1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143
|
/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "AudioResamplerKernel.h"
#include "AudioResampler.h"
#include <algorithm>
using namespace std;
namespace WebCore {
const size_t AudioResamplerKernel::MaxFramesToProcess = 128;
AudioResamplerKernel::AudioResamplerKernel(AudioResampler* resampler)
: m_resampler(resampler)
// The buffer size must be large enough to hold up to two extra sample frames for the linear interpolation.
, m_sourceBuffer(2 + static_cast<int>(MaxFramesToProcess * AudioResampler::MaxRate))
, m_virtualReadIndex(0.0)
, m_fillIndex(0)
{
m_lastValues[0] = 0.0f;
m_lastValues[1] = 0.0f;
}
float* AudioResamplerKernel::getSourcePointer(size_t framesToProcess, size_t* numberOfSourceFramesNeededP)
{
ASSERT(framesToProcess <= MaxFramesToProcess);
// Calculate the next "virtual" index. After process() is called, m_virtualReadIndex will equal this value.
double nextFractionalIndex = m_virtualReadIndex + framesToProcess * rate();
// Because we're linearly interpolating between the previous and next sample we need to round up so we include the next sample.
int endIndex = static_cast<int>(nextFractionalIndex + 1.0); // round up to next integer index
// Determine how many input frames we'll need.
// We need to fill the buffer up to and including endIndex (so add 1) but we've already buffered m_fillIndex frames from last time.
size_t framesNeeded = 1 + endIndex - m_fillIndex;
if (numberOfSourceFramesNeededP)
*numberOfSourceFramesNeededP = framesNeeded;
// Do bounds checking for the source buffer.
bool isGood = m_fillIndex < m_sourceBuffer.size() && m_fillIndex + framesNeeded <= m_sourceBuffer.size();
ASSERT(isGood);
if (!isGood)
return 0;
return m_sourceBuffer.data() + m_fillIndex;
}
void AudioResamplerKernel::process(float* destination, size_t framesToProcess)
{
ASSERT(framesToProcess <= MaxFramesToProcess);
float* source = m_sourceBuffer.data();
double rate = this->rate();
rate = max(0.0, rate);
rate = min(AudioResampler::MaxRate, rate);
// Start out with the previous saved values (if any).
if (m_fillIndex > 0) {
source[0] = m_lastValues[0];
source[1] = m_lastValues[1];
}
// Make a local copy.
double virtualReadIndex = m_virtualReadIndex;
// Sanity check source buffer access.
ASSERT(framesToProcess > 0);
ASSERT(virtualReadIndex >= 0 && 1 + static_cast<unsigned>(virtualReadIndex + (framesToProcess - 1) * rate) < m_sourceBuffer.size());
// Do the linear interpolation.
int n = framesToProcess;
while (n--) {
unsigned readIndex = static_cast<unsigned>(virtualReadIndex);
double interpolationFactor = virtualReadIndex - readIndex;
double sample1 = source[readIndex];
double sample2 = source[readIndex + 1];
double sample = (1.0 - interpolationFactor) * sample1 + interpolationFactor * sample2;
*destination++ = static_cast<float>(sample);
virtualReadIndex += rate;
}
// Save the last two sample-frames which will later be used at the beginning of the source buffer the next time around.
int readIndex = static_cast<int>(virtualReadIndex);
m_lastValues[0] = source[readIndex];
m_lastValues[1] = source[readIndex + 1];
m_fillIndex = 2;
// Wrap the virtual read index back to the start of the buffer.
virtualReadIndex -= readIndex;
// Put local copy back into member variable.
m_virtualReadIndex = virtualReadIndex;
}
void AudioResamplerKernel::reset()
{
m_virtualReadIndex = 0.0;
m_fillIndex = 0;
m_lastValues[0] = 0.0f;
m_lastValues[1] = 0.0f;
}
double AudioResamplerKernel::rate() const
{
return m_resampler->rate();
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO)
|