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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "config.h"
#include "MessagePort.h"
#include "DOMWindow.h"
#include "Document.h"
#include "EventException.h"
#include "EventNames.h"
#include "ExceptionCode.h"
#include "MessageEvent.h"
#include "SecurityOrigin.h"
#include "Timer.h"
#include "WorkerGlobalScope.h"
#include <wtf/text/AtomicString.h>
namespace WebCore {
MessagePort::MessagePort(ScriptExecutionContext& scriptExecutionContext)
: m_started(false)
, m_closed(false)
, m_scriptExecutionContext(&scriptExecutionContext)
{
m_scriptExecutionContext->createdMessagePort(this);
// Don't need to call processMessagePortMessagesSoon() here, because the port will not be opened until start() is invoked.
}
MessagePort::~MessagePort()
{
close();
if (m_scriptExecutionContext)
m_scriptExecutionContext->destroyedMessagePort(this);
}
void MessagePort::postMessage(PassRefPtr<SerializedScriptValue> message, MessagePort* port, ExceptionCode& ec)
{
MessagePortArray ports;
if (port)
ports.append(port);
postMessage(message, &ports, ec);
}
void MessagePort::postMessage(PassRefPtr<SerializedScriptValue> message, const MessagePortArray* ports, ExceptionCode& ec)
{
if (!isEntangled())
return;
ASSERT(m_scriptExecutionContext);
OwnPtr<MessagePortChannelArray> channels;
// Make sure we aren't connected to any of the passed-in ports.
if (ports) {
for (unsigned int i = 0; i < ports->size(); ++i) {
MessagePort* dataPort = (*ports)[i].get();
if (dataPort == this || m_entangledChannel->isConnectedTo(dataPort)) {
ec = INVALID_STATE_ERR;
return;
}
}
channels = MessagePort::disentanglePorts(ports, ec);
if (ec)
return;
}
m_entangledChannel->postMessageToRemote(message, channels.release());
}
PassOwnPtr<MessagePortChannel> MessagePort::disentangle()
{
ASSERT(m_entangledChannel);
m_entangledChannel->disentangle();
// We can't receive any messages or generate any events, so remove ourselves from the list of active ports.
ASSERT(m_scriptExecutionContext);
m_scriptExecutionContext->destroyedMessagePort(this);
m_scriptExecutionContext = 0;
return m_entangledChannel.release();
}
// Invoked to notify us that there are messages available for this port.
// This code may be called from another thread, and so should not call any non-threadsafe APIs (i.e. should not call into the entangled channel or access mutable variables).
void MessagePort::messageAvailable()
{
ASSERT(m_scriptExecutionContext);
m_scriptExecutionContext->processMessagePortMessagesSoon();
}
void MessagePort::start()
{
// Do nothing if we've been cloned or closed.
if (!isEntangled())
return;
ASSERT(m_scriptExecutionContext);
if (m_started)
return;
m_started = true;
m_scriptExecutionContext->processMessagePortMessagesSoon();
}
void MessagePort::close()
{
if (isEntangled())
m_entangledChannel->close();
m_closed = true;
}
void MessagePort::entangle(PassOwnPtr<MessagePortChannel> remote)
{
// Only invoked to set our initial entanglement.
ASSERT(!m_entangledChannel);
ASSERT(m_scriptExecutionContext);
// Don't entangle the ports if the channel is closed.
if (remote->entangleIfOpen(this))
m_entangledChannel = remote;
}
void MessagePort::contextDestroyed()
{
ASSERT(m_scriptExecutionContext);
// Must be closed before blowing away the cached context, to ensure that we get no more calls to messageAvailable().
// ScriptExecutionContext::closeMessagePorts() takes care of that.
ASSERT(m_closed);
m_scriptExecutionContext = 0;
}
const AtomicString& MessagePort::interfaceName() const
{
return eventNames().interfaceForMessagePort;
}
ScriptExecutionContext* MessagePort::scriptExecutionContext() const
{
return m_scriptExecutionContext;
}
void MessagePort::dispatchMessages()
{
// Messages for contexts that are not fully active get dispatched too, but JSAbstractEventListener::handleEvent() doesn't call handlers for these.
// The HTML5 spec specifies that any messages sent to a document that is not fully active should be dropped, so this behavior is OK.
ASSERT(started());
RefPtr<SerializedScriptValue> message;
OwnPtr<MessagePortChannelArray> channels;
while (m_entangledChannel && m_entangledChannel->tryGetMessageFromRemote(message, channels)) {
#if ENABLE(WORKERS)
// close() in Worker onmessage handler should prevent next message from dispatching.
if (m_scriptExecutionContext->isWorkerGlobalScope() && static_cast<WorkerGlobalScope*>(m_scriptExecutionContext)->isClosing())
return;
#endif
OwnPtr<MessagePortArray> ports = MessagePort::entanglePorts(*m_scriptExecutionContext, channels.release());
RefPtr<Event> evt = MessageEvent::create(ports.release(), message.release());
dispatchEvent(evt.release(), ASSERT_NO_EXCEPTION);
}
}
bool MessagePort::hasPendingActivity()
{
// The spec says that entangled message ports should always be treated as if they have a strong reference.
// We'll also stipulate that the queue needs to be open (if the app drops its reference to the port before start()-ing it, then it's not really entangled as it's unreachable).
if (m_started && m_entangledChannel && m_entangledChannel->hasPendingActivity())
return true;
if (isEntangled() && !locallyEntangledPort())
return true;
return false;
}
MessagePort* MessagePort::locallyEntangledPort()
{
return m_entangledChannel ? m_entangledChannel->locallyEntangledPort(m_scriptExecutionContext) : 0;
}
PassOwnPtr<MessagePortChannelArray> MessagePort::disentanglePorts(const MessagePortArray* ports, ExceptionCode& ec)
{
if (!ports || !ports->size())
return nullptr;
// HashSet used to efficiently check for duplicates in the passed-in array.
HashSet<MessagePort*> portSet;
// Walk the incoming array - if there are any duplicate ports, or null ports or cloned ports, throw an error (per section 8.3.3 of the HTML5 spec).
for (unsigned int i = 0; i < ports->size(); ++i) {
MessagePort* port = (*ports)[i].get();
if (!port || port->isNeutered() || portSet.contains(port)) {
ec = DATA_CLONE_ERR;
return nullptr;
}
portSet.add(port);
}
// Passed-in ports passed validity checks, so we can disentangle them.
OwnPtr<MessagePortChannelArray> portArray = adoptPtr(new MessagePortChannelArray(ports->size()));
for (unsigned int i = 0 ; i < ports->size() ; ++i) {
OwnPtr<MessagePortChannel> channel = (*ports)[i]->disentangle();
(*portArray)[i] = channel.release();
}
return portArray.release();
}
PassOwnPtr<MessagePortArray> MessagePort::entanglePorts(ScriptExecutionContext& context, PassOwnPtr<MessagePortChannelArray> channels)
{
if (!channels || !channels->size())
return nullptr;
OwnPtr<MessagePortArray> portArray = adoptPtr(new MessagePortArray(channels->size()));
for (unsigned int i = 0; i < channels->size(); ++i) {
RefPtr<MessagePort> port = MessagePort::create(context);
port->entangle((*channels)[i].release());
(*portArray)[i] = port.release();
}
return portArray.release();
}
EventTargetData* MessagePort::eventTargetData()
{
return &m_eventTargetData;
}
EventTargetData* MessagePort::ensureEventTargetData()
{
return &m_eventTargetData;
}
} // namespace WebCore
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