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/*
Copyright (C) 2012 Samsung Electronics
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef AcceleratedCompositingContextEfl_h
#define AcceleratedCompositingContextEfl_h
#include <wtf/Noncopyable.h>
#include <wtf/PassOwnPtr.h>
#if USE(ACCELERATED_COMPOSITING) && USE(TEXTURE_MAPPER_GL)
#include "TextureMapperFPSCounter.h"
#include "ewk_private.h"
namespace WebCore {
class HostWindow;
class TextureMapper;
class TextureMapperLayer;
class AcceleratedCompositingContext {
WTF_MAKE_NONCOPYABLE(AcceleratedCompositingContext);
public:
static PassOwnPtr<AcceleratedCompositingContext> create(HostWindow*);
virtual ~AcceleratedCompositingContext();
virtual void syncLayersNow();
virtual void renderLayers();
virtual void attachRootGraphicsLayer(GraphicsLayer* rootLayer);
virtual GraphicsContext3D* context();
private:
AcceleratedCompositingContext();
virtual bool initialize(HostWindow*);
Evas_Object* m_view;
OwnPtr<TextureMapper> m_textureMapper;
OwnPtr<GraphicsLayer> m_rootGraphicsLayer;
TextureMapperLayer* m_rootTextureMapperLayer;
RefPtr<GraphicsContext3D> m_context3D;
TextureMapperFPSCounter m_fpsCounter;
};
} // namespace WebCore
#endif // USE(ACCELERATED_COMPOSITING) && USE(TEXTURE_MAPPER_GL)
#endif // AcceleratedCompositingContextEfl_h
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