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/*
* Copyright (C) 2012 Research In Motion Limited. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef ImageBufferDataBlackBerry_h
#define ImageBufferDataBlackBerry_h
#include "CanvasLayerWebKitThread.h"
#include "GraphicsContext.h"
#include <BlackBerryPlatformGraphics.h>
#include <BlackBerryPlatformGuardedPointer.h>
#include <wtf/Uint8ClampedArray.h>
namespace WebCore {
class GraphicsContext;
class IntRect;
class HostWindow;
class ImageBufferData {
public:
void getImageData(GraphicsContext*, const IntRect&, const IntRect&, unsigned char* result, bool unmultiply) const;
void draw(GraphicsContext* thisContext, GraphicsContext* otherContext, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect, CompositeOperator, bool useLowQualityScale) const;
BlackBerry::Platform::Graphics::Buffer* m_buffer;
RefPtr<CanvasLayerWebKitThread> m_platformLayer;
HostWindow* m_window;
};
} // namespace WebCore
#endif // ImageBufferDataBlackBerry_h
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