1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
|
/*
* Copyright (C) 2010, 2011, 2012, 2013 Research In Motion Limited. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "SurfacePool.h"
#include <BlackBerryPlatformExecutableMessage.h>
#include <BlackBerryPlatformGraphics.h>
#include <BlackBerryPlatformLog.h>
#include <BlackBerryPlatformMessageClient.h>
#include <BlackBerryPlatformMisc.h>
#include <BlackBerryPlatformScreen.h>
#include <BlackBerryPlatformSettings.h>
#include <BlackBerryPlatformThreading.h>
#include <errno.h>
#if BLACKBERRY_PLATFORM_GRAPHICS_EGL
#include <EGL/eglext.h>
#endif
namespace BlackBerry {
namespace WebKit {
#if BLACKBERRY_PLATFORM_GRAPHICS_EGL
static PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR;
static PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR;
static PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR;
#endif
SurfacePool* SurfacePool::globalSurfacePool()
{
static SurfacePool* s_instance = 0;
if (!s_instance)
s_instance = new SurfacePool;
return s_instance;
}
SurfacePool::SurfacePool()
: m_numberOfFrontBuffers(0)
, m_initialized(false)
, m_buffersSuspended(false)
, m_hasFenceExtension(false)
{
}
int SurfacePool::numberOfBackingStoreFrontBuffers() const
{
return m_numberOfFrontBuffers;
}
void SurfacePool::initialize(const Platform::IntSize& tileSize)
{
if (m_initialized)
return;
m_initialized = true;
m_numberOfFrontBuffers = Platform::Settings::instance()->numberOfBackingStoreFrontBuffers();
if (!m_numberOfFrontBuffers)
return; // We completely disable tile rendering when 0 tiles are specified.
const unsigned numberOfBackBuffers = Platform::Settings::instance()->numberOfBackingStoreBackBuffers();
const unsigned numberOfPoolTiles = m_numberOfFrontBuffers + numberOfBackBuffers; // back buffer
for (size_t i = 0; i < numberOfPoolTiles; ++i)
m_tileBufferPool.append(new TileBuffer(tileSize));
// All buffers not used as front buffers are used as back buffers.
// Initially, that's all of them.
m_availableBackBufferPool = m_tileBufferPool;
#if BLACKBERRY_PLATFORM_GRAPHICS_EGL
const char* extensions = eglQueryString(Platform::Graphics::eglDisplay(), EGL_EXTENSIONS);
if (strstr(extensions, "EGL_KHR_fence_sync")) {
// We assume GL_OES_EGL_sync is present, but we don't check for it because
// no GL context is current at this point.
// TODO: check for it
eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC) eglGetProcAddress("eglCreateSyncKHR");
eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC) eglGetProcAddress("eglDestroySyncKHR");
eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC) eglGetProcAddress("eglClientWaitSyncKHR");
m_hasFenceExtension = eglCreateSyncKHR && eglDestroySyncKHR && eglClientWaitSyncKHR;
}
#endif
// m_mutex must be recursive because destroyPlatformSync may be called indirectly
// from notifyBuffersComposited
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&m_mutex, &attr);
pthread_mutexattr_destroy(&attr);
}
PlatformGraphicsContext* SurfacePool::createPlatformGraphicsContext(Platform::Graphics::Drawable* drawable) const
{
return drawable;
}
void SurfacePool::destroyPlatformGraphicsContext(PlatformGraphicsContext*) const
{
}
unsigned SurfacePool::numberOfAvailableBackBuffers() const
{
return m_availableBackBufferPool.size();
}
TileBuffer* SurfacePool::takeBackBuffer()
{
ASSERT(!m_availableBackBufferPool.isEmpty());
if (m_availableBackBufferPool.isEmpty())
return 0;
TileBuffer* buffer = m_availableBackBufferPool.first();
// Reorder so we get FIFO semantics. Should minimize fence waiting times.
for (unsigned i = 0; i < m_availableBackBufferPool.size() - 1; ++i)
m_availableBackBufferPool[i] = m_availableBackBufferPool[i + 1];
m_availableBackBufferPool.removeLast();
ASSERT(buffer);
return buffer;
}
void SurfacePool::addBackBuffer(TileBuffer* tileBuffer)
{
ASSERT(tileBuffer);
tileBuffer->clearRenderedRegion();
m_availableBackBufferPool.append(tileBuffer);
}
void SurfacePool::createBuffers()
{
if (!m_initialized || m_tileBufferPool.isEmpty() || !m_buffersSuspended)
return;
// Create the tile pool.
for (size_t i = 0; i < m_tileBufferPool.size(); ++i) {
if (m_tileBufferPool[i]->wasNativeBufferCreated())
Platform::Graphics::createPixmapBuffer(m_tileBufferPool[i]->nativeBuffer());
}
m_buffersSuspended = false;
}
void SurfacePool::releaseBuffers()
{
if (!m_initialized || m_tileBufferPool.isEmpty() || m_buffersSuspended)
return;
m_buffersSuspended = true;
// Release the tile pool.
for (size_t i = 0; i < m_tileBufferPool.size(); ++i) {
if (!m_tileBufferPool[i]->wasNativeBufferCreated())
continue;
m_tileBufferPool[i]->clearRenderedRegion();
// Clear the buffer to prevent accidental leakage of (possibly sensitive) pixel data.
Platform::Graphics::clearBuffer(m_tileBufferPool[i]->nativeBuffer(), 0, 0, 0, 0);
Platform::Graphics::destroyPixmapBuffer(m_tileBufferPool[i]->nativeBuffer());
}
Platform::userInterfaceThreadMessageClient()->dispatchSyncMessage(
Platform::createFunctionCallMessage(&Platform::Graphics::collectThreadSpecificGarbage));
}
void SurfacePool::waitForBuffer(TileBuffer*)
{
if (!m_hasFenceExtension)
return;
}
void SurfacePool::notifyBuffersComposited(const TileBufferList&)
{
if (!m_hasFenceExtension)
return;
}
void SurfacePool::destroyPlatformSync(void*)
{
}
}
}
|