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/*
* Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2007 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG)
#include "SVGLengthContext.h"
#include "CSSHelper.h"
#include "ExceptionCode.h"
#include "FontMetrics.h"
#include "Frame.h"
#include "RenderPart.h"
#include "RenderSVGRoot.h"
#include "RenderSVGViewportContainer.h"
#include "RenderView.h"
#include "SVGNames.h"
#include "SVGSVGElement.h"
namespace WebCore {
SVGLengthContext::SVGLengthContext(const SVGElement* context)
: m_context(context)
{
}
SVGLengthContext::SVGLengthContext(const SVGElement* context, const FloatRect& viewport)
: m_context(context)
, m_overridenViewport(viewport)
{
}
FloatRect SVGLengthContext::resolveRectangle(const SVGElement* context, SVGUnitTypes::SVGUnitType type, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVGLength& width, const SVGLength& height)
{
ASSERT(type != SVGUnitTypes::SVG_UNIT_TYPE_UNKNOWN);
if (type == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
SVGLengthContext lengthContext(context);
return FloatRect(x.value(lengthContext), y.value(lengthContext), width.value(lengthContext), height.value(lengthContext));
}
SVGLengthContext lengthContext(context, viewport);
return FloatRect(x.value(lengthContext) + viewport.x(),
y.value(lengthContext) + viewport.y(),
width.value(lengthContext),
height.value(lengthContext));
}
FloatPoint SVGLengthContext::resolvePoint(const SVGElement* context, SVGUnitTypes::SVGUnitType type, const SVGLength& x, const SVGLength& y)
{
ASSERT(type != SVGUnitTypes::SVG_UNIT_TYPE_UNKNOWN);
if (type == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
SVGLengthContext lengthContext(context);
return FloatPoint(x.value(lengthContext), y.value(lengthContext));
}
// FIXME: valueAsPercentage() won't be correct for eg. cm units. They need to be resolved in user space and then be considered in objectBoundingBox space.
return FloatPoint(x.valueAsPercentage(), y.valueAsPercentage());
}
float SVGLengthContext::resolveLength(const SVGElement* context, SVGUnitTypes::SVGUnitType type, const SVGLength& x)
{
ASSERT(type != SVGUnitTypes::SVG_UNIT_TYPE_UNKNOWN);
if (type == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
SVGLengthContext lengthContext(context);
return x.value(lengthContext);
}
// FIXME: valueAsPercentage() won't be correct for eg. cm units. They need to be resolved in user space and then be considered in objectBoundingBox space.
return x.valueAsPercentage();
}
float SVGLengthContext::convertValueToUserUnits(float value, SVGLengthMode mode, SVGLengthType fromUnit, ExceptionCode& ec) const
{
// If the SVGLengthContext carries a custom viewport, force resolving against it.
if (!m_overridenViewport.isEmpty()) {
// 100% = 100.0 instead of 1.0 for historical reasons, this could eventually be changed
if (fromUnit == LengthTypePercentage)
value /= 100;
return convertValueFromPercentageToUserUnits(value, mode, ec);
}
switch (fromUnit) {
case LengthTypeUnknown:
ec = NOT_SUPPORTED_ERR;
return 0;
case LengthTypeNumber:
return value;
case LengthTypePX:
return value;
case LengthTypePercentage:
return convertValueFromPercentageToUserUnits(value / 100, mode, ec);
case LengthTypeEMS:
return convertValueFromEMSToUserUnits(value, ec);
case LengthTypeEXS:
return convertValueFromEXSToUserUnits(value, ec);
case LengthTypeCM:
return value * cssPixelsPerInch / 2.54f;
case LengthTypeMM:
return value * cssPixelsPerInch / 25.4f;
case LengthTypeIN:
return value * cssPixelsPerInch;
case LengthTypePT:
return value * cssPixelsPerInch / 72;
case LengthTypePC:
return value * cssPixelsPerInch / 6;
}
ASSERT_NOT_REACHED();
return 0;
}
float SVGLengthContext::convertValueFromUserUnits(float value, SVGLengthMode mode, SVGLengthType toUnit, ExceptionCode& ec) const
{
switch (toUnit) {
case LengthTypeUnknown:
ec = NOT_SUPPORTED_ERR;
return 0;
case LengthTypeNumber:
return value;
case LengthTypePercentage:
return convertValueFromUserUnitsToPercentage(value * 100, mode, ec);
case LengthTypeEMS:
return convertValueFromUserUnitsToEMS(value, ec);
case LengthTypeEXS:
return convertValueFromUserUnitsToEXS(value, ec);
case LengthTypePX:
return value;
case LengthTypeCM:
return value * 2.54f / cssPixelsPerInch;
case LengthTypeMM:
return value * 25.4f / cssPixelsPerInch;
