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/*
* Copyright (C) 2012 Research In Motion Limited. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "Gradient.h"
#include "AffineTransform.h"
#include "GraphicsContext.h"
#include "GraphicsContext3D.h"
#include "KURL.h"
#include "NotImplemented.h"
#include "TransformationMatrix.h"
#include <BlackBerryPlatformGraphicsContext.h>
#include <stdio.h>
#include <wtf/Assertions.h>
#include <wtf/MathExtras.h>
#include <wtf/Vector.h>
namespace WebCore {
// Determine the total number of stops needed, including pseudo-stops at the
// ends as necessary.
static size_t totalStopsNeeded(const Gradient::ColorStop* stopData, size_t count)
{
// N.B.: The tests in this function should kept in sync with the ones in
// fillStops(), or badness happens.
const Gradient::ColorStop* stop = stopData;
size_t countUsed = count;
if (count < 1 || stop->stop > 0.0)
countUsed++;
stop += count - 1;
if (count < 1 || stop->stop < 1.0)
countUsed++;
return countUsed;
}
// Collect sorted stop position and color information into the pos and colors
// buffers, ensuring stops at both 0.0 and 1.0. The buffers must be large
// enough to hold information for all stops, including the new endpoints if
// stops at 0.0 and 1.0 aren't already included.
static void fillStops(const Gradient::ColorStop* stopData, size_t count, float* pos, unsigned* colors)
{
const Gradient::ColorStop* stop = stopData;
size_t start = 0;
if (count < 1) {
// A gradient with no stops must be transparent black.
pos[0] = 0.0;
colors[0] = 0;
start = 1;
} else if (stop->stop > 0.0) {
// Copy the first stop to 0.0. The first stop position may have a slight
// rounding error, but we don't care in this float comparison, since
// 0.0 comes through cleanly and people aren't likely to want a gradient
// with a stop at (0 + epsilon).
pos[0] = 0.0;
colors[0] = Color(stop->red, stop->green, stop->blue, stop->alpha).rgb();
start = 1;
}
for (size_t i = start; i < start + count; i++) {
pos[i] = stop->stop;
colors[i] = Color(stop->red, stop->green, stop->blue, stop->alpha).rgb();
++stop;
}
// Copy the last stop to 1.0 if needed. See comment above about this float
// comparison.
if (count < 1 || (--stop)->stop < 1.0) {
pos[start + count] = 1.0;
colors[start + count] = colors[start + count - 1];
}
}
BlackBerry::Platform::Graphics::Gradient* Gradient::platformGradient()
{
if (m_gradient)
return m_gradient;
if (m_radial)
m_gradient = BlackBerry::Platform::Graphics::Gradient::createRadialGradient(m_p0, m_p1, m_r0, m_r1, m_aspectRatio, (BlackBerry::Platform::Graphics::Gradient::SpreadMethod)m_spreadMethod);
else
m_gradient = BlackBerry::Platform::Graphics::Gradient::createLinearGradient(m_p0, m_p1, (BlackBerry::Platform::Graphics::Gradient::SpreadMethod)m_spreadMethod);
sortStopsIfNecessary();
ASSERT(m_stopsSorted);
size_t countUsed = totalStopsNeeded(m_stops.data(), m_stops.size());
ASSERT(countUsed >= 2);
ASSERT(countUsed >= m_stops.size());
Vector<float> pos(countUsed);
Vector<unsigned> colors(countUsed);
fillStops(m_stops.data(), m_stops.size(), pos.data(), colors.data());
m_gradient->setColorStops(pos.data(), colors.data(), countUsed);
if (!m_gradientSpaceTransformation.isIdentity())
m_gradient->setLocalMatrix(reinterpret_cast<const double*>(&m_gradientSpaceTransformation));
return m_gradient;
}
void Gradient::platformDestroy()
{
delete m_gradient;
m_gradient = 0;
}
void Gradient::fill(GraphicsContext* context, const FloatRect& rect)
{
platformGradient()->fill(context->platformContext(), rect);
}
void Gradient::setPlatformGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation)
{
platformGradient()->setLocalMatrix(reinterpret_cast<const double*>(&gradientSpaceTransformation));
}
}
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