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/*
* Copyright (C) 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ProgressTracker.h"
#include "DocumentLoader.h"
#include "Frame.h"
#include "FrameLoader.h"
#include "FrameLoaderStateMachine.h"
#include "FrameLoaderClient.h"
#include "InspectorInstrumentation.h"
#include "Logging.h"
#include "ResourceResponse.h"
#include <wtf/text/CString.h>
#include <wtf/CurrentTime.h>
using std::min;
namespace WebCore {
// Always start progress at initialProgressValue. This helps provide feedback as
// soon as a load starts.
static const double initialProgressValue = 0.1;
// Similarly, always leave space at the end. This helps show the user that we're not done
// until we're done.
static const double finalProgressValue = 0.9; // 1.0 - initialProgressValue
static const int progressItemDefaultEstimatedLength = 1024 * 16;
// Check if the load is progressing this often.
static const double progressHeartbeatInterval = 0.1;
// How many heartbeats must pass without progress before deciding the load is currently stalled.
static const unsigned loadStalledHeartbeatCount = 4;
// How many bytes are required between heartbeats to consider it progress.
static const unsigned minumumBytesPerHeartbeatForProgress = 1024;
struct ProgressItem {
WTF_MAKE_NONCOPYABLE(ProgressItem); WTF_MAKE_FAST_ALLOCATED;
public:
ProgressItem(long long length)
: bytesReceived(0)
, estimatedLength(length) { }
long long bytesReceived;
long long estimatedLength;
};
unsigned long ProgressTracker::s_uniqueIdentifier = 0;
ProgressTracker::ProgressTracker()
: m_totalPageAndResourceBytesToLoad(0)
, m_totalBytesReceived(0)
, m_lastNotifiedProgressValue(0)
, m_lastNotifiedProgressTime(0)
, m_progressNotificationInterval(0.02)
, m_progressNotificationTimeInterval(0.1)
, m_finalProgressChangedSent(false)
, m_progressValue(0)
, m_numProgressTrackedFrames(0)
, m_progressHeartbeatTimer(this, &ProgressTracker::progressHeartbeatTimerFired)
, m_heartbeatsWithNoProgress(0)
, m_totalBytesReceivedBeforePreviousHeartbeat(0)
{
}
ProgressTracker::~ProgressTracker()
{
}
PassOwnPtr<ProgressTracker> ProgressTracker::create()
{
return adoptPtr(new ProgressTracker);
}
double ProgressTracker::estimatedProgress() const
{
return m_progressValue;
}
void ProgressTracker::reset()
{
m_progressItems.clear();
m_totalPageAndResourceBytesToLoad = 0;
m_totalBytesReceived = 0;
m_progressValue = 0;
m_lastNotifiedProgressValue = 0;
m_lastNotifiedProgressTime = 0;
m_finalProgressChangedSent = false;
m_numProgressTrackedFrames = 0;
m_originatingProgressFrame = 0;
m_heartbeatsWithNoProgress = 0;
m_totalBytesReceivedBeforePreviousHeartbeat = 0;
m_progressHeartbeatTimer.stop();
}
void ProgressTracker::progressStarted(Frame* frame)
{
LOG(Progress, "Progress started (%p) - frame %p(\"%s\"), value %f, tracked frames %d, originating frame %p", this, frame, frame->tree()->uniqueName().string().utf8().data(), m_progressValue, m_numProgressTrackedFrames, m_originatingProgressFrame.get());
frame->loader()->client()->willChangeEstimatedProgress();
if (m_numProgressTrackedFrames == 0 || m_originatingProgressFrame == frame) {
reset();
m_progressValue = initialProgressValue;
m_originatingProgressFrame = frame;
m_progressHeartbeatTimer.startRepeating(progressHeartbeatInterval);
m_originatingProgressFrame->loader()->loadProgressingStatusChanged();
m_originatingProgressFrame->loader()->client()->postProgressStartedNotification();
}
m_numProgressTrackedFrames++;
frame->loader()->client()->didChangeEstimatedProgress();
InspectorInstrumentation::frameStartedLoading(frame);
}
void ProgressTracker::progressCompleted(Frame* frame)
{
LOG(Progress, "Progress completed (%p) - frame %p(\"%s\"), value %f, tracked frames %d, originating frame %p", this, frame, frame->tree()->uniqueName().string().utf8().data(), m_progressValue, m_numProgressTrackedFrames, m_originatingProgressFrame.get());
if (m_numProgressTrackedFrames <= 0)
return;
frame->loader()->client()->willChangeEstimatedProgress();
m_numProgressTrackedFrames--;
if (!m_numProgressTrackedFrames || m_originatingProgressFrame == frame)
finalProgressComplete();
frame->loader()->client()->didChangeEstimatedProgress();
}
void ProgressTracker::finalProgressComplete()
{
LOG(Progress, "Final progress complete (%p)", this);
RefPtr<Frame> frame = m_originatingProgressFrame.release();
// Before resetting progress value be sure to send client a least one notification
// with final progress value.
