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/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Font.h"
#include "FontGlyphs.h"
#include "GlyphBuffer.h"
#include "GraphicsContext.h"
#include "IntRect.h"
#include "Logging.h"
#include "SimpleFontData.h"
#include "TextRun.h"
#include "UniscribeController.h"
#include <wtf/MathExtras.h>
using namespace std;
namespace WebCore {
bool Font::canReturnFallbackFontsForComplexText()
{
return true;
}
bool Font::canExpandAroundIdeographsInComplexText()
{
return false;
}
FloatRect Font::selectionRectForComplexText(const TextRun& run, const FloatPoint& point, int h,
int from, int to) const
{
UniscribeController it(this, run);
it.advance(from);
float beforeWidth = it.runWidthSoFar();
it.advance(to);
float afterWidth = it.runWidthSoFar();
// Using roundf() rather than ceilf() for the right edge as a compromise to ensure correct caret positioning
if (run.rtl()) {
it.advance(run.length());
float totalWidth = it.runWidthSoFar();
return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h);
}
return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h);
}
float Font::getGlyphsAndAdvancesForComplexText(const TextRun& run, int from, int to, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const
{
if (forTextEmphasis) {
// FIXME: Add forTextEmphasis paremeter to UniscribeController and use it.
LOG_ERROR("Not implemented for text emphasis.");
return 0;
}
UniscribeController controller(this, run);
controller.advance(from);
float beforeWidth = controller.runWidthSoFar();
controller.advance(to, &glyphBuffer);
if (glyphBuffer.isEmpty())
return 0;
float afterWidth = controller.runWidthSoFar();
if (run.rtl()) {
controller.advance(run.length());
return controller.runWidthSoFar() - afterWidth;
}
return beforeWidth;
}
void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const FloatPoint& point,
int from, int to) const
{
// This glyph buffer holds our glyphs + advances + font data for each glyph.
GlyphBuffer glyphBuffer;
float startX = point.x() + getGlyphsAndAdvancesForComplexText(run, from, to, glyphBuffer);
// We couldn't generate any glyphs for the run. Give up.
if (glyphBuffer.isEmpty())
return;
// Draw the glyph buffer now at the starting point returned in startX.
FloatPoint startPoint(startX, point.y());
drawGlyphBuffer(context, run, glyphBuffer, startPoint);
}
void Font::drawEmphasisMarksForComplexText(GraphicsContext* context, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to) const
{
GlyphBuffer glyphBuffer;
float initialAdvance = getGlyphsAndAdvancesForComplexText(run, from, to, glyphBuffer, ForTextEmphasis);
if (glyphBuffer.isEmpty())
return;
drawEmphasisMarks(context, run, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y()));
}
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
UniscribeController controller(this, run, fallbackFonts);
controller.advance(run.length());
if (glyphOverflow) {
glyphOverflow->top = max<int>(glyphOverflow->top, ceilf(-controller.minGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().ascent()));
glyphOverflow->bottom = max<int>(glyphOverflow->bottom, ceilf(controller.maxGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().descent()));
glyphOverflow->left = max<int>(0, ceilf(-controller.minGlyphBoundingBoxX()));
glyphOverflow->right = max<int>(0, ceilf(controller.maxGlyphBoundingBoxX() - controller.runWidthSoFar()));
}
return controller.runWidthSoFar();
}
int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat, bool includePartialGlyphs) const
{
// FIXME: This truncation is not a problem for HTML, but only affects SVG, which passes floating-point numbers
// to Font::offsetForPosition(). Bug http://webkit.org/b/40673 tracks fixing this problem.
int x = static_cast<int>(xFloat);
UniscribeController controller(this, run);
return controller.offsetForPosition(x, includePartialGlyphs);
}
}
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