1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174
|
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2010 Apple Inc. All rights reserved.
* (C) 2006 Alexey Proskuryakov (ap@nypop.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "HTMLLabelElement.h"
#include "Document.h"
#include "Event.h"
#include "EventNames.h"
#include "FormAssociatedElement.h"
#include "HTMLNames.h"
#include "NodeTraversal.h"
namespace WebCore {
using namespace HTMLNames;
static LabelableElement* nodeAsLabelableElement(Node* node)
{
if (!node || !node->isHTMLElement())
return 0;
HTMLElement* element = static_cast<HTMLElement*>(node);
if (!element->isLabelable())
return 0;
LabelableElement* labelableElement = static_cast<LabelableElement*>(element);
if (!labelableElement->supportLabels())
return 0;
return labelableElement;
}
inline HTMLLabelElement::HTMLLabelElement(const QualifiedName& tagName, Document* document)
: HTMLElement(tagName, document)
{
ASSERT(hasTagName(labelTag));
}
PassRefPtr<HTMLLabelElement> HTMLLabelElement::create(const QualifiedName& tagName, Document* document)
{
return adoptRef(new HTMLLabelElement(tagName, document));
}
bool HTMLLabelElement::isFocusable() const
{
return false;
}
LabelableElement* HTMLLabelElement::control()
{
const AtomicString& controlId = getAttribute(forAttr);
if (controlId.isNull()) {
// Search the children and descendants of the label element for a form element.
// per http://dev.w3.org/html5/spec/Overview.html#the-label-element
// the form element must be "labelable form-associated element".
Element* element = this;
while ((element = ElementTraversal::next(element, this))) {
if (LabelableElement* labelableElement = nodeAsLabelableElement(element))
return labelableElement;
}
return 0;
}
// Find the first element whose id is controlId. If it is found and it is a labelable form control,
// return it, otherwise return 0.
return nodeAsLabelableElement(treeScope()->getElementById(controlId));
}
HTMLFormElement* HTMLLabelElement::form() const
{
return FormAssociatedElement::findAssociatedForm(this, 0);
}
void HTMLLabelElement::setActive(bool down, bool pause)
{
if (down == active())
return;
// Update our status first.
HTMLElement::setActive(down, pause);
// Also update our corresponding control.
if (HTMLElement* element = control())
element->setActive(down, pause);
}
void HTMLLabelElement::setHovered(bool over)
{
if (over == hovered())
return;
// Update our status first.
HTMLElement::setHovered(over);
// Also update our corresponding control.
if (HTMLElement* element = control())
element->setHovered(over);
}
void HTMLLabelElement::defaultEventHandler(Event* evt)
{
static bool processingClick = false;
if (evt->type() == eventNames().clickEvent && !processingClick) {
RefPtr<HTMLElement> element = control();
// If we can't find a control or if the control received the click
// event, then there's no need for us to do anything.
if (!element || (evt->target() && element->containsIncludingShadowDOM(evt->target()->toNode())))
return;
processingClick = true;
// Click the corresponding control.
element->dispatchSimulatedClick(evt);
document()->updateLayoutIgnorePendingStylesheets();
if (element->isMouseFocusable())
element->focus();
processingClick = false;
evt->setDefaultHandled();
}
HTMLElement::defaultEventHandler(evt);
}
bool HTMLLabelElement::willRespondToMouseClickEvents()
{
if (control() && control()->willRespondToMouseClickEvents())
return true;
return HTMLElement::willRespondToMouseClickEvents();
}
void HTMLLabelElement::focus(bool, FocusDirection direction)
{
// to match other browsers, always restore previous selection
if (HTMLElement* element = control())
element->focus(true, direction);
}
void HTMLLabelElement::accessKeyAction(bool sendMouseEvents)
{
if (HTMLElement* element = control())
element->accessKeyAction(sendMouseEvents);
else
HTMLElement::accessKeyAction(sendMouseEvents);
}
} // namespace
|