1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
|
/*
* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "PlatformWheelEvent.h"
#include "FloatPoint.h"
#include "FloatSize.h"
#include <windows.h>
#include <windowsx.h>
namespace WebCore {
#define HIGH_BIT_MASK_SHORT 0x8000
#define SPI_GETWHEELSCROLLCHARS 0x006C
static IntPoint positionForEvent(HWND hWnd, LPARAM lParam)
{
POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
ScreenToClient(hWnd, &point);
return point;
}
static IntPoint globalPositionForEvent(HWND hWnd, LPARAM lParam)
{
POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
return point;
}
static int horizontalScrollChars()
{
static ULONG scrollChars;
if (!scrollChars && !SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &scrollChars, 0))
scrollChars = 1;
return scrollChars;
}
static int verticalScrollLines()
{
static ULONG scrollLines;
if (!scrollLines && !SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &scrollLines, 0))
scrollLines = 3;
return scrollLines;
}
PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location)
: PlatformEvent(PlatformEvent::Wheel, false, false, false, false, ::GetTickCount() * 0.001)
, m_directionInvertedFromDevice(false)
{
m_deltaX = delta.width();
m_deltaY = delta.height();
m_wheelTicksX = m_deltaX;
m_wheelTicksY = m_deltaY;
// Global Position is just x, y location of event
POINT point = {location.x(), location.y()};
m_globalPosition = point;
// Position needs to be translated to our client
ScreenToClient(hWnd, &point);
m_position = point;
}
PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, WPARAM wParam, LPARAM lParam, bool isMouseHWheel)
: PlatformEvent(PlatformEvent::Wheel, wParam & MK_SHIFT, wParam & MK_CONTROL, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, ::GetTickCount() * 0.001)
, m_position(positionForEvent(hWnd, lParam))
, m_globalPosition(globalPositionForEvent(hWnd, lParam))
, m_directionInvertedFromDevice(false)
{
// How many pixels should we scroll per line? Gecko uses the height of the
// current line, which means scroll distance changes as you go through the
// page or go to different pages. IE 7 is ~50 px/line, although the value
// seems to vary slightly by page and zoom level. Since IE 7 has a
// smoothing algorithm on scrolling, it can get away with slightly larger
// scroll values without feeling jerky. Here we use 100 px per three lines
// (the default scroll amount on Windows is three lines per wheel tick).
static const float cScrollbarPixelsPerLine = 100.0f / 3.0f;
float delta = GET_WHEEL_DELTA_WPARAM(wParam) / static_cast<float>(WHEEL_DELTA);
if (isMouseHWheel) {
// Windows is <-- -/+ -->, WebKit wants <-- +/- -->, so we negate
// |delta| after saving the original value on the wheel tick member.
m_wheelTicksX = delta;
m_wheelTicksY = 0;
delta = -delta;
} else {
// Even though we use shift + vertical wheel to scroll horizontally in
// WebKit, we still note it as a vertical scroll on the wheel tick
// member, so that the DOM event we later construct will match the real
// hardware event better.
m_wheelTicksX = 0;
m_wheelTicksY = delta;
}
if (isMouseHWheel || shiftKey()) {
m_deltaX = delta * static_cast<float>(horizontalScrollChars()) * cScrollbarPixelsPerLine;
m_deltaY = 0;
m_granularity = ScrollByPixelWheelEvent;
} else {
m_deltaX = 0;
m_deltaY = delta;
int verticalMultiplier = verticalScrollLines();
m_granularity = (verticalMultiplier == WHEEL_PAGESCROLL) ? ScrollByPageWheelEvent : ScrollByPixelWheelEvent;
if (m_granularity == ScrollByPixelWheelEvent)
m_deltaY *= static_cast<float>(verticalMultiplier) * cScrollbarPixelsPerLine;
}
}
}
|