(G_IO_STREAM(m_socketConnection.get()));
m_readBuffer = new char[READ_BUFFER_SIZE];
g_input_stream_read_async(m_inputStream.get(), m_readBuffer, READ_BUFFER_SIZE, G_PRIORITY_DEFAULT, 0,
reinterpret_cast<GAsyncReadyCallback>(readReadyCallback), m_id);
m_state = Open;
m_client->didOpenSocketStream(this);
}
void SocketStreamHandle::readBytes(signed long bytesRead, GError* error)
{
if (error) {
m_client->didFailSocketStream(this, SocketStreamError(error->code, error->message));
return;
}
if (!bytesRead) {
close();
return;
}
// The client can close the handle, potentially removing the last reference.
RefPtr<SocketStreamHandle> protect(this);
m_client->didReceiveSocketStreamData(this, m_readBuffer, bytesRead);
if (m_inputStream) // The client may have closed the connection.
g_input_stream_read_async(m_inputStream.get(), m_readBuffer, READ_BUFFER_SIZE, G_PRIORITY_DEFAULT, 0,
reinterpret_cast<GAsyncReadyCallback>(readReadyCallback), m_id);
}
void SocketStreamHandle::writeReady()
{
// We no longer have buffered data, so stop waiting for the socket to be writable.
if (!bufferedAmount()) {
stopWaitingForSocketWritability();
return;
}
sendPendingData();
}
int SocketStreamHandle::platformSend(const char* data, int length)
{
LOG(Network, "SocketStreamHandle %p platformSend", this);
if (!m_outputStream || !data)
return 0;
GOwnPtr<GError> error;
gssize written = g_pollable_output_stream_write_nonblocking(m_outputStream.get(), data, length, 0, &error.outPtr());
if (error) {
if (g_error_matches(error.get(), G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK))
beginWaitingForSocketWritability();
else
m_client->didFailSocketStream(this, SocketStreamError(error->code, error->message));
return 0;
}
// If we did not send all the bytes we were given, we know that
// SocketStreamHandleBase will need to send more in the future.
if (written < length)
beginWaitingForSocketWritability();
return written;
}
void SocketStreamHandle::platformClose()
{
LOG(Network, "SocketStreamHandle %p platformClose", this);
// We remove this handle from the active handles list first, to disable all callbacks.
deactivateHandle(this);
stopWaitingForSocketWritability();
if (m_socketConnection) {
GOwnPtr<GError> error;
g_io_stream_close(G_IO_STREAM(m_socketConnection.get()), 0, &error.outPtr());
if (error)
m_client->didFailSocketStream(this, SocketStreamError(error->code, error->message));
m_socketConnection = 0;
}
m_outputStream = 0;
m_inputStream = 0;
delete m_readBuffer;
m_readBuffer = 0;
m_client->didCloseSocketStream(this);
}
void SocketStreamHandle::didReceiveAuthenticationChallenge(const AuthenticationChallenge&)
{
notImplemented();
}
void SocketStreamHandle::receivedCredential(const AuthenticationChallenge&, const Credential&)
{
notImplemented();
}
void SocketStreamHandle::receivedRequestToContinueWithoutCredential(const AuthenticationChallenge&)
{
notImplemented();
}
void SocketStreamHandle::receivedCancellation(const AuthenticationChallenge&)
{
notImplemented();
}
void SocketStreamHandle::beginWaitingForSocketWritability()
{
if (m_writeReadySource) // Already waiting.
return;
m_writeReadySource = adoptGRef(g_pollable_output_stream_create_source(m_outputStream.get(), 0));
g_source_set_callback(m_writeReadySource.get(), reinterpret_cast<GSourceFunc>(writeReadyCallback), m_id, 0);
g_source_attach(m_writeReadySource.get(), 0);
}
void SocketStreamHandle::stopWaitingForSocketWritability()
{
if (!m_writeReadySource) // Not waiting.
return;
g_source_remove(g_source_get_id(m_writeReadySource.get()));
m_writeReadySource = 0;
}
static void connectedCallback(GSocketClient* client, GAsyncResult* result, void* id)
{
// Always finish the connection, even if this SocketStreamHandle was deactivated earlier.
GOwnPtr<GError> error;
GSocketConnection* socketConnection = g_socket_client_connect_to_host_finish(client, result, &error.outPtr());
// The SocketStreamHandle has been deactivated, so just close the connection, ignoring errors.
SocketStreamHandle* handle = getHandleFromId(id);
if (!handle) {
if (socketConnection)
g_io_stream_close(G_IO_STREAM(socketConnection), 0, 0);
return;
}
handle->connected(socketConnection, error.get());
}
static void readReadyCallback(GInputStream* stream, GAsyncResult* result, void* id)
{
// Always finish the read, even if this SocketStreamHandle was deactivated earlier.
GOwnPtr<GError> error;
gssize bytesRead = g_input_stream_read_finish(stream, result, &error.outPtr());
SocketStreamHandle* handle = getHandleFromId(id);
if (!handle)
return;
handle->readBytes(bytesRead, error.get());
}
static gboolean writeReadyCallback(GPollableOutputStream*, void* id)
{
SocketStreamHandle* handle = getHandleFromId(id);
if (!handle)
return FALSE;
handle->writeReady();
return TRUE;
}
} // namespace WebCore
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