case LengthTypeIN:
return value / cssPixelsPerInch;
case LengthTypePT:
return value * 72 / cssPixelsPerInch;
case LengthTypePC:
return value * 6 / cssPixelsPerInch;
}
ASSERT_NOT_REACHED();
return 0;
}
float SVGLengthContext::convertValueFromUserUnitsToPercentage(float value, SVGLengthMode mode, ExceptionCode& ec) const
{
float width = 0;
float height = 0;
if (!determineViewport(width, height)) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
switch (mode) {
case LengthModeWidth:
return value / width * 100;
case LengthModeHeight:
return value / height * 100;
case LengthModeOther:
return value / (sqrtf((width * width + height * height) / 2)) * 100;
};
ASSERT_NOT_REACHED();
return 0;
}
float SVGLengthContext::convertValueFromPercentageToUserUnits(float value, SVGLengthMode mode, ExceptionCode& ec) const
{
float width = 0;
float height = 0;
if (!determineViewport(width, height)) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
switch (mode) {
case LengthModeWidth:
return value * width;
case LengthModeHeight:
return value * height;
case LengthModeOther:
return value * sqrtf((width * width + height * height) / 2);
};
ASSERT_NOT_REACHED();
return 0;
}
static inline RenderStyle* renderStyleForLengthResolving(const SVGElement* context)
{
if (!context)
return 0;
const ContainerNode* currentContext = context;
while (currentContext) {
if (currentContext->renderer())
return currentContext->renderer()->style();
currentContext = currentContext->parentNode();
}
// There must be at least a RenderSVGRoot renderer, carrying a style.
ASSERT_NOT_REACHED();
return 0;
}
float SVGLengthContext::convertValueFromUserUnitsToEMS(float value, ExceptionCode& ec) const
{
RenderStyle* style = renderStyleForLengthResolving(m_context);
if (!style) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
float fontSize = style->fontSize();
if (!fontSize) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
return value / fontSize;
}
float SVGLengthContext::convertValueFromEMSToUserUnits(float value, ExceptionCode& ec) const
{
RenderStyle* style = renderStyleForLengthResolving(m_context);
if (!style) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
return value * style->fontSize();
}
float SVGLengthContext::convertValueFromUserUnitsToEXS(float value, ExceptionCode& ec) const
{
RenderStyle* style = renderStyleForLengthResolving(m_context);
if (!style) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
// Use of ceil allows a pixel match to the W3Cs expected output of coords-units-03-b.svg
// if this causes problems in real world cases maybe it would be best to remove this
float xHeight = ceilf(style->fontMetrics().xHeight());
if (!xHeight) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
return value / xHeight;
}
float SVGLengthContext::convertValueFromEXSToUserUnits(float value, ExceptionCode& ec) const
{
RenderStyle* style = renderStyleForLengthResolving(m_context);
if (!style) {
ec = NOT_SUPPORTED_ERR;
return 0;
}
// Use of ceil allows a pixel match to the W3Cs expected output of coords-units-03-b.svg
// if this causes problems in real world cases maybe it would be best to remove this
return value * ceilf(style->fontMetrics().xHeight());
}
bool SVGLengthContext::determineViewport(float& width, float& height) const
{
if (!m_context)
return false;
// If an overriden viewport is given, it has precedence.
if (!m_overridenViewport.isEmpty()) {
width = m_overridenViewport.width();
height = m_overridenViewport.height();
return true;
}
// SVGLengthContext should NEVER be used to resolve width/height values for <svg> elements,
// as they require special treatment, due the relationship with the CSS width/height properties.
ASSERT(m_context->document()->documentElement() != m_context);
// Take size from nearest viewport element.
SVGElement* viewportElement = m_context->viewportElement();
if (!viewportElement || !viewportElement->isSVGSVGElement())
return false;
const SVGSVGElement* svg = static_cast<const SVGSVGElement*>(viewportElement);
FloatSize viewportSize = svg->currentViewBoxRect().size();
if (viewportSize.isEmpty())
viewportSize = svg->currentViewportSize();
width = viewportSize.width();
height = viewportSize.height();
return true;
}
}
#endif
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