1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122
|
/*
* Copyright (C) 2009, 2010, 2011, 2012 Research In Motion Limited. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "BackingStoreTile.h"
#include "GraphicsContext.h"
#include "SurfacePool.h"
#include <BlackBerryPlatformGraphics.h>
namespace BlackBerry {
namespace WebKit {
Fence::~Fence()
{
if (m_platformSync)
SurfacePool::globalSurfacePool()->destroyPlatformSync(m_platformSync);
}
TileBuffer::TileBuffer(const Platform::IntSize& size)
: m_lastRenderOrigin(-1, -1)
, m_size(size)
, m_fence(Fence::create())
, m_nativeBuffer(0)
, m_lastRenderScale(1.0)
, m_backgroundPainted(false)
{
}
TileBuffer::~TileBuffer()
{
Platform::Graphics::destroyBuffer(m_nativeBuffer);
}
Platform::IntSize TileBuffer::size() const
{
return m_size;
}
Platform::IntRect TileBuffer::surfaceRect() const
{
return Platform::IntRect(Platform::IntPoint::zero(), m_size);
}
Platform::IntRect TileBuffer::pixelContentsRect() const
{
return Platform::IntRect(m_lastRenderOrigin, m_size);
}
bool TileBuffer::isRendered(double scale) const
{
return isRendered(pixelContentsRect(), scale);
}
bool TileBuffer::isRendered(const Platform::IntRectRegion& pixelContentsRegion, double scale) const
{
return m_lastRenderScale == scale && Platform::IntRectRegion::subtractRegions(pixelContentsRegion, m_renderedRegion).isEmpty();
}
void TileBuffer::clearRenderedRegion(const Platform::IntRectRegion& region)
{
m_renderedRegion = Platform::IntRectRegion::subtractRegions(m_renderedRegion, region);
}
void TileBuffer::clearRenderedRegion()
{
m_renderedRegion = Platform::IntRectRegion();
}
void TileBuffer::addRenderedRegion(const Platform::IntRectRegion& region)
{
m_renderedRegion = Platform::IntRectRegion::unionRegions(region, m_renderedRegion);
}
Platform::IntRectRegion TileBuffer::renderedRegion() const
{
return m_renderedRegion;
}
Platform::IntRectRegion TileBuffer::notRenderedRegion() const
{
return Platform::IntRectRegion::subtractRegions(pixelContentsRect(), m_renderedRegion);
}
Platform::Graphics::Buffer* TileBuffer::nativeBuffer() const
{
if (!m_nativeBuffer)
m_nativeBuffer = Platform::Graphics::createBuffer(m_size, Platform::Graphics::BackedWhenNecessary);
return m_nativeBuffer;
}
bool TileBuffer::wasNativeBufferCreated() const
{
return static_cast<bool>(m_nativeBuffer);
}
void TileBuffer::paintBackground()
{
m_backgroundPainted = true;
Platform::Graphics::clearBuffer(nativeBuffer(), 0, 0, 0, 0);
}
}
}
|