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# -------------------------------------------------------------------
# Target file for the ANGLE static library
#
# See 'Tools/qmake/README' for an overview of the build system
# -------------------------------------------------------------------
TEMPLATE = lib
TARGET = ANGLE
include(ANGLE.pri)
CONFIG += staticlib
INCLUDEPATH += \
$$SOURCE_DIR/src \
$$SOURCE_DIR/src/compiler/preprocessor \
$$SOURCE_DIR/include
HEADERS += \
src/compiler/BaseTypes.h \
src/compiler/BuiltInFunctionEmulator.h \
src/compiler/Common.h \
src/compiler/ConstantUnion.h \
src/compiler/debug.h \
src/compiler/depgraph/DependencyGraph.h \
src/compiler/depgraph/DependencyGraphBuilder.h \
src/compiler/depgraph/DependencyGraphOutput.h \
src/compiler/DetectCallDepth.h \
src/compiler/DetectDiscontinuity.h \
src/compiler/Diagnostics.h \
src/compiler/DirectiveHandler.h \
src/compiler/ExtensionBehavior.h \
src/compiler/ForLoopUnroll.h \
src/compiler/glslang.h \
src/compiler/HashNames.h \
src/compiler/InfoSink.h \
src/compiler/InitializeDll.h \
src/compiler/InitializeGlobals.h \
src/compiler/Initialize.h \
src/compiler/InitializeParseContext.h \
src/compiler/intermediate.h \
src/compiler/localintermediate.h \
src/compiler/MMap.h \
src/compiler/MapLongVariableNames.h \
src/compiler/osinclude.h \
src/compiler/Pragma.h \
src/compiler/preprocessor/DiagnosticsBase.h \
src/compiler/preprocessor/DirectiveHandlerBase.h \
src/compiler/preprocessor/DirectiveParser.h \
src/compiler/preprocessor/Input.h \
src/compiler/preprocessor/length_limits.h \
src/compiler/preprocessor/Lexer.h \
src/compiler/preprocessor/Macro.h \
src/compiler/preprocessor/MacroExpander.h \
src/compiler/preprocessor/numeric_lex.h \
src/compiler/preprocessor/Preprocessor.h \
src/compiler/preprocessor/SourceLocation.h \
src/compiler/preprocessor/Token.h \
src/compiler/preprocessor/Tokenizer.h \
src/compiler/OutputESSL.h \
src/compiler/OutputGLSL.h \
src/compiler/OutputGLSLBase.h \
src/compiler/OutputHLSL.h \
src/compiler/ParseHelper.h \
src/compiler/PoolAlloc.h \
src/compiler/QualifierAlive.h \
src/compiler/RemoveTree.h \
src/compiler/RenameFunction.h \
src/compiler/SearchSymbol.h \
src/compiler/ShHandle.h \
src/compiler/SymbolTable.h \
src/compiler/timing/RestrictFragmentShaderTiming.h \
src/compiler/timing/RestrictVertexShaderTiming.h \
src/compiler/TranslatorESSL.h \
src/compiler/TranslatorGLSL.h \
src/compiler/TranslatorHLSL.h \
src/compiler/Types.h \
src/compiler/Uniform.h \
src/compiler/UnfoldShortCircuit.h \
src/compiler/util.h \
src/compiler/ValidateLimitations.h \
src/compiler/VariableInfo.h \
src/compiler/VariablePacker.h \
src/compiler/VersionGLSL.h \
src/third_party/compiler/ArrayBoundsClamper.h
SOURCES += \
src/compiler/BuiltInFunctionEmulator.cpp \
src/compiler/CodeGenGLSL.cpp \
src/compiler/Compiler.cpp \
src/compiler/debug.cpp \
src/compiler/depgraph/DependencyGraph.cpp \
src/compiler/depgraph/DependencyGraphBuilder.cpp \
src/compiler/depgraph/DependencyGraphOutput.cpp \
src/compiler/depgraph/DependencyGraphTraverse.cpp \
src/compiler/DetectCallDepth.cpp \
src/compiler/DetectDiscontinuity.cpp \
src/compiler/Diagnostics.cpp \
src/compiler/DirectiveHandler.cpp \
src/compiler/ForLoopUnroll.cpp \
src/compiler/InfoSink.cpp \
src/compiler/Initialize.cpp \
src/compiler/InitializeDll.cpp \
src/compiler/InitializeParseContext.cpp \
src/compiler/Intermediate.cpp \
src/compiler/intermOut.cpp \
src/compiler/IntermTraverse.cpp \
src/compiler/MapLongVariableNames.cpp \
src/compiler/OutputESSL.cpp \
src/compiler/OutputGLSL.cpp \
src/compiler/OutputGLSLBase.cpp \
src/compiler/OutputHLSL.cpp \
src/compiler/parseConst.cpp \
src/compiler/ParseHelper.cpp \
src/compiler/PoolAlloc.cpp \
src/compiler/QualifierAlive.cpp \
src/compiler/RemoveTree.cpp \
src/compiler/SearchSymbol.cpp \
src/compiler/ShaderLang.cpp \
src/compiler/SymbolTable.cpp \
src/compiler/timing/RestrictFragmentShaderTiming.cpp \
src/compiler/timing/RestrictVertexShaderTiming.cpp \
src/compiler/TranslatorESSL.cpp \
src/compiler/TranslatorGLSL.cpp \
src/compiler/TranslatorHLSL.cpp \
src/compiler/Uniform.cpp \
src/compiler/UnfoldShortCircuit.cpp \
src/compiler/util.cpp \
src/compiler/ValidateLimitations.cpp \
src/compiler/VariableInfo.cpp \
src/compiler/VariablePacker.cpp \
src/compiler/VersionGLSL.cpp \
src/compiler/preprocessor/DiagnosticsBase.cpp \
src/compiler/preprocessor/DirectiveHandlerBase.cpp \
src/compiler/preprocessor/DirectiveParser.cpp \
src/compiler/preprocessor/Input.cpp \
src/compiler/preprocessor/Lexer.cpp \
src/compiler/preprocessor/Macro.cpp \
src/compiler/preprocessor/MacroExpander.cpp \
src/compiler/preprocessor/Preprocessor.cpp \
src/compiler/preprocessor/Token.cpp \
src/third_party/compiler/ArrayBoundsClamper.cpp
win32: SOURCES += src/compiler/ossource_win.cpp
else: SOURCES += src/compiler/ossource_posix.cpp
# Make sure the derived sources are built
include(DerivedSources.pri)
CONFIG += compiling_thirdparty_code
# We do not need anything from Qt
QT =
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