if (!m_finalProgressChangedSent) {
m_progressValue = 1;
frame->loader()->client()->postProgressEstimateChangedNotification();
}
reset();
frame->loader()->client()->setMainFrameDocumentReady(true);
frame->loader()->client()->postProgressFinishedNotification();
frame->loader()->loadProgressingStatusChanged();
InspectorInstrumentation::frameStoppedLoading(frame.get());
}
void ProgressTracker::incrementProgress(unsigned long identifier, const ResourceResponse& response)
{
LOG(Progress, "Progress incremented (%p) - value %f, tracked frames %d, originating frame %p", this, m_progressValue, m_numProgressTrackedFrames, m_originatingProgressFrame.get());
if (m_numProgressTrackedFrames <= 0)
return;
long long estimatedLength = response.expectedContentLength();
if (estimatedLength < 0)
estimatedLength = progressItemDefaultEstimatedLength;
m_totalPageAndResourceBytesToLoad += estimatedLength;
if (ProgressItem* item = m_progressItems.get(identifier)) {
item->bytesReceived = 0;
item->estimatedLength = estimatedLength;
} else
m_progressItems.set(identifier, adoptPtr(new ProgressItem(estimatedLength)));
}
void ProgressTracker::incrementProgress(unsigned long identifier, const char*, int length)
{
ProgressItem* item = m_progressItems.get(identifier);
// FIXME: Can this ever happen?
if (!item)
return;
RefPtr<Frame> frame = m_originatingProgressFrame;
frame->loader()->client()->willChangeEstimatedProgress();
unsigned bytesReceived = length;
double increment, percentOfRemainingBytes;
long long remainingBytes, estimatedBytesForPendingRequests;
item->bytesReceived += bytesReceived;
if (item->bytesReceived > item->estimatedLength) {
m_totalPageAndResourceBytesToLoad += ((item->bytesReceived * 2) - item->estimatedLength);
item->estimatedLength = item->bytesReceived * 2;
}
int numPendingOrLoadingRequests = frame->loader()->numPendingOrLoadingRequests(true);
estimatedBytesForPendingRequests = progressItemDefaultEstimatedLength * numPendingOrLoadingRequests;
remainingBytes = ((m_totalPageAndResourceBytesToLoad + estimatedBytesForPendingRequests) - m_totalBytesReceived);
if (remainingBytes > 0) // Prevent divide by 0.
percentOfRemainingBytes = (double)bytesReceived / (double)remainingBytes;
else
percentOfRemainingBytes = 1.0;
// For documents that use WebCore's layout system, treat first layout as the half-way point.
// FIXME: The hasHTMLView function is a sort of roundabout way of asking "do you use WebCore's layout system".
bool useClampedMaxProgress = frame->loader()->client()->hasHTMLView()
&& !frame->loader()->stateMachine()->firstLayoutDone();
double maxProgressValue = useClampedMaxProgress ? 0.5 : finalProgressValue;
increment = (maxProgressValue - m_progressValue) * percentOfRemainingBytes;
m_progressValue += increment;
m_progressValue = min(m_progressValue, maxProgressValue);
ASSERT(m_progressValue >= initialProgressValue);
m_totalBytesReceived += bytesReceived;
double now = currentTime();
double notifiedProgressTimeDelta = now - m_lastNotifiedProgressTime;
LOG(Progress, "Progress incremented (%p) - value %f, tracked frames %d", this, m_progressValue, m_numProgressTrackedFrames);
double notificationProgressDelta = m_progressValue - m_lastNotifiedProgressValue;
if ((notificationProgressDelta >= m_progressNotificationInterval ||
notifiedProgressTimeDelta >= m_progressNotificationTimeInterval) &&
m_numProgressTrackedFrames > 0) {
if (!m_finalProgressChangedSent) {
if (m_progressValue == 1)
m_finalProgressChangedSent = true;
frame->loader()->client()->postProgressEstimateChangedNotification();
m_lastNotifiedProgressValue = m_progressValue;
m_lastNotifiedProgressTime = now;
}
}
frame->loader()->client()->didChangeEstimatedProgress();
}
void ProgressTracker::completeProgress(unsigned long identifier)
{
ProgressItem* item = m_progressItems.get(identifier);
// This can happen if a load fails without receiving any response data.
if (!item)
return;
// Adjust the total expected bytes to account for any overage/underage.
long long delta = item->bytesReceived - item->estimatedLength;
m_totalPageAndResourceBytesToLoad += delta;
m_progressItems.remove(identifier);
}
unsigned long ProgressTracker::createUniqueIdentifier()
{
return ++s_uniqueIdentifier;
}
bool ProgressTracker::isMainLoadProgressing() const
{
if (!m_originatingProgressFrame)
return false;
// See if the load originated from a subframe.
if (m_originatingProgressFrame->tree()->parent())
return false;
return m_progressValue && m_progressValue < finalProgressValue && m_heartbeatsWithNoProgress < loadStalledHeartbeatCount;
}
void ProgressTracker::progressHeartbeatTimerFired(Timer<ProgressTracker>*)
{
if (m_totalBytesReceived < m_totalBytesReceivedBeforePreviousHeartbeat + minumumBytesPerHeartbeatForProgress)
++m_heartbeatsWithNoProgress;
else
m_heartbeatsWithNoProgress = 0;
m_totalBytesReceivedBeforePreviousHeartbeat = m_totalBytesReceived;
m_originatingProgressFrame->loader()->loadProgressingStatusChanged();
if (m_progressValue >= finalProgressValue)
m_progressHeartbeatTimer.stop();
}
}